forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			67 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
| package kha;
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| 
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| import haxe.io.Bytes;
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| import kha.graphics4.DepthStencilFormat;
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| import kha.graphics4.TextureFormat;
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| import kha.graphics4.Usage;
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| 
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| extern class Image implements Canvas implements Resource {
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| 	public static function create(width: Int, height: Int, format: TextureFormat = TextureFormat.RGBA32, usage: Usage = Usage.StaticUsage,
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| 		readable: Bool = false): Image;
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| 
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| 	public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = TextureFormat.RGBA32, usage: Usage = Usage.StaticUsage,
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| 		readable: Bool = false): Image;
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| 
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| 	public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = TextureFormat.RGBA32, usage: Usage = Usage.StaticUsage,
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| 		readable: Bool = false): Image;
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| 
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| 	public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = TextureFormat.RGBA32,
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| 		usage: Usage = Usage.StaticUsage, readable: Bool = false): Image;
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| 
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| 	public static function fromEncodedBytes(bytes: Bytes, fileExtention: String, doneCallback: Image->Void, errorCallback: String->Void,
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| 		readable: Bool = false): Void;
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| 
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| 	public static function fromVideo(video: Video): Image;
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| 
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| 	public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = TextureFormat.RGBA32,
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| 		depthStencil: DepthStencilFormat = NoDepthAndStencil, antiAliasingSamples: Int = 1): Image;
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| 
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| 	public static var maxSize(get, null): Int;
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| 
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| 	public static var nonPow2Supported(get, null): Bool;
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| 
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| 	public function isOpaque(x: Int, y: Int): Bool;
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| 
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| 	public function unload(): Void;
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| 
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| 	public function lock(level: Int = 0): Bytes;
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| 
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| 	public function unlock(): Void;
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| 
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| 	public function getPixels(): Bytes;
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| 
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| 	public function generateMipmaps(levels: Int): Void;
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| 
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| 	public function setMipmaps(mipmaps: Array<Image>): Void;
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| 
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| 	public function setDepthStencilFrom(image: Image): Void;
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| 
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| 	public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void;
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| 
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| 	public var width(get, null): Int;
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| 
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| 	public var height(get, null): Int;
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| 
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| 	public var depth(get, null): Int;
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| 
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| 	public var format(get, null): TextureFormat;
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| 
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| 	public var realWidth(get, null): Int;
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| 
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| 	public var realHeight(get, null): Int;
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| 
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| 	public var g2(get, null): kha.graphics2.Graphics;
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| 
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| 	public var g4(get, null): kha.graphics4.Graphics;
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| }
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