forked from LeenkxTeam/LNXSDK
66 lines
3.8 KiB
Haxe
66 lines
3.8 KiB
Haxe
/*
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* Copyright (C)2005-2019 Haxe Foundation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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// This file is generated from mozilla\WebGLRenderingContext.webidl. Do not edit!
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package js.html.webgl.extension;
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/**
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The `WEBGL_compressed_texture_astc` extension is part of the WebGL API and exposes Adaptive Scalable Texture Compression (ASTC) compressed texture formats to WebGL.
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Documentation [WEBGL_compressed_texture_astc](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_compressed_texture_astc) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_compressed_texture_astc$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/).
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@see <https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_compressed_texture_astc>
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**/
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@:native("WEBGL_compressed_texture_astc")
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extern class WEBGLCompressedTextureAstc {
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static inline var COMPRESSED_RGBA_ASTC_4x4_KHR : Int = 37808;
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static inline var COMPRESSED_RGBA_ASTC_5x4_KHR : Int = 37809;
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static inline var COMPRESSED_RGBA_ASTC_5x5_KHR : Int = 37810;
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static inline var COMPRESSED_RGBA_ASTC_6x5_KHR : Int = 37811;
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static inline var COMPRESSED_RGBA_ASTC_6x6_KHR : Int = 37812;
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static inline var COMPRESSED_RGBA_ASTC_8x5_KHR : Int = 37813;
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static inline var COMPRESSED_RGBA_ASTC_8x6_KHR : Int = 37814;
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static inline var COMPRESSED_RGBA_ASTC_8x8_KHR : Int = 37815;
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static inline var COMPRESSED_RGBA_ASTC_10x5_KHR : Int = 37816;
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static inline var COMPRESSED_RGBA_ASTC_10x6_KHR : Int = 37817;
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static inline var COMPRESSED_RGBA_ASTC_10x8_KHR : Int = 37818;
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static inline var COMPRESSED_RGBA_ASTC_10x10_KHR : Int = 37819;
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static inline var COMPRESSED_RGBA_ASTC_12x10_KHR : Int = 37820;
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static inline var COMPRESSED_RGBA_ASTC_12x12_KHR : Int = 37821;
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static inline var COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR : Int = 37840;
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static inline var COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR : Int = 37841;
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static inline var COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR : Int = 37842;
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static inline var COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR : Int = 37843;
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static inline var COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR : Int = 37844;
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static inline var COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR : Int = 37845;
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static inline var COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR : Int = 37846;
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static inline var COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR : Int = 37847;
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static inline var COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR : Int = 37848;
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static inline var COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR : Int = 37849;
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static inline var COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR : Int = 37850;
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static inline var COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR : Int = 37851;
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static inline var COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR : Int = 37852;
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static inline var COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR : Int = 37853;
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function getSupportedProfiles() : Array<String>;
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} |