forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			81 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
| /*
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|  * Copyright (C)2005-2019 Haxe Foundation
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice shall be included in
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|  * all copies or substantial portions of the Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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|  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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|  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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|  * DEALINGS IN THE SOFTWARE.
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|  */
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| 
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| package sys.thread;
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| 
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| #if (!target.threaded)
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| #error "This class is not available on this target"
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| #end
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| 
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| /**
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| 	A Lock allows blocking execution until it has been unlocked. It keeps track
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| 	of how often `release` has been called, and blocks exactly as many `wait`
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| 	calls.
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| 
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| 	The order of the `release` and `wait` calls is irrelevant. That is, a Lock
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| 	can be released before anyone waits for it. In that case, the `wait` call
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| 	will execute immediately.
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| 
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| 	Usage example:
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| 
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| 	```haxe
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| 	var lock = new Lock();
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| 	var elements = [1, 2, 3];
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| 	for (element in elements) {
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| 		// Create one thread per element
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| 		new Thread(function() {
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| 			trace(element);
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| 			Sys.sleep(1);
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| 			// Release once per thread = 3 times
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| 			lock.release();
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| 		});
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| 	}
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| 	for (_ in elements) {
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| 		// Wait 3 times
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| 		lock.wait();
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| 	}
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| 	trace("All threads finished");
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| 	```
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| **/
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| extern class Lock {
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| 	/**
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| 		Creates a new Lock which is initially locked.
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| 	**/
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| 	function new():Void;
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| 
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| 	/**
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| 		Waits for the lock to be released, or `timeout` (in seconds)
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| 		to expire. Returns `true` if the lock is released and `false`
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| 		if a time-out occurs.
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| 	**/
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| 	function wait(?timeout:Float):Bool;
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| 
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| 	/**
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| 		Releases the lock once.
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| 
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| 		The thread does not need to own the lock in order to release
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| 		it. Each call to `release` allows exactly one call to `wait`
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| 		to execute.
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| 	**/
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| 	function release():Void;
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| }
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