forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			33 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import lnx.utils
 | |
| 
 | |
| if lnx.is_reload(__name__):
 | |
|     lnx.utils = lnx.reload_module(lnx.utils)
 | |
| else:
 | |
|     lnx.enable_reload(__name__)
 | |
| 
 | |
| 
 | |
| def skin_pos(vert):
 | |
|     vert.add_include('compiled.inc')
 | |
| 
 | |
|     rpdat = lnx.utils.get_rp()
 | |
|     vert.add_include('std/skinning.glsl')
 | |
|     vert.add_uniform('vec4 skinBones[skinMaxBones * 2]', link='_skinBones', included=True)
 | |
|     vert.add_uniform('float posUnpack', link='_posUnpack')
 | |
|     vert.write_attrib('vec4 skinA;')
 | |
|     vert.write_attrib('vec4 skinB;')
 | |
|     vert.write_attrib('vec4 skinC;')
 | |
|     vert.write_attrib('getSkinningDualQuat(ivec4(bone * 32767), weight, skinA, skinB, skinC);')
 | |
|     vert.write_attrib('spos.xyz *= posUnpack;')
 | |
|     vert.write_attrib('spos.xyz *= skinC.xyz;')
 | |
|     vert.write_attrib('spos.xyz += 2.0 * cross(skinA.xyz, cross(skinA.xyz, spos.xyz) + skinA.w * spos.xyz); // Rotate')
 | |
|     vert.write_attrib('spos.xyz += 2.0 * (skinA.w * skinB.xyz - skinB.w * skinA.xyz + cross(skinA.xyz, skinB.xyz)); // Translate')
 | |
|     vert.write_attrib('spos.xyz /= posUnpack;')
 | |
| 
 | |
| 
 | |
| def skin_nor(vert, is_morph, prep):
 | |
|     rpdat = lnx.utils.get_rp()
 | |
|     if(is_morph):
 | |
|         vert.write_attrib(prep + 'wnormal = normalize(N * (morphNor + 2.0 * cross(skinA.xyz, cross(skinA.xyz, morphNor) + skinA.w * morphNor)));')
 | |
|     else:
 | |
|         vert.write_attrib(prep + 'wnormal = normalize(N * (vec3(nor.xy, pos.w) + 2.0 * cross(skinA.xyz, cross(skinA.xyz, vec3(nor.xy, pos.w)) + skinA.w * vec3(nor.xy, pos.w))));')
 |