forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			56 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from lnx.logicnode.lnx_nodes import *
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| 
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| 
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| class DrawRectNode(LnxLogicTreeNode):
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|     """Draws a rectangle.
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| 
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|     @input Draw: Activate to draw the rectangle on this frame. The input must
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|         be (indirectly) called from an `On Render2D` node.
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|     @input Color: The color of the rectangle.
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|     @input Filled: Whether the rectangle is filled or only the outline is drawn.
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|     @input Strength: The line strength if the rectangle is not filled.
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|     @input Left/Center/Right: Horizontal anchor point of the rectangel.
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|         0 = Left, 1 = Center, 2 = Right
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|     @input Top/Middle/Bottom: Vertical anchor point of the rectangel.
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|         0 = Top, 1 = Middle, 2 = Bottom
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|     @input X/Y: Position of the anchor point in pixels.
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|     @input Width/Height: Size of the rectangle in pixels.
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|     @input Angle: Rotation angle in radians. Rectangle will be rotated cloclwiswe
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|         at the anchor point.
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| 
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|     @output Out: Activated after the rectangle has been drawn.
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| 
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|     @see [`kha.graphics2.Graphics.drawRect()`](http://kha.tech/api/kha/graphics2/Graphics.html#drawRect).
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|     @see [`kha.graphics2.Graphics.fillRect()`](http://kha.tech/api/kha/graphics2/Graphics.html#fillRect).
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|     """
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|     bl_idname = 'LNDrawRectNode'
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|     bl_label = 'Draw Rect'
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|     lnx_section = 'draw'
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|     lnx_version = 2
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| 
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|     def lnx_init(self, context):
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|         self.add_input('LnxNodeSocketAction', 'Draw')
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|         self.add_input('LnxColorSocket', 'Color', default_value=[1.0, 1.0, 1.0, 1.0])
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|         self.add_input('LnxBoolSocket', 'Filled', default_value=False)
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|         self.add_input('LnxFloatSocket', 'Strength', default_value=1.0)
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|         self.add_input('LnxIntSocket', '0/1/2 = Left/Center/Right', default_value=0)
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|         self.add_input('LnxIntSocket', '0/1/2 = Top/Middle/Bottom', default_value=0)
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|         self.add_input('LnxFloatSocket', 'X')
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|         self.add_input('LnxFloatSocket', 'Y')
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|         self.add_input('LnxFloatSocket', 'Width')
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|         self.add_input('LnxFloatSocket', 'Height')
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|         self.add_input('LnxFloatSocket', 'Angle')
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| 
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|         self.add_output('LnxNodeSocketAction', 'Out')
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| 
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|     def get_replacement_node(self, node_tree: bpy.types.NodeTree):
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|         if self.lnx_version not in (0, 1):
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|             raise LookupError()
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| 
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|         return NodeReplacement(
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|             "LNDrawRectNode", self.lnx_version,
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|             "LNDrawRectNode", 2,
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|             in_socket_mapping={0:0, 1:1, 2:2, 3:3, 4:6, 5:7, 6:8, 7:9},
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|             out_socket_mapping={0:0},
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|         )
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