forked from LeenkxTeam/LNXSDK
16 lines
598 B
Haxe
16 lines
598 B
Haxe
package flash.ui;
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extern class GameInputControl extends flash.events.EventDispatcher implements Dynamic {
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@:flash.property var device(get,never) : GameInputDevice;
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@:flash.property var id(get,never) : String;
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@:flash.property var maxValue(get,never) : Float;
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@:flash.property var minValue(get,never) : Float;
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@:flash.property var value(get,never) : Float;
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function new() : Void;
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private function get_device() : GameInputDevice;
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private function get_id() : String;
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private function get_maxValue() : Float;
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private function get_minValue() : Float;
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private function get_value() : Float;
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}
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