forked from LeenkxTeam/LNXSDK
553 lines
20 KiB
Haxe
553 lines
20 KiB
Haxe
/*
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* Copyright (C)2005-2019 Haxe Foundation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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// This file is generated from mozilla\Element.webidl. Do not edit!
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package js.html;
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/**
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`Element` is the most general base class from which all objects in a `Document` inherit. It only has methods and properties common to all kinds of elements. More specific classes inherit from `Element`.
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Documentation [Element](https://developer.mozilla.org/en-US/docs/Web/API/Element) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/Element$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/).
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@see <https://developer.mozilla.org/en-US/docs/Web/API/Element>
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**/
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@:native("Element")
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extern class DOMElement extends Node {
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/**
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The namespace URI of the element, or `null` if it is no namespace.
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Note: In Firefox 3.5 and earlier, HTML elements are in no namespace. In later versions, HTML elements are in the `http://www.w3.org/1999/xhtml` namespace in both HTML and XML trees. `1.9.2`
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**/
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var namespaceURI(default,null) : String;
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/**
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A `DOMString` representing the namespace prefix of the element, or `null` if no prefix is specified.
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**/
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var prefix(default,null) : String;
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/**
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A `DOMString` representing the local part of the qualified name of the element.
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**/
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var localName(default,null) : String;
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/**
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Returns a `String` with the name of the tag for the given element.
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**/
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var tagName(default,null) : String;
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/**
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Is a `DOMString` representing the id of the element.
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**/
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var id : String;
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/**
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Is a `DOMString` representing the class of the element.
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**/
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var className : String;
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/**
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Returns a `DOMTokenList` containing the list of class attributes.
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**/
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var classList(default,null) : DOMTokenList;
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/**
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Returns a `NamedNodeMap` object containing the assigned attributes of the corresponding HTML element.
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**/
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var attributes(default,null) : NamedNodeMap;
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var title : String;
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var lang : String;
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var dir : String;
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var dataset(default,null) : DOMStringMap;
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var innerText : String;
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var itemScope : Bool;
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var itemType(default,null) : DOMTokenList;
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var itemId : String;
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var itemRef(default,null) : DOMTokenList;
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var itemProp(default,null) : DOMTokenList;
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var properties(default,null) : HTMLPropertiesCollection;
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var itemValue : Dynamic;
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var hidden : Bool;
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var tabIndex : Int;
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var accessKey : String;
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var accessKeyLabel(default,null) : String;
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var draggable : Bool;
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var contentEditable : String;
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var isContentEditable(default,null) : Bool;
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var contextMenu(default,null) : MenuElement;
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var spellcheck : Bool;
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var style(default,null) : CSSStyleDeclaration;
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var oncopy : haxe.Constraints.Function;
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var oncut : haxe.Constraints.Function;
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var onpaste : haxe.Constraints.Function;
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var offsetParent(default,null) : Element;
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var offsetTop(default,null) : Int;
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var offsetLeft(default,null) : Int;
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var offsetWidth(default,null) : Int;
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var offsetHeight(default,null) : Int;
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/**
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A `Number` representing number of pixels the top of the document is scrolled vertically.
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**/
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var scrollTop : Int;
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/**
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Is a `Number` representing the left scroll offset of the element.
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**/
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var scrollLeft : Int;
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/**
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Returns a `Number` representing the scroll view width of the element.
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**/
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var scrollWidth(default,null) : Int;
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/**
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Returns a `Number` representing the scroll view height of an element.
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**/
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var scrollHeight(default,null) : Int;
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/**
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Returns a `Number` representing the width of the top border of the element.
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**/
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var clientTop(default,null) : Int;
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/**
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Returns a `Number` representing the width of the left border of the element.
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**/
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var clientLeft(default,null) : Int;
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/**
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Returns a `Number` representing the inner width of the element.
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**/
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var clientWidth(default,null) : Int;
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/**
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Returns a `Number` representing the inner height of the element.
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**/
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var clientHeight(default,null) : Int;
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/**
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Returns a `Number` representing the maximum top scroll offset possible for the element.
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**/
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var scrollTopMax(default,null) : Int;
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/**
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Returns a `Number` representing the maximum left scroll offset possible for the element.
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**/
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var scrollLeftMax(default,null) : Int;
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/**
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Is a `DOMString` representing the markup of the element's content.
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**/
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var innerHTML : String;
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/**
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Is a `DOMString` representing the markup of the element including its content. When used as a setter, replaces the element with nodes parsed from the given string.
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**/
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var outerHTML : String;
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/**
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Returns the open shadow root that is hosted by the element, or null if no open shadow root is present.
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**/
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var shadowRoot(default,null) : ShadowRoot;
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var assignedSlot(default,null) : SlotElement;
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/**
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Returns the name of the shadow DOM slot the element is inserted in.
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**/
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var slot : String;
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var onabort : haxe.Constraints.Function;
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var onblur : haxe.Constraints.Function;
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var onfocus : haxe.Constraints.Function;
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var onauxclick : haxe.Constraints.Function;
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var oncanplay : haxe.Constraints.Function;
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var oncanplaythrough : haxe.Constraints.Function;
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var onchange : haxe.Constraints.Function;
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var onclick : haxe.Constraints.Function;
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var onclose : haxe.Constraints.Function;
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var oncontextmenu : haxe.Constraints.Function;
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var ondblclick : haxe.Constraints.Function;
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var ondrag : haxe.Constraints.Function;
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var ondragend : haxe.Constraints.Function;
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var ondragenter : haxe.Constraints.Function;
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var ondragexit : haxe.Constraints.Function;
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var ondragleave : haxe.Constraints.Function;
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var ondragover : haxe.Constraints.Function;
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var ondragstart : haxe.Constraints.Function;
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var ondrop : haxe.Constraints.Function;
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var ondurationchange : haxe.Constraints.Function;
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var onemptied : haxe.Constraints.Function;
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var onended : haxe.Constraints.Function;
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var oninput : haxe.Constraints.Function;
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var oninvalid : haxe.Constraints.Function;
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var onkeydown : haxe.Constraints.Function;
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var onkeypress : haxe.Constraints.Function;
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var onkeyup : haxe.Constraints.Function;
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var onload : haxe.Constraints.Function;
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var onloadeddata : haxe.Constraints.Function;
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var onloadedmetadata : haxe.Constraints.Function;
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var onloadend : haxe.Constraints.Function;
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var onloadstart : haxe.Constraints.Function;
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var onmousedown : haxe.Constraints.Function;
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var onmouseenter : haxe.Constraints.Function;
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var onmouseleave : haxe.Constraints.Function;
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var onmousemove : haxe.Constraints.Function;
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var onmouseout : haxe.Constraints.Function;
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var onmouseover : haxe.Constraints.Function;
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var onmouseup : haxe.Constraints.Function;
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/**
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Returns the event handling code for the `wheel` event. This is now implemented on `GlobalEventHandlers.onwheel`.
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**/
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var onwheel : haxe.Constraints.Function;
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var onpause : haxe.Constraints.Function;
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var onplay : haxe.Constraints.Function;
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var onplaying : haxe.Constraints.Function;
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var onprogress : haxe.Constraints.Function;
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var onratechange : haxe.Constraints.Function;
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var onreset : haxe.Constraints.Function;
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var onresize : haxe.Constraints.Function;
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var onscroll : haxe.Constraints.Function;
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var onseeked : haxe.Constraints.Function;
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var onseeking : haxe.Constraints.Function;
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var onselect : haxe.Constraints.Function;
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var onshow : haxe.Constraints.Function;
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var onstalled : haxe.Constraints.Function;
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var onsubmit : haxe.Constraints.Function;
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var onsuspend : haxe.Constraints.Function;
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var ontimeupdate : haxe.Constraints.Function;
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var onvolumechange : haxe.Constraints.Function;
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var onwaiting : haxe.Constraints.Function;
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var onselectstart : haxe.Constraints.Function;
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var ontoggle : haxe.Constraints.Function;
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var onpointercancel : haxe.Constraints.Function;
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var onpointerdown : haxe.Constraints.Function;
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var onpointerup : haxe.Constraints.Function;
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var onpointermove : haxe.Constraints.Function;
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var onpointerout : haxe.Constraints.Function;
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var onpointerover : haxe.Constraints.Function;
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var onpointerenter : haxe.Constraints.Function;
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var onpointerleave : haxe.Constraints.Function;
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/**
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Returns the event handler for the `gotpointercapture` event type.
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**/
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var ongotpointercapture : haxe.Constraints.Function;
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/**
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Returns the event handler for the `lostpointercapture` event type.
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**/
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var onlostpointercapture : haxe.Constraints.Function;
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var onanimationcancel : haxe.Constraints.Function;
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var onanimationend : haxe.Constraints.Function;
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var onanimationiteration : haxe.Constraints.Function;
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var onanimationstart : haxe.Constraints.Function;
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var ontransitioncancel : haxe.Constraints.Function;
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var ontransitionend : haxe.Constraints.Function;
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var ontransitionrun : haxe.Constraints.Function;
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var ontransitionstart : haxe.Constraints.Function;
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var onwebkitanimationend : haxe.Constraints.Function;
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var onwebkitanimationiteration : haxe.Constraints.Function;
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var onwebkitanimationstart : haxe.Constraints.Function;
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var onwebkittransitionend : haxe.Constraints.Function;
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var previousElementSibling(default,null) : Element;
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var nextElementSibling(default,null) : Element;
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var onerror : haxe.Constraints.Function;
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var children(default,null) : HTMLCollection;
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var firstElementChild(default,null) : Element;
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var lastElementChild(default,null) : Element;
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var childElementCount(default,null) : Int;
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var ontouchstart : haxe.Constraints.Function;
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var ontouchend : haxe.Constraints.Function;
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var ontouchmove : haxe.Constraints.Function;
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var ontouchcancel : haxe.Constraints.Function;
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/**
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Returns an array of attribute names from the current element.
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**/
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@:pure
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function getAttributeNames() : Array<String>;
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/**
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Retrieves the value of the named attribute from the current node and returns it as an `Object`.
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**/
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@:pure
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function getAttribute( name : String ) : String;
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/**
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Retrieves the value of the attribute with the specified name and namespace, from the current node and returns it as an `Object`.
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**/
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@:pure
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function getAttributeNS( namespace : String, localName : String ) : String;
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/**
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Toggles a boolean attribute, removing it if it is present and adding it if it is not present, on the specified element.
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@throws DOMError
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**/
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function toggleAttribute( name : String, ?force : Bool ) : Bool;
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/**
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Sets the value of a named attribute of the current node.
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@throws DOMError
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**/
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function setAttribute( name : String, value : String ) : Void;
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/**
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Sets the value of the attribute with the specified name and namespace, from the current node.
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@throws DOMError
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**/
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function setAttributeNS( namespace : String, name : String, value : String ) : Void;
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/**
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Removes the named attribute from the current node.
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@throws DOMError
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**/
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function removeAttribute( name : String ) : Void;
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/**
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Removes the attribute with the specified name and namespace, from the current node.
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@throws DOMError
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**/
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function removeAttributeNS( namespace : String, localName : String ) : Void;
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/**
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Returns a `Boolean` indicating if the element has the specified attribute or not.
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**/
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@:pure
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function hasAttribute( name : String ) : Bool;
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/**
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Returns a `Boolean` indicating if the element has the specified attribute, in the specified namespace, or not.
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**/
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@:pure
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function hasAttributeNS( namespace : String, localName : String ) : Bool;
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/**
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Returns a `Boolean` indicating if the element has one or more HTML attributes present.
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**/
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@:pure
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function hasAttributes() : Bool;
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/**
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Returns the `Element` which is the closest ancestor of the current element (or the current element itself) which matches the selectors given in parameter.
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@throws DOMError
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**/
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@:pure
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function closest( selector : String ) : Element;
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/**
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Returns a `Boolean` indicating whether or not the element would be selected by the specified selector string.
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@throws DOMError
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**/
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@:pure
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function matches( selector : String ) : Bool;
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/** @throws DOMError */
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@:pure
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function webkitMatchesSelector( selector : String ) : Bool;
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/**
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Returns a live `HTMLCollection` containing all descendant elements, of a particular tag name, from the current element.
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**/
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@:pure
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function getElementsByTagName( localName : String ) : HTMLCollection;
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/**
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Returns a live `HTMLCollection` containing all descendant elements, of a particular tag name and namespace, from the current element.
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@throws DOMError
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**/
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@:pure
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function getElementsByTagNameNS( namespace : String, localName : String ) : HTMLCollection;
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/**
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Returns a live `HTMLCollection` that contains all descendants of the current element that possess the list of classes given in the parameter.
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**/
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@:pure
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function getElementsByClassName( classNames : String ) : HTMLCollection;
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/**
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Inserts a given element node at a given position relative to the element it is invoked upon.
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@throws DOMError
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**/
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@:pure
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function insertAdjacentElement( where : String, element : Element ) : Element;
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/**
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Inserts a given text node at a given position relative to the element it is invoked upon.
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@throws DOMError
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**/
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function insertAdjacentText( where : String, data : String ) : Void;
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/**
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Designates a specific element as the capture target of future pointer events.
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@throws DOMError
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**/
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function setPointerCapture( pointerId : Int ) : Void;
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/**
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Releases (stops) pointer capture that was previously set for a specific `PointerEvent`.
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@throws DOMError
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**/
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function releasePointerCapture( pointerId : Int ) : Void;
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function hasPointerCapture( pointerId : Int ) : Bool;
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/**
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Sets up mouse event capture, redirecting all mouse events to this element.
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**/
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function setCapture( retargetToElement : Bool = false ) : Void;
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function releaseCapture() : Void;
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/**
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Retrieves the node representation of the named attribute from the current node and returns it as an `Attr`.
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**/
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function getAttributeNode( name : String ) : Attr;
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/**
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Sets the node representation of the named attribute from the current node.
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@throws DOMError
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**/
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function setAttributeNode( newAttr : Attr ) : Attr;
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/**
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Removes the node representation of the named attribute from the current node.
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@throws DOMError
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**/
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function removeAttributeNode( oldAttr : Attr ) : Attr;
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/**
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Retrieves the node representation of the attribute with the specified name and namespace, from the current node and returns it as an `Attr`.
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**/
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function getAttributeNodeNS( namespaceURI : String, localName : String ) : Attr;
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/**
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Sets the node representation of the attribute with the specified name and namespace, from the current node.
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@throws DOMError
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**/
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function setAttributeNodeNS( newAttr : Attr ) : Attr;
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function click() : Void;
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/** @throws DOMError */
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function focus() : Void;
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/** @throws DOMError */
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function blur() : Void;
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/**
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Returns a collection of rectangles that indicate the bounding rectangles for each line of text in a client.
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**/
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function getClientRects() : DOMRectList;
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/**
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Returns the size of an element and its position relative to the viewport.
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**/
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function getBoundingClientRect() : DOMRect;
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/**
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Scrolls the page until the element gets into the view.
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**/
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@:overload( function( ?arg : ScrollIntoViewOptions) : Void {} )
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function scrollIntoView( ?arg : Bool ) : Void;
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@:overload( function( x : Float, y : Float ) : Void {} )
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function scroll( ?options : ScrollToOptions ) : Void;
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@:overload( function( x : Float, y : Float ) : Void {} )
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function scrollTo( ?options : ScrollToOptions ) : Void;
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@:overload( function( x : Float, y : Float ) : Void {} )
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function scrollBy( ?options : ScrollToOptions ) : Void;
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/**
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Parses the text as HTML or XML and inserts the resulting nodes into the tree in the position given.
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@throws DOMError
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**/
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function insertAdjacentHTML( position : String, text : String ) : Void;
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/**
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Returns the first `Node` which matches the specified selector string relative to the element.
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@throws DOMError
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**/
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@:pure
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function querySelector( selectors : String ) : Element;
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/**
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Returns a `NodeList` of nodes which match the specified selector string relative to the element.
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@throws DOMError
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**/
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@:pure
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function querySelectorAll( selectors : String ) : NodeList;
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/**
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Attatches a shadow DOM tree to the specified element and returns a reference to its `ShadowRoot`.
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@throws DOMError
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**/
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function attachShadow( shadowRootInitDict : ShadowRootInit ) : ShadowRoot;
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/**
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Asynchronously asks the browser to make the element full-screen.
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@throws DOMError
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**/
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function requestFullscreen() : Void;
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/**
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Allows to asynchronously ask for the pointer to be locked on the given element.
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**/
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function requestPointerLock() : Void;
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/**
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A shortcut method to create and run an animation on an element. Returns the created Animation object instance.
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@throws DOMError
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**/
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@:overload( function( keyframes : Dynamic, ?options : KeyframeAnimationOptions) : Animation {} )
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function animate( keyframes : Dynamic, ?options : Float ) : Animation;
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/**
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Returns an array of Animation objects currently active on the element.
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**/
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function getAnimations( ?filter : AnimationFilter ) : Array<Animation>;
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/** @throws DOMError */
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@:overload( function( nodes : haxe.extern.Rest<String>) : Void {} )
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function before( nodes : haxe.extern.Rest<Node> ) : Void;
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/** @throws DOMError */
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@:overload( function( nodes : haxe.extern.Rest<String>) : Void {} )
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function after( nodes : haxe.extern.Rest<Node> ) : Void;
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/** @throws DOMError */
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@:overload( function( nodes : haxe.extern.Rest<String>) : Void {} )
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function replaceWith( nodes : haxe.extern.Rest<Node> ) : Void;
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function remove() : Void;
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/** @throws DOMError */
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@:overload( function( quad : DOMQuad, from : Element, ?options : ConvertCoordinateOptions) : DOMQuad {} )
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@:overload( function( quad : DOMQuad, from : HTMLDocument, ?options : ConvertCoordinateOptions) : DOMQuad {} )
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function convertQuadFromNode( quad : DOMQuad, from : Text, ?options : ConvertCoordinateOptions ) : DOMQuad;
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/** @throws DOMError */
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@:overload( function( rect : DOMRectReadOnly, from : Element, ?options : ConvertCoordinateOptions) : DOMQuad {} )
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@:overload( function( rect : DOMRectReadOnly, from : HTMLDocument, ?options : ConvertCoordinateOptions) : DOMQuad {} )
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function convertRectFromNode( rect : DOMRectReadOnly, from : Text, ?options : ConvertCoordinateOptions ) : DOMQuad;
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/** @throws DOMError */
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@:overload( function( point : DOMPointInit, from : Element, ?options : ConvertCoordinateOptions) : DOMPoint {} )
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@:overload( function( point : DOMPointInit, from : HTMLDocument, ?options : ConvertCoordinateOptions) : DOMPoint {} )
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function convertPointFromNode( point : DOMPointInit, from : Text, ?options : ConvertCoordinateOptions ) : DOMPoint;
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/** @throws DOMError */
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@:overload( function( nodes : haxe.extern.Rest<String>) : Void {} )
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function prepend( nodes : haxe.extern.Rest<Node> ) : Void;
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/** @throws DOMError */
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@:overload( function( nodes : haxe.extern.Rest<String>) : Void {} )
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function append( nodes : haxe.extern.Rest<Node> ) : Void;
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} |