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			2090 lines
		
	
	
		
			67 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			2090 lines
		
	
	
		
			67 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //------------------------------------------------------------------------------
 | |
| // File: WinCtrl.cpp
 | |
| //
 | |
| // Desc: DirectShow base classes - implements video control interface class.
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| //
 | |
| // Copyright (c) 1992-2001 Microsoft Corporation.  All rights reserved.
 | |
| //------------------------------------------------------------------------------
 | |
| 
 | |
| #undef NOMINMAX
 | |
| #include <streams.h>
 | |
| #include <intsafe.h>
 | |
| #include <checkbmi.h>
 | |
| 
 | |
| #ifndef max
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| #define max(a, b) (((a) > (b)) ? (a) : (b))
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| #endif
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| 
 | |
| #ifndef min
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| #define min(a, b) (((a) < (b)) ? (a) : (b))
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| #endif
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| 
 | |
| // The control interface methods require us to be connected
 | |
| 
 | |
| #define CheckConnected(pin,code)                    \
 | |
| {                                                   \
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|     if (pin == NULL) {                              \
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|         ASSERT(!TEXT("Pin not set"));               \
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|     } else if (pin->IsConnected() == FALSE) {       \
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|         return (code);                              \
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|     }                                               \
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| }
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| 
 | |
| // This checks to see whether the window has a drain. An application can in
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| // most environments set the owner/parent of windows so that they appear in
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| // a compound document context (for example). In this case, the application
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| // would probably like to be told of any keyboard/mouse messages. Therefore
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| // we pass these messages on untranslated, returning TRUE if we're successful
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| 
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| BOOL WINAPI PossiblyEatMessage(HWND hwndDrain, UINT uMsg, WPARAM wParam, LPARAM lParam)
 | |
| {
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|     if (hwndDrain != NULL && !InSendMessage())
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|     {
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|         switch (uMsg)
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|         {
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|             case WM_CHAR:
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|             case WM_DEADCHAR:
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|             case WM_KEYDOWN:
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|             case WM_KEYUP:
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|             case WM_LBUTTONDBLCLK:
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|             case WM_LBUTTONDOWN:
 | |
|             case WM_LBUTTONUP:
 | |
|             case WM_MBUTTONDBLCLK:
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|             case WM_MBUTTONDOWN:
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|             case WM_MBUTTONUP:
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|             case WM_MOUSEACTIVATE:
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|             case WM_MOUSEMOVE:
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|             // If we pass this on we don't get any mouse clicks
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|             //case WM_NCHITTEST:
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|             case WM_NCLBUTTONDBLCLK:
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|             case WM_NCLBUTTONDOWN:
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|             case WM_NCLBUTTONUP:
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|             case WM_NCMBUTTONDBLCLK:
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|             case WM_NCMBUTTONDOWN:
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|             case WM_NCMBUTTONUP:
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|             case WM_NCMOUSEMOVE:
 | |
|             case WM_NCRBUTTONDBLCLK:
 | |
|             case WM_NCRBUTTONDOWN:
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|             case WM_NCRBUTTONUP:
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|             case WM_RBUTTONDBLCLK:
 | |
|             case WM_RBUTTONDOWN:
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|             case WM_RBUTTONUP:
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|             case WM_SYSCHAR:
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|             case WM_SYSDEADCHAR:
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|             case WM_SYSKEYDOWN:
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|             case WM_SYSKEYUP:
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| 
 | |
|                 DbgLog((LOG_TRACE, 2, TEXT("Forwarding %x to drain")));
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|                 PostMessage(hwndDrain, uMsg, wParam, lParam);
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| 
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|                 return TRUE;
 | |
|         }
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|     }
 | |
|     return FALSE;
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| }
 | |
| 
 | |
| 
 | |
| // This class implements the IVideoWindow control functions (dual interface)
 | |
| // we support a large number of properties and methods designed to allow the
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| // client (whether it be an automation controller or a C/C++ application) to
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| // set and get a number of window related properties such as it's position.
 | |
| // We also support some methods that duplicate the properties but provide a
 | |
| // more direct and efficient mechanism as many values may be changed in one
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| 
 | |
| CBaseControlWindow::CBaseControlWindow(
 | |
|                         __inout CBaseFilter *pFilter,     // Owning filter
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|                         __in CCritSec *pInterfaceLock,    // Locking object
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|                         __in_opt LPCTSTR pName,           // Object description
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|                         __inout_opt LPUNKNOWN pUnk,       // Normal COM ownership
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|                         __inout HRESULT *phr) :           // OLE return code
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| 
 | |
|     CBaseVideoWindow(pName,pUnk),
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|     m_pInterfaceLock(pInterfaceLock),
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|     m_hwndOwner(NULL),
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|     m_hwndDrain(NULL),
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|     m_bAutoShow(TRUE),
 | |
|     m_pFilter(pFilter),
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|     m_bCursorHidden(FALSE),
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|     m_pPin(NULL)
 | |
| {
 | |
|     ASSERT(m_pFilter);
 | |
|     ASSERT(m_pInterfaceLock);
 | |
|     ASSERT(phr);
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|     m_BorderColour = VIDEO_COLOUR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Set the title caption on the base window, we don't do any field checking
 | |
| // as we really don't care what title they intend to have. We can always get
 | |
| // it back again later with GetWindowText. The only other complication is to
 | |
| // do the necessary string conversions between ANSI and OLE Unicode strings
 | |
| 
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| STDMETHODIMP CBaseControlWindow::put_Caption(__in BSTR strCaption)
 | |
| {
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|     CheckPointer((PVOID)strCaption,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
| #ifdef UNICODE
 | |
|     SetWindowText(m_hwnd, strCaption);
 | |
| #else
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|     CHAR Caption[CAPTION];
 | |
| 
 | |
|     WideCharToMultiByte(CP_ACP,0,strCaption,-1,Caption,CAPTION,NULL,NULL);
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|     SetWindowText(m_hwnd, Caption);
 | |
| #endif
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Get the current base window title caption, once again we do no real field
 | |
| // checking. We allocate a string for the window title to be filled in with
 | |
| // which ensures the interface doesn't fiddle around with getting memory. A
 | |
| // BSTR is a normal C string with the length at position (-1), we use the
 | |
| // WriteBSTR helper function to create the caption to try and avoid OLE32
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::get_Caption(__out BSTR *pstrCaption)
 | |
| {
 | |
|     CheckPointer(pstrCaption,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     WCHAR WideCaption[CAPTION];
 | |
| 
 | |
| #ifdef UNICODE
 | |
|     GetWindowText(m_hwnd,WideCaption,CAPTION);
 | |
| #else
 | |
|     // Convert the ASCII caption to a UNICODE string
 | |
| 
 | |
|     TCHAR Caption[CAPTION];
 | |
|     GetWindowText(m_hwnd,Caption,CAPTION);
 | |
|     MultiByteToWideChar(CP_ACP,0,Caption,-1,WideCaption,CAPTION);
 | |
| #endif
 | |
|     return WriteBSTR(pstrCaption,WideCaption);
 | |
| }
 | |
| 
 | |
| 
 | |
| // Set the window style using GWL_EXSTYLE
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::put_WindowStyleEx(long WindowStyleEx)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
| 
 | |
|     // Should we be taking off WS_EX_TOPMOST
 | |
| 
 | |
|     if (GetWindowLong(m_hwnd,GWL_EXSTYLE) & WS_EX_TOPMOST) {
 | |
|         if ((WindowStyleEx & WS_EX_TOPMOST) == 0) {
 | |
|             SendMessage(m_hwnd,m_ShowStageTop,(WPARAM) FALSE,(LPARAM) 0);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Likewise should we be adding WS_EX_TOPMOST
 | |
| 
 | |
|     if (WindowStyleEx & WS_EX_TOPMOST) {
 | |
|         SendMessage(m_hwnd,m_ShowStageTop,(WPARAM) TRUE,(LPARAM) 0);
 | |
|         WindowStyleEx &= (~WS_EX_TOPMOST);
 | |
|         if (WindowStyleEx == 0) return NOERROR;
 | |
|     }
 | |
|     return DoSetWindowStyle(WindowStyleEx,GWL_EXSTYLE);
 | |
| }
 | |
| 
 | |
| 
 | |
| // Gets the current GWL_EXSTYLE base window style
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::get_WindowStyleEx(__out long *pWindowStyleEx)
 | |
| {
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|     CheckPointer(pWindowStyleEx,E_POINTER);
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|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
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|     return DoGetWindowStyle(pWindowStyleEx,GWL_EXSTYLE);
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| }
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| 
 | |
| 
 | |
| // Set the window style using GWL_STYLE
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::put_WindowStyle(long WindowStyle)
 | |
| {
 | |
|     // These styles cannot be changed dynamically
 | |
| 
 | |
|     if ((WindowStyle & WS_DISABLED) ||
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|         (WindowStyle & WS_ICONIC) ||
 | |
|         (WindowStyle & WS_MAXIMIZE) ||
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|         (WindowStyle & WS_MINIMIZE) ||
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|         (WindowStyle & WS_HSCROLL) ||
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|         (WindowStyle & WS_VSCROLL)) {
 | |
| 
 | |
|             return E_INVALIDARG;
 | |
|     }
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| 
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|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
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|     return DoSetWindowStyle(WindowStyle,GWL_STYLE);
 | |
| }
 | |
| 
 | |
| 
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| // Get the current GWL_STYLE base window style
 | |
| 
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| STDMETHODIMP CBaseControlWindow::get_WindowStyle(__out long *pWindowStyle)
 | |
| {
 | |
|     CheckPointer(pWindowStyle,E_POINTER);
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|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     return DoGetWindowStyle(pWindowStyle,GWL_STYLE);
 | |
| }
 | |
| 
 | |
| 
 | |
| // Change the base window style or the extended styles depending on whether
 | |
| // WindowLong is GWL_STYLE or GWL_EXSTYLE. We must call SetWindowPos to have
 | |
| // the window displayed in it's new style after the change which is a little
 | |
| // tricky if the window is not currently visible as we realise it offscreen.
 | |
| // In most cases the client will call get_WindowStyle before they call this
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| // and then AND and OR in extra bit settings according to the requirements
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| 
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| HRESULT CBaseControlWindow::DoSetWindowStyle(long Style,long WindowLong)
 | |
| {
 | |
|     RECT WindowRect;
 | |
| 
 | |
|     // Get the window's visibility before setting the style
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|     BOOL bVisible = IsWindowVisible(m_hwnd);
 | |
|     EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect));
 | |
| 
 | |
|     // Set the new style flags for the window
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|     SetWindowLong(m_hwnd,WindowLong,Style);
 | |
|     UINT WindowFlags = SWP_SHOWWINDOW | SWP_FRAMECHANGED | SWP_NOACTIVATE;
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|     WindowFlags |= SWP_NOZORDER | SWP_NOSIZE | SWP_NOMOVE;
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| 
 | |
|     // Show the window again in the current position
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| 
 | |
|     if (bVisible == TRUE) {
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| 
 | |
|         SetWindowPos(m_hwnd,            // Base window handle
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|                      HWND_TOP,          // Just a place holder
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|                      0,0,0,0,           // Leave size and position
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|                      WindowFlags);      // Just draw it again
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| 
 | |
|         return NOERROR;
 | |
|     }
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| 
 | |
|     // Move the window offscreen so the user doesn't see the changes
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| 
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|     MoveWindow((HWND) m_hwnd,                     // Base window handle
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|                GetSystemMetrics(SM_CXSCREEN),     // Current desktop width
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|                GetSystemMetrics(SM_CYSCREEN),     // Likewise it's height
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|                WIDTH(&WindowRect),                // Use the same width
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|                HEIGHT(&WindowRect),               // Keep height same to
 | |
|                TRUE);                             // May as well repaint
 | |
| 
 | |
|     // Now show the previously hidden window
 | |
| 
 | |
|     SetWindowPos(m_hwnd,            // Base window handle
 | |
|                  HWND_TOP,          // Just a place holder
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|                  0,0,0,0,           // Leave size and position
 | |
|                  WindowFlags);      // Just draw it again
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| 
 | |
|     ShowWindow(m_hwnd,SW_HIDE);
 | |
| 
 | |
|     if (GetParent(m_hwnd)) {
 | |
| 
 | |
|         MapWindowPoints(HWND_DESKTOP, GetParent(m_hwnd), (LPPOINT)&WindowRect, 2);
 | |
|     }
 | |
| 
 | |
|     MoveWindow((HWND) m_hwnd,        // Base window handle
 | |
|                WindowRect.left,      // Existing x coordinate
 | |
|                WindowRect.top,       // Existing y coordinate
 | |
|                WIDTH(&WindowRect),   // Use the same width
 | |
|                HEIGHT(&WindowRect),  // Keep height same to
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|                TRUE);                // May as well repaint
 | |
| 
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Get the current base window style (either GWL_STYLE or GWL_EXSTYLE)
 | |
| 
 | |
| HRESULT CBaseControlWindow::DoGetWindowStyle(__out long *pStyle,long WindowLong)
 | |
| {
 | |
|     *pStyle = GetWindowLong(m_hwnd,WindowLong);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Change the visibility of the base window, this takes the same parameters
 | |
| // as the ShowWindow Win32 API does, so the client can have the window hidden
 | |
| // or shown, minimised to an icon, or maximised to play in full screen mode
 | |
| // We pass the request on to the base window to actually make the change
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::put_WindowState(long WindowState)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     DoShowWindow(WindowState);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Get the current window state, this function returns a subset of the SW bit
 | |
| // settings available in ShowWindow, if the window is visible then SW_SHOW is
 | |
| // set, if it is hidden then the SW_HIDDEN is set, if it is either minimised
 | |
| // or maximised then the SW_MINIMIZE or SW_MAXIMIZE is set respectively. The
 | |
| // other SW bit settings are really set commands not readable output values
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::get_WindowState(__out long *pWindowState)
 | |
| {
 | |
|     CheckPointer(pWindowState,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     ASSERT(pWindowState);
 | |
|     *pWindowState = FALSE;
 | |
| 
 | |
|     // Is the window visible, a window is termed visible if it is somewhere on
 | |
|     // the current desktop even if it is completely obscured by other windows
 | |
|     // so the flag is a style for each window set with the WS_VISIBLE bit
 | |
| 
 | |
|     if (IsWindowVisible(m_hwnd) == TRUE) {
 | |
| 
 | |
|         // Is the base window iconic
 | |
|         if (IsIconic(m_hwnd) == TRUE) {
 | |
|             *pWindowState |= SW_MINIMIZE;
 | |
|         }
 | |
| 
 | |
|         // Has the window been maximised
 | |
|         else if (IsZoomed(m_hwnd) == TRUE) {
 | |
|             *pWindowState |= SW_MAXIMIZE;
 | |
|         }
 | |
| 
 | |
|         // Window is normal
 | |
|         else {
 | |
|             *pWindowState |= SW_SHOW;
 | |
|         }
 | |
| 
 | |
|     } else {
 | |
|         *pWindowState |= SW_HIDE;
 | |
|     }
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This makes sure that any palette we realise in the base window (through a
 | |
| // media type or through the overlay interface) is done in the background and
 | |
| // is therefore mapped to existing device entries rather than taking it over
 | |
| // as it will do when we this window gets the keyboard focus. An application
 | |
| // uses this to make sure it doesn't have it's palette removed by the window
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::put_BackgroundPalette(long BackgroundPalette)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cWindowLock(&m_WindowLock);
 | |
| 
 | |
|     // Check this is a valid automation boolean type
 | |
| 
 | |
|     if (BackgroundPalette != OATRUE) {
 | |
|         if (BackgroundPalette != OAFALSE) {
 | |
|             return E_INVALIDARG;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Make sure the window realises any palette it has again
 | |
| 
 | |
|     m_bBackground = (BackgroundPalette == OATRUE ? TRUE : FALSE);
 | |
|     PostMessage(m_hwnd,m_RealizePalette,0,0);
 | |
|     PaintWindow(FALSE);
 | |
| 
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This returns the current background realisation setting
 | |
| 
 | |
| STDMETHODIMP
 | |
| CBaseControlWindow::get_BackgroundPalette(__out long *pBackgroundPalette)
 | |
| {
 | |
|     CheckPointer(pBackgroundPalette,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cWindowLock(&m_WindowLock);
 | |
| 
 | |
|     // Get the current background palette setting
 | |
| 
 | |
|     *pBackgroundPalette = (m_bBackground == TRUE ? OATRUE : OAFALSE);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Change the visibility of the base window
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::put_Visible(long Visible)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
| 
 | |
|     // Check this is a valid automation boolean type
 | |
| 
 | |
|     if (Visible != OATRUE) {
 | |
|         if (Visible != OAFALSE) {
 | |
|             return E_INVALIDARG;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Convert the boolean visibility into SW_SHOW and SW_HIDE
 | |
| 
 | |
|     INT Mode = (Visible == OATRUE ? SW_SHOWNORMAL : SW_HIDE);
 | |
|     DoShowWindow(Mode);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return OATRUE if the window is currently visible otherwise OAFALSE
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::get_Visible(__out long *pVisible)
 | |
| {
 | |
|     CheckPointer(pVisible,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
| 
 | |
|     // See if the base window has a WS_VISIBLE style - this will return TRUE
 | |
|     // even if the window is completely obscured by other desktop windows, we
 | |
|     // return FALSE if the window is not showing because of earlier calls
 | |
| 
 | |
|     BOOL Mode = IsWindowVisible(m_hwnd);
 | |
|     *pVisible = (Mode == TRUE ? OATRUE : OAFALSE);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Change the left position of the base window. This keeps the window width
 | |
| // and height properties the same so it effectively shunts the window left or
 | |
| // right accordingly - there is the Width property to change that dimension
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::put_Left(long Left)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     BOOL bSuccess;
 | |
|     RECT WindowRect;
 | |
| 
 | |
|     // Get the current window position in a RECT
 | |
|     EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect));
 | |
| 
 | |
|     if (GetParent(m_hwnd)) {
 | |
| 
 | |
|         MapWindowPoints(HWND_DESKTOP, GetParent(m_hwnd), (LPPOINT)&WindowRect, 2);
 | |
|     }
 | |
| 
 | |
|     // Adjust the coordinates ready for SetWindowPos, the window rectangle we
 | |
|     // get back from GetWindowRect is in left,top,right and bottom while the
 | |
|     // coordinates SetWindowPos wants are left,top,width and height values
 | |
| 
 | |
|     WindowRect.bottom = WindowRect.bottom - WindowRect.top;
 | |
|     WindowRect.right = WindowRect.right - WindowRect.left;
 | |
|     UINT WindowFlags = SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE;
 | |
| 
 | |
|     bSuccess = SetWindowPos(m_hwnd,                // Window handle
 | |
|                             HWND_TOP,              // Put it at the top
 | |
|                             Left,                  // New left position
 | |
|                             WindowRect.top,        // Leave top alone
 | |
|                             WindowRect.right,      // The WIDTH (not right)
 | |
|                             WindowRect.bottom,     // The HEIGHT (not bottom)
 | |
|                             WindowFlags);          // Show window options
 | |
| 
 | |
|     if (bSuccess == FALSE) {
 | |
|         return E_INVALIDARG;
 | |
|     }
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the current base window left position
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::get_Left(__out long *pLeft)
 | |
| {
 | |
|     CheckPointer(pLeft,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     RECT WindowRect;
 | |
| 
 | |
|     EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect));
 | |
|     *pLeft = WindowRect.left;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Change the current width of the base window. This property complements the
 | |
| // left position property so we must keep the left edge constant and expand or
 | |
| // contract to the right, the alternative would be to change the left edge so
 | |
| // keeping the right edge constant but this is maybe a little more intuitive
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::put_Width(long Width)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     BOOL bSuccess;
 | |
|     RECT WindowRect;
 | |
| 
 | |
|     // Adjust the coordinates ready for SetWindowPos, the window rectangle we
 | |
|     // get back from GetWindowRect is in left,top,right and bottom while the
 | |
|     // coordinates SetWindowPos wants are left,top,width and height values
 | |
| 
 | |
|     EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect));
 | |
| 
 | |
|     if (GetParent(m_hwnd)) {
 | |
| 
 | |
|         MapWindowPoints(HWND_DESKTOP, GetParent(m_hwnd), (LPPOINT)&WindowRect, 2);
 | |
|     }
 | |
| 
 | |
|     WindowRect.bottom = WindowRect.bottom - WindowRect.top;
 | |
|     UINT WindowFlags = SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE;
 | |
| 
 | |
|     // This seems to have a bug in that calling SetWindowPos on a window with
 | |
|     // just the width changing causes it to ignore the width that you pass in
 | |
|     // and sets it to a mimimum value of 110 pixels wide (Windows NT 3.51)
 | |
| 
 | |
|     bSuccess = SetWindowPos(m_hwnd,                // Window handle
 | |
|                             HWND_TOP,              // Put it at the top
 | |
|                             WindowRect.left,       // Leave left alone
 | |
|                             WindowRect.top,        // Leave top alone
 | |
|                             Width,                 // New WIDTH dimension
 | |
|                             WindowRect.bottom,     // The HEIGHT (not bottom)
 | |
|                             WindowFlags);          // Show window options
 | |
| 
 | |
|     if (bSuccess == FALSE) {
 | |
|         return E_INVALIDARG;
 | |
|     }
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the current base window width
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::get_Width(__out long *pWidth)
 | |
| {
 | |
|     CheckPointer(pWidth,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     RECT WindowRect;
 | |
| 
 | |
|     EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect));
 | |
|     *pWidth = WindowRect.right - WindowRect.left;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This allows the client program to change the top position for the window in
 | |
| // the same way that changing the left position does not affect the width of
 | |
| // the image so changing the top position does not affect the window height
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::put_Top(long Top)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     BOOL bSuccess;
 | |
|     RECT WindowRect;
 | |
| 
 | |
|     // Get the current window position in a RECT
 | |
|     EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect));
 | |
| 
 | |
|     if (GetParent(m_hwnd)) {
 | |
| 
 | |
|         MapWindowPoints(HWND_DESKTOP, GetParent(m_hwnd), (LPPOINT)&WindowRect, 2);
 | |
|     }
 | |
| 
 | |
|     // Adjust the coordinates ready for SetWindowPos, the window rectangle we
 | |
|     // get back from GetWindowRect is in left,top,right and bottom while the
 | |
|     // coordinates SetWindowPos wants are left,top,width and height values
 | |
| 
 | |
|     WindowRect.bottom = WindowRect.bottom - WindowRect.top;
 | |
|     WindowRect.right = WindowRect.right - WindowRect.left;
 | |
|     UINT WindowFlags = SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE;
 | |
| 
 | |
|     bSuccess = SetWindowPos(m_hwnd,                // Window handle
 | |
|                             HWND_TOP,              // Put it at the top
 | |
|                             WindowRect.left,       // Leave left alone
 | |
|                             Top,                   // New top position
 | |
|                             WindowRect.right,      // The WIDTH (not right)
 | |
|                             WindowRect.bottom,     // The HEIGHT (not bottom)
 | |
|                             WindowFlags);          // Show window flags
 | |
| 
 | |
|     if (bSuccess == FALSE) {
 | |
|         return E_INVALIDARG;
 | |
|     }
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the current base window top position
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::get_Top(long *pTop)
 | |
| {
 | |
|     CheckPointer(pTop,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     RECT WindowRect;
 | |
| 
 | |
|     EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect));
 | |
|     *pTop = WindowRect.top;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Change the height of the window, this complements the top property so when
 | |
| // we change this we must keep the top position for the base window, as said
 | |
| // before we could keep the bottom and grow upwards although this is perhaps
 | |
| // a little more intuitive since we already have a top position property
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::put_Height(long Height)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     BOOL bSuccess;
 | |
|     RECT WindowRect;
 | |
| 
 | |
|     // Adjust the coordinates ready for SetWindowPos, the window rectangle we
 | |
|     // get back from GetWindowRect is in left,top,right and bottom while the
 | |
|     // coordinates SetWindowPos wants are left,top,width and height values
 | |
| 
 | |
|     EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect));
 | |
| 
 | |
|     if (GetParent(m_hwnd)) {
 | |
| 
 | |
|         MapWindowPoints(HWND_DESKTOP, GetParent(m_hwnd), (LPPOINT)&WindowRect, 2);
 | |
|     }
 | |
| 
 | |
|     WindowRect.right = WindowRect.right - WindowRect.left;
 | |
|     UINT WindowFlags = SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE;
 | |
| 
 | |
|     bSuccess = SetWindowPos(m_hwnd,                // Window handle
 | |
|                             HWND_TOP,              // Put it at the top
 | |
|                             WindowRect.left,       // Leave left alone
 | |
|                             WindowRect.top,        // Leave top alone
 | |
|                             WindowRect.right,      // The WIDTH (not right)
 | |
|                             Height,                // New height dimension
 | |
|                             WindowFlags);          // Show window flags
 | |
| 
 | |
|     if (bSuccess == FALSE) {
 | |
|         return E_INVALIDARG;
 | |
|     }
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the current base window height
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::get_Height(__out long *pHeight)
 | |
| {
 | |
|     CheckPointer(pHeight,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     RECT WindowRect;
 | |
| 
 | |
|     EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect));
 | |
|     *pHeight = WindowRect.bottom - WindowRect.top;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This can be called to change the owning window. Setting the owner is done
 | |
| // through this function, however to make the window a true child window the
 | |
| // style must also be set to WS_CHILD. After resetting the owner to NULL an
 | |
| // application should also set the style to WS_OVERLAPPED | WS_CLIPCHILDREN.
 | |
| 
 | |
| // We cannot lock the object here because the SetParent causes an interthread
 | |
| // SendMessage to the owner window. If they are in GetState we will sit here
 | |
| // incomplete with the critical section locked therefore blocking out source
 | |
| // filter threads from accessing us. Because the source thread can't enter us
 | |
| // it can't get buffers or call EndOfStream so the GetState will not complete
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::put_Owner(OAHWND Owner)
 | |
| {
 | |
|     // Check we are connected otherwise reject the call
 | |
| 
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     m_hwndOwner = (HWND) Owner;
 | |
|     HWND hwndParent = m_hwndOwner;
 | |
| 
 | |
|     // Add or remove WS_CHILD as appropriate
 | |
| 
 | |
|     LONG Style = GetWindowLong(m_hwnd,GWL_STYLE);
 | |
|     if (Owner == NULL) {
 | |
|         Style &= (~WS_CHILD);
 | |
|     } else {
 | |
|         Style |= (WS_CHILD);
 | |
|     }
 | |
|     SetWindowLong(m_hwnd,GWL_STYLE,Style);
 | |
| 
 | |
|     // Don't call this with the filter locked
 | |
| 
 | |
|     SetParent(m_hwnd,hwndParent);
 | |
| 
 | |
|     PaintWindow(TRUE);
 | |
|     NOTE1("Changed parent %lx",hwndParent);
 | |
| 
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This complements the put_Owner to get the current owning window property
 | |
| // we always return NOERROR although the returned window handle may be NULL
 | |
| // to indicate no owning window (the desktop window doesn't qualify as one)
 | |
| // If an application sets the owner we call SetParent, however that returns
 | |
| // NULL until the WS_CHILD bit is set on, so we store the owner internally
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::get_Owner(__out OAHWND *Owner)
 | |
| {
 | |
|     CheckPointer(Owner,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     *Owner = (OAHWND) m_hwndOwner;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // And renderer supporting IVideoWindow may have an HWND set who will get any
 | |
| // keyboard and mouse messages we receive posted on to them. This is separate
 | |
| // from setting an owning window. By separating the two, applications may get
 | |
| // messages sent on even when they have set no owner (perhaps it's maximised)
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::put_MessageDrain(OAHWND Drain)
 | |
| {
 | |
|     // Check we are connected otherwise reject the call
 | |
| 
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     m_hwndDrain = (HWND) Drain;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the current message drain
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::get_MessageDrain(__out OAHWND *Drain)
 | |
| {
 | |
|     CheckPointer(Drain,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     *Drain = (OAHWND) m_hwndDrain;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This is called by the filter graph to inform us of a message we should know
 | |
| // is being sent to our owning window. We have this because as a child window
 | |
| // we do not get certain messages that are only sent to top level windows. We
 | |
| // must see the palette changed/changing/query messages so that we know if we
 | |
| // have the foreground palette or not. We pass the message on to our window
 | |
| // using SendMessage - this will cause an interthread send message to occur
 | |
| 
 | |
| STDMETHODIMP
 | |
| CBaseControlWindow::NotifyOwnerMessage(OAHWND hwnd,    // Window handle
 | |
|                                        long uMsg,    // Message ID
 | |
|                                        LONG_PTR wParam,  // Parameters
 | |
|                                        LONG_PTR lParam)  // for message
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
| 
 | |
|     // Only interested in these Windows messages
 | |
| 
 | |
|     switch (uMsg) {
 | |
| 
 | |
|         case WM_SYSCOLORCHANGE:
 | |
|         case WM_PALETTECHANGED:
 | |
|         case WM_PALETTEISCHANGING:
 | |
|         case WM_QUERYNEWPALETTE:
 | |
|         case WM_DEVMODECHANGE:
 | |
|         case WM_DISPLAYCHANGE:
 | |
|         case WM_ACTIVATEAPP:
 | |
| 
 | |
|             // If we do not have an owner then ignore
 | |
| 
 | |
|             if (m_hwndOwner == NULL) {
 | |
|                 return NOERROR;
 | |
|             }
 | |
|             SendMessage(m_hwnd,uMsg,(WPARAM)wParam,(LPARAM)lParam);
 | |
| 	    break;
 | |
| 
 | |
| 	// do NOT fwd WM_MOVE. the parameters are the location of the parent
 | |
| 	// window, NOT what the renderer should be looking at.  But we need
 | |
| 	// to make sure the overlay is moved with the parent window, so we
 | |
| 	// do this.
 | |
| 	case WM_MOVE:
 | |
| 	    PostMessage(m_hwnd,WM_PAINT,0,0);
 | |
| 	    break;
 | |
|     }
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Allow an application to have us set the base window in the foreground. We
 | |
| // have this because it is difficult for one thread to do do this to a window
 | |
| // owned by another thread. We ask the base window class to do the real work
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::SetWindowForeground(long Focus)
 | |
| {
 | |
|     // Check this is a valid automation boolean type
 | |
| 
 | |
|     if (Focus != OATRUE) {
 | |
|         if (Focus != OAFALSE) {
 | |
|             return E_INVALIDARG;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // We shouldn't lock as this sends a message
 | |
| 
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     BOOL bFocus = (Focus == OATRUE ? TRUE : FALSE);
 | |
|     DoSetWindowForeground(bFocus);
 | |
| 
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This allows a client to set the complete window size and position in one
 | |
| // atomic operation. The same affect can be had by changing each dimension
 | |
| // in turn through their individual properties although some flashing will
 | |
| // occur as each of them gets updated (they are better set at design time)
 | |
| 
 | |
| STDMETHODIMP
 | |
| CBaseControlWindow::SetWindowPosition(long Left,long Top,long Width,long Height)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     BOOL bSuccess;
 | |
| 
 | |
|     // Set the new size and position
 | |
|     UINT WindowFlags = SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE;
 | |
| 
 | |
|     ASSERT(IsWindow(m_hwnd));
 | |
|     bSuccess = SetWindowPos(m_hwnd,         // Window handle
 | |
|                             HWND_TOP,       // Put it at the top
 | |
|                             Left,           // Left position
 | |
|                             Top,            // Top position
 | |
|                             Width,          // Window width
 | |
|                             Height,         // Window height
 | |
|                             WindowFlags);   // Show window flags
 | |
|     ASSERT(bSuccess);
 | |
| #ifdef DEBUG
 | |
|     DbgLog((LOG_TRACE, 1, TEXT("SWP failed error %d"), GetLastError()));
 | |
| #endif
 | |
|     if (bSuccess == FALSE) {
 | |
|         return E_INVALIDARG;
 | |
|     }
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This complements the SetWindowPosition to return the current window place
 | |
| // in device coordinates. As before the same information can be retrived by
 | |
| // calling the property get functions individually but this is atomic and is
 | |
| // therefore more suitable to a live environment rather than design time
 | |
| 
 | |
| STDMETHODIMP
 | |
| CBaseControlWindow::GetWindowPosition(__out long *pLeft,__out long *pTop,__out long *pWidth,__out long *pHeight)
 | |
| {
 | |
|     // Should check the pointers are not NULL
 | |
| 
 | |
|     CheckPointer(pLeft,E_POINTER);
 | |
|     CheckPointer(pTop,E_POINTER);
 | |
|     CheckPointer(pWidth,E_POINTER);
 | |
|     CheckPointer(pHeight,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     RECT WindowRect;
 | |
| 
 | |
|     // Get the current window coordinates
 | |
| 
 | |
|     EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect));
 | |
| 
 | |
|     // Convert the RECT into left,top,width and height values
 | |
| 
 | |
|     *pLeft = WindowRect.left;
 | |
|     *pTop = WindowRect.top;
 | |
|     *pWidth = WindowRect.right - WindowRect.left;
 | |
|     *pHeight = WindowRect.bottom - WindowRect.top;
 | |
| 
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // When a window is maximised or iconic calling GetWindowPosition will return
 | |
| // the current window position (likewise for the properties). However if the
 | |
| // restored size (ie the size we'll return to when normally shown) is needed
 | |
| // then this should be used. When in a normal position (neither iconic nor
 | |
| // maximised) then this returns the same coordinates as GetWindowPosition
 | |
| 
 | |
| STDMETHODIMP
 | |
| CBaseControlWindow::GetRestorePosition(__out long *pLeft,__out long *pTop,__out long *pWidth,__out long *pHeight)
 | |
| {
 | |
|     // Should check the pointers are not NULL
 | |
| 
 | |
|     CheckPointer(pLeft,E_POINTER);
 | |
|     CheckPointer(pTop,E_POINTER);
 | |
|     CheckPointer(pWidth,E_POINTER);
 | |
|     CheckPointer(pHeight,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
| 
 | |
|     // Use GetWindowPlacement to find the restore position
 | |
| 
 | |
|     WINDOWPLACEMENT Place;
 | |
|     Place.length = sizeof(WINDOWPLACEMENT);
 | |
|     EXECUTE_ASSERT(GetWindowPlacement(m_hwnd,&Place));
 | |
| 
 | |
|     RECT WorkArea;
 | |
| 
 | |
|     // We must take into account any task bar present
 | |
| 
 | |
|     if (SystemParametersInfo(SPI_GETWORKAREA,0,&WorkArea,FALSE) == TRUE) {
 | |
|         if (GetParent(m_hwnd) == NULL) {
 | |
|             Place.rcNormalPosition.top += WorkArea.top;
 | |
|             Place.rcNormalPosition.bottom += WorkArea.top;
 | |
|             Place.rcNormalPosition.left += WorkArea.left;
 | |
|             Place.rcNormalPosition.right += WorkArea.left;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Convert the RECT into left,top,width and height values
 | |
| 
 | |
|     *pLeft = Place.rcNormalPosition.left;
 | |
|     *pTop = Place.rcNormalPosition.top;
 | |
|     *pWidth = Place.rcNormalPosition.right - Place.rcNormalPosition.left;
 | |
|     *pHeight = Place.rcNormalPosition.bottom - Place.rcNormalPosition.top;
 | |
| 
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the current border colour, if we are playing something to a subset
 | |
| // of the base window display there is an outside area exposed. The default
 | |
| // action is to paint this colour in the Windows background colour (defined
 | |
| // as value COLOR_WINDOW) We reset to this default when we're disconnected
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::get_BorderColor(__out long *Color)
 | |
| {
 | |
|     CheckPointer(Color,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     *Color = (long) m_BorderColour;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This can be called to set the current border colour
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::put_BorderColor(long Color)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
| 
 | |
|     // Have the window repainted with the new border colour
 | |
| 
 | |
|     m_BorderColour = (COLORREF) Color;
 | |
|     PaintWindow(TRUE);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Delegate fullscreen handling to plug in distributor
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::get_FullScreenMode(__out long *FullScreenMode)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CheckPointer(FullScreenMode,E_POINTER);
 | |
|     return E_NOTIMPL;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Delegate fullscreen handling to plug in distributor
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::put_FullScreenMode(long FullScreenMode)
 | |
| {
 | |
|     return E_NOTIMPL;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This sets the auto show property, this property causes the base window to
 | |
| // be displayed whenever we change state. This allows an application to have
 | |
| // to do nothing to have the window appear but still allow them to change the
 | |
| // default behaviour if for example they want to keep it hidden for longer
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::put_AutoShow(long AutoShow)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
| 
 | |
|     // Check this is a valid automation boolean type
 | |
| 
 | |
|     if (AutoShow != OATRUE) {
 | |
|         if (AutoShow != OAFALSE) {
 | |
|             return E_INVALIDARG;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     m_bAutoShow = (AutoShow == OATRUE ? TRUE : FALSE);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This can be called to get the current auto show flag. The flag is updated
 | |
| // when we connect and disconnect and through this interface all of which are
 | |
| // controlled and serialised by means of the main renderer critical section
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::get_AutoShow(__out long *AutoShow)
 | |
| {
 | |
|     CheckPointer(AutoShow,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     *AutoShow = (m_bAutoShow == TRUE ? OATRUE : OAFALSE);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the minimum ideal image size for the current video. This may differ
 | |
| // to the actual video dimensions because we may be using DirectDraw hardware
 | |
| // that has specific stretching requirements. For example the Cirrus Logic
 | |
| // cards have a minimum stretch factor depending on the overlay surface size
 | |
| 
 | |
| STDMETHODIMP
 | |
| CBaseControlWindow::GetMinIdealImageSize(__out long *pWidth,__out long *pHeight)
 | |
| {
 | |
|     CheckPointer(pWidth,E_POINTER);
 | |
|     CheckPointer(pHeight,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     FILTER_STATE State;
 | |
| 
 | |
|     // Must not be stopped for this to work correctly
 | |
| 
 | |
|     m_pFilter->GetState(0,&State);
 | |
|     if (State == State_Stopped) {
 | |
|         return VFW_E_WRONG_STATE;
 | |
|     }
 | |
| 
 | |
|     RECT DefaultRect = GetDefaultRect();
 | |
|     *pWidth = WIDTH(&DefaultRect);
 | |
|     *pHeight = HEIGHT(&DefaultRect);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the maximum ideal image size for the current video. This may differ
 | |
| // to the actual video dimensions because we may be using DirectDraw hardware
 | |
| // that has specific stretching requirements. For example the Cirrus Logic
 | |
| // cards have a maximum stretch factor depending on the overlay surface size
 | |
| 
 | |
| STDMETHODIMP
 | |
| CBaseControlWindow::GetMaxIdealImageSize(__out long *pWidth,__out long *pHeight)
 | |
| {
 | |
|     CheckPointer(pWidth,E_POINTER);
 | |
|     CheckPointer(pHeight,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     FILTER_STATE State;
 | |
| 
 | |
|     // Must not be stopped for this to work correctly
 | |
| 
 | |
|     m_pFilter->GetState(0,&State);
 | |
|     if (State == State_Stopped) {
 | |
|         return VFW_E_WRONG_STATE;
 | |
|     }
 | |
| 
 | |
|     RECT DefaultRect = GetDefaultRect();
 | |
|     *pWidth = WIDTH(&DefaultRect);
 | |
|     *pHeight = HEIGHT(&DefaultRect);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Allow an application to hide the cursor on our window
 | |
| 
 | |
| STDMETHODIMP
 | |
| CBaseControlWindow::HideCursor(long HideCursor)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
| 
 | |
|     // Check this is a valid automation boolean type
 | |
| 
 | |
|     if (HideCursor != OATRUE) {
 | |
|         if (HideCursor != OAFALSE) {
 | |
|             return E_INVALIDARG;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     m_bCursorHidden = (HideCursor == OATRUE ? TRUE : FALSE);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Returns whether we have the cursor hidden or not
 | |
| 
 | |
| STDMETHODIMP CBaseControlWindow::IsCursorHidden(__out long *CursorHidden)
 | |
| {
 | |
|     CheckPointer(CursorHidden,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     *CursorHidden = (m_bCursorHidden == TRUE ? OATRUE : OAFALSE);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This class implements the IBasicVideo control functions (dual interface)
 | |
| // we support a large number of properties and methods designed to allow the
 | |
| // client (whether it be an automation controller or a C/C++ application) to
 | |
| // set and get a number of video related properties such as the native video
 | |
| // size. We support some methods that duplicate the properties but provide a
 | |
| // more direct and efficient mechanism as many values may be changed in one
 | |
| 
 | |
| CBaseControlVideo::CBaseControlVideo(
 | |
|                         __inout CBaseFilter *pFilter,     // Owning filter
 | |
|                         __in CCritSec *pInterfaceLock,    // Locking object
 | |
|                         __in_opt LPCTSTR pName,           // Object description
 | |
|                         __inout_opt LPUNKNOWN pUnk,       // Normal COM ownership
 | |
|                         __inout HRESULT *phr) :           // OLE return code
 | |
| 
 | |
|     CBaseBasicVideo(pName,pUnk),
 | |
|     m_pFilter(pFilter),
 | |
|     m_pInterfaceLock(pInterfaceLock),
 | |
|     m_pPin(NULL)
 | |
| {
 | |
|     ASSERT(m_pFilter);
 | |
|     ASSERT(m_pInterfaceLock);
 | |
|     ASSERT(phr);
 | |
| }
 | |
| 
 | |
| // Return an approximate average time per frame
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::get_AvgTimePerFrame(__out REFTIME *pAvgTimePerFrame)
 | |
| {
 | |
|     CheckPointer(pAvgTimePerFrame,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
| 
 | |
|     VIDEOINFOHEADER *pVideoInfo = GetVideoFormat();
 | |
|     if (pVideoInfo == NULL)
 | |
|     return E_OUTOFMEMORY;
 | |
|     COARefTime AvgTime(pVideoInfo->AvgTimePerFrame);
 | |
|     *pAvgTimePerFrame = (REFTIME) AvgTime;
 | |
| 
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return an approximate bit rate for the video
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::get_BitRate(__out long *pBitRate)
 | |
| {
 | |
|     CheckPointer(pBitRate,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
| 
 | |
|     VIDEOINFOHEADER *pVideoInfo = GetVideoFormat();
 | |
|     if (pVideoInfo == NULL)
 | |
|     return E_OUTOFMEMORY;
 | |
|     *pBitRate = pVideoInfo->dwBitRate;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return an approximate bit error rate
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::get_BitErrorRate(__out long *pBitErrorRate)
 | |
| {
 | |
|     CheckPointer(pBitErrorRate,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
| 
 | |
|     VIDEOINFOHEADER *pVideoInfo = GetVideoFormat();
 | |
|     if (pVideoInfo == NULL)
 | |
|     return E_OUTOFMEMORY;
 | |
|     *pBitErrorRate = pVideoInfo->dwBitErrorRate;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This returns the current video width
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::get_VideoWidth(__out long *pVideoWidth)
 | |
| {
 | |
|     CheckPointer(pVideoWidth,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
| 
 | |
|     VIDEOINFOHEADER *pVideoInfo = GetVideoFormat();
 | |
|     if (pVideoInfo == NULL)
 | |
|     return E_OUTOFMEMORY;
 | |
|     *pVideoWidth = pVideoInfo->bmiHeader.biWidth;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This returns the current video height
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::get_VideoHeight(__out long *pVideoHeight)
 | |
| {
 | |
|     CheckPointer(pVideoHeight,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
| 
 | |
|     VIDEOINFOHEADER *pVideoInfo = GetVideoFormat();
 | |
|     if (pVideoInfo == NULL)
 | |
|     return E_OUTOFMEMORY;
 | |
|     *pVideoHeight = pVideoInfo->bmiHeader.biHeight;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This returns the current palette the video is using as an array allocated
 | |
| // by the user. To remain consistent we use PALETTEENTRY fields to return the
 | |
| // colours in rather than RGBQUADs that multimedia decided to use. The memory
 | |
| // is allocated by the user so we simple copy each in turn. We check that the
 | |
| // number of entries requested and the start position offset are both valid
 | |
| // If the number of entries evaluates to zero then we return an S_FALSE code
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::GetVideoPaletteEntries(long StartIndex,
 | |
|                                                        long Entries,
 | |
|                                                        __out long *pRetrieved,
 | |
|                                                        __out_ecount_part(Entries, *pRetrieved) long *pPalette)
 | |
| {
 | |
|     CheckPointer(pRetrieved,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     CMediaType MediaType;
 | |
| 
 | |
|     // Get the video format from the derived class
 | |
| 
 | |
|     VIDEOINFOHEADER *pVideoInfo = GetVideoFormat();
 | |
|     if (pVideoInfo == NULL)
 | |
|     return E_OUTOFMEMORY;
 | |
|     BITMAPINFOHEADER *pHeader = HEADER(pVideoInfo);
 | |
| 
 | |
|     // Is the current format palettised
 | |
| 
 | |
|     if (PALETTISED(pVideoInfo) == FALSE) {
 | |
|         *pRetrieved = 0;
 | |
|         return VFW_E_NO_PALETTE_AVAILABLE;
 | |
|     }
 | |
| 
 | |
|     // Do they just want to know how many are available
 | |
| 
 | |
|     if (pPalette == NULL) {
 | |
|         *pRetrieved = pHeader->biClrUsed;
 | |
|         return NOERROR;
 | |
|     }
 | |
| 
 | |
|     // Make sure the start position is a valid offset
 | |
| 
 | |
|     if (StartIndex >= (LONG) pHeader->biClrUsed || StartIndex < 0) {
 | |
|         *pRetrieved = 0;
 | |
|         return E_INVALIDARG;
 | |
|     }
 | |
| 
 | |
|     // Correct the number we can retrieve
 | |
| 
 | |
|     LONG Available = (LONG) pHeader->biClrUsed - StartIndex;
 | |
|     *pRetrieved = max(0,min(Available,Entries));
 | |
|     if (*pRetrieved == 0) {
 | |
|         return S_FALSE;
 | |
|     }
 | |
| 
 | |
|     // Copy the palette entries to the output buffer
 | |
| 
 | |
|     PALETTEENTRY *pEntries = (PALETTEENTRY *) pPalette;
 | |
|     RGBQUAD *pColours = COLORS(pVideoInfo) + StartIndex;
 | |
| 
 | |
|     for (LONG Count = 0;Count < *pRetrieved;Count++) {
 | |
|         pEntries[Count].peRed = pColours[Count].rgbRed;
 | |
|         pEntries[Count].peGreen = pColours[Count].rgbGreen;
 | |
|         pEntries[Count].peBlue = pColours[Count].rgbBlue;
 | |
|         pEntries[Count].peFlags = 0;
 | |
|     }
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // This returns the current video dimensions as a method rather than a number
 | |
| // of individual property get calls. For the same reasons as said before we
 | |
| // cannot access the renderer media type directly as the window object thread
 | |
| // may be updating it since dynamic format changes may change these values
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::GetVideoSize(__out long *pWidth,__out long *pHeight)
 | |
| {
 | |
|     CheckPointer(pWidth,E_POINTER);
 | |
|     CheckPointer(pHeight,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
| 
 | |
|     // Get the video format from the derived class
 | |
|     VIDEOINFOHEADER *pVideoInfo = GetVideoFormat();
 | |
|     if (pVideoInfo == NULL)
 | |
|     return E_OUTOFMEMORY;
 | |
|     *pWidth = pVideoInfo->bmiHeader.biWidth;
 | |
|     *pHeight = pVideoInfo->bmiHeader.biHeight;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Set the source video rectangle as left,top,right and bottom coordinates
 | |
| // rather than left,top,width and height as per OLE automation interfaces
 | |
| // Then pass the rectangle on to the window object to set the source
 | |
| 
 | |
| STDMETHODIMP
 | |
| CBaseControlVideo::SetSourcePosition(long Left,long Top,long Width,long Height)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT SourceRect;
 | |
|     SourceRect.left = Left;
 | |
|     SourceRect.top = Top;
 | |
|     SourceRect.right = Left + Width;
 | |
|     SourceRect.bottom = Top + Height;
 | |
| 
 | |
|     // Check the source rectangle is valid
 | |
| 
 | |
|     HRESULT hr = CheckSourceRect(&SourceRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
| 
 | |
|     // Now set the source rectangle
 | |
| 
 | |
|     hr = SetSourceRect(&SourceRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
|     return OnUpdateRectangles();
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the source rectangle in left,top,width and height rather than the
 | |
| // left,top,right and bottom values that RECT uses (and which the window
 | |
| // object returns through GetSourceRect) which requires a little work
 | |
| 
 | |
| STDMETHODIMP
 | |
| CBaseControlVideo::GetSourcePosition(__out long *pLeft,__out long *pTop,__out long *pWidth,__out long *pHeight)
 | |
| {
 | |
|     // Should check the pointers are non NULL
 | |
| 
 | |
|     CheckPointer(pLeft,E_POINTER);
 | |
|     CheckPointer(pTop,E_POINTER);
 | |
|     CheckPointer(pWidth,E_POINTER);
 | |
|     CheckPointer(pHeight,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     RECT SourceRect;
 | |
| 
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     GetSourceRect(&SourceRect);
 | |
| 
 | |
|     *pLeft = SourceRect.left;
 | |
|     *pTop = SourceRect.top;
 | |
|     *pWidth = WIDTH(&SourceRect);
 | |
|     *pHeight = HEIGHT(&SourceRect);
 | |
| 
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Set the video destination as left,top,right and bottom coordinates rather
 | |
| // than the left,top,width and height uses as per OLE automation interfaces
 | |
| // Then pass the rectangle on to the window object to set the destination
 | |
| 
 | |
| STDMETHODIMP
 | |
| CBaseControlVideo::SetDestinationPosition(long Left,long Top,long Width,long Height)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT DestinationRect;
 | |
| 
 | |
|     DestinationRect.left = Left;
 | |
|     DestinationRect.top = Top;
 | |
|     DestinationRect.right = Left + Width;
 | |
|     DestinationRect.bottom = Top + Height;
 | |
| 
 | |
|     // Check the target rectangle is valid
 | |
| 
 | |
|     HRESULT hr = CheckTargetRect(&DestinationRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
| 
 | |
|     // Now set the new target rectangle
 | |
| 
 | |
|     hr = SetTargetRect(&DestinationRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
|     return OnUpdateRectangles();
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the destination rectangle in left,top,width and height rather than
 | |
| // the left,top,right and bottom values that RECT uses (and which the window
 | |
| // object returns through GetDestinationRect) which requires a little work
 | |
| 
 | |
| STDMETHODIMP
 | |
| CBaseControlVideo::GetDestinationPosition(__out long *pLeft,__out long *pTop,__out long *pWidth,__out long *pHeight)
 | |
| {
 | |
|     // Should check the pointers are not NULL
 | |
| 
 | |
|     CheckPointer(pLeft,E_POINTER);
 | |
|     CheckPointer(pTop,E_POINTER);
 | |
|     CheckPointer(pWidth,E_POINTER);
 | |
|     CheckPointer(pHeight,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     RECT DestinationRect;
 | |
| 
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     GetTargetRect(&DestinationRect);
 | |
| 
 | |
|     *pLeft = DestinationRect.left;
 | |
|     *pTop = DestinationRect.top;
 | |
|     *pWidth = WIDTH(&DestinationRect);
 | |
|     *pHeight = HEIGHT(&DestinationRect);
 | |
| 
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Set the source left position, the source rectangle we get back from the
 | |
| // window object is a true rectangle in left,top,right and bottom positions
 | |
| // so all we have to do is to update the left position and pass it back. We
 | |
| // must keep the current width constant when we're updating this property
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::put_SourceLeft(long SourceLeft)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT SourceRect;
 | |
|     GetSourceRect(&SourceRect);
 | |
|     SourceRect.right = SourceLeft + WIDTH(&SourceRect);
 | |
|     SourceRect.left = SourceLeft;
 | |
| 
 | |
|     // Check the source rectangle is valid
 | |
| 
 | |
|     HRESULT hr = CheckSourceRect(&SourceRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
| 
 | |
|     // Now set the source rectangle
 | |
| 
 | |
|     hr = SetSourceRect(&SourceRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
|     return OnUpdateRectangles();
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the current left source video position
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::get_SourceLeft(__out long *pSourceLeft)
 | |
| {
 | |
|     CheckPointer(pSourceLeft,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT SourceRect;
 | |
| 
 | |
|     GetSourceRect(&SourceRect);
 | |
|     *pSourceLeft = SourceRect.left;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Set the source width, we get the current source rectangle and then update
 | |
| // the right position to be the left position (thereby keeping it constant)
 | |
| // plus the new source width we are passed in (it expands to the right)
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::put_SourceWidth(long SourceWidth)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT SourceRect;
 | |
|     GetSourceRect(&SourceRect);
 | |
|     SourceRect.right = SourceRect.left + SourceWidth;
 | |
| 
 | |
|     // Check the source rectangle is valid
 | |
| 
 | |
|     HRESULT hr = CheckSourceRect(&SourceRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
| 
 | |
|     // Now set the source rectangle
 | |
| 
 | |
|     hr = SetSourceRect(&SourceRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
|     return OnUpdateRectangles();
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the current source width
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::get_SourceWidth(__out long *pSourceWidth)
 | |
| {
 | |
|     CheckPointer(pSourceWidth,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT SourceRect;
 | |
| 
 | |
|     GetSourceRect(&SourceRect);
 | |
|     *pSourceWidth = WIDTH(&SourceRect);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Set the source top position - changing this property does not affect the
 | |
| // current source height. So changing this shunts the source rectangle up and
 | |
| // down appropriately. Changing the height complements this functionality by
 | |
| // keeping the top position constant and simply changing the source height
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::put_SourceTop(long SourceTop)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT SourceRect;
 | |
|     GetSourceRect(&SourceRect);
 | |
|     SourceRect.bottom = SourceTop + HEIGHT(&SourceRect);
 | |
|     SourceRect.top = SourceTop;
 | |
| 
 | |
|     // Check the source rectangle is valid
 | |
| 
 | |
|     HRESULT hr = CheckSourceRect(&SourceRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
| 
 | |
|     // Now set the source rectangle
 | |
| 
 | |
|     hr = SetSourceRect(&SourceRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
|     return OnUpdateRectangles();
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the current top position
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::get_SourceTop(__out long *pSourceTop)
 | |
| {
 | |
|     CheckPointer(pSourceTop,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT SourceRect;
 | |
| 
 | |
|     GetSourceRect(&SourceRect);
 | |
|     *pSourceTop = SourceRect.top;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Set the source height
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::put_SourceHeight(long SourceHeight)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT SourceRect;
 | |
|     GetSourceRect(&SourceRect);
 | |
|     SourceRect.bottom = SourceRect.top + SourceHeight;
 | |
| 
 | |
|     // Check the source rectangle is valid
 | |
| 
 | |
|     HRESULT hr = CheckSourceRect(&SourceRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
| 
 | |
|     // Now set the source rectangle
 | |
| 
 | |
|     hr = SetSourceRect(&SourceRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
|     return OnUpdateRectangles();
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the current source height
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::get_SourceHeight(__out long *pSourceHeight)
 | |
| {
 | |
|     CheckPointer(pSourceHeight,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT SourceRect;
 | |
| 
 | |
|     GetSourceRect(&SourceRect);
 | |
|     *pSourceHeight = HEIGHT(&SourceRect);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Set the target left position, the target rectangle we get back from the
 | |
| // window object is a true rectangle in left,top,right and bottom positions
 | |
| // so all we have to do is to update the left position and pass it back. We
 | |
| // must keep the current width constant when we're updating this property
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::put_DestinationLeft(long DestinationLeft)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT DestinationRect;
 | |
|     GetTargetRect(&DestinationRect);
 | |
|     DestinationRect.right = DestinationLeft + WIDTH(&DestinationRect);
 | |
|     DestinationRect.left = DestinationLeft;
 | |
| 
 | |
|     // Check the target rectangle is valid
 | |
| 
 | |
|     HRESULT hr = CheckTargetRect(&DestinationRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
| 
 | |
|     // Now set the new target rectangle
 | |
| 
 | |
|     hr = SetTargetRect(&DestinationRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
|     return OnUpdateRectangles();
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the left position for the destination rectangle
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::get_DestinationLeft(__out long *pDestinationLeft)
 | |
| {
 | |
|     CheckPointer(pDestinationLeft,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT DestinationRect;
 | |
| 
 | |
|     GetTargetRect(&DestinationRect);
 | |
|     *pDestinationLeft = DestinationRect.left;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Set the destination width
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::put_DestinationWidth(long DestinationWidth)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT DestinationRect;
 | |
|     GetTargetRect(&DestinationRect);
 | |
|     DestinationRect.right = DestinationRect.left + DestinationWidth;
 | |
| 
 | |
|     // Check the target rectangle is valid
 | |
| 
 | |
|     HRESULT hr = CheckTargetRect(&DestinationRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
| 
 | |
|     // Now set the new target rectangle
 | |
| 
 | |
|     hr = SetTargetRect(&DestinationRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
|     return OnUpdateRectangles();
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the width for the destination rectangle
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::get_DestinationWidth(__out long *pDestinationWidth)
 | |
| {
 | |
|     CheckPointer(pDestinationWidth,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT DestinationRect;
 | |
| 
 | |
|     GetTargetRect(&DestinationRect);
 | |
|     *pDestinationWidth = WIDTH(&DestinationRect);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Set the target top position - changing this property does not affect the
 | |
| // current target height. So changing this shunts the target rectangle up and
 | |
| // down appropriately. Changing the height complements this functionality by
 | |
| // keeping the top position constant and simply changing the target height
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::put_DestinationTop(long DestinationTop)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT DestinationRect;
 | |
|     GetTargetRect(&DestinationRect);
 | |
|     DestinationRect.bottom = DestinationTop + HEIGHT(&DestinationRect);
 | |
|     DestinationRect.top = DestinationTop;
 | |
| 
 | |
|     // Check the target rectangle is valid
 | |
| 
 | |
|     HRESULT hr = CheckTargetRect(&DestinationRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
| 
 | |
|     // Now set the new target rectangle
 | |
| 
 | |
|     hr = SetTargetRect(&DestinationRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
|     return OnUpdateRectangles();
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the top position for the destination rectangle
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::get_DestinationTop(__out long *pDestinationTop)
 | |
| {
 | |
|     CheckPointer(pDestinationTop,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT DestinationRect;
 | |
| 
 | |
|     GetTargetRect(&DestinationRect);
 | |
|     *pDestinationTop = DestinationRect.top;
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Set the destination height
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::put_DestinationHeight(long DestinationHeight)
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT DestinationRect;
 | |
|     GetTargetRect(&DestinationRect);
 | |
|     DestinationRect.bottom = DestinationRect.top + DestinationHeight;
 | |
| 
 | |
|     // Check the target rectangle is valid
 | |
| 
 | |
|     HRESULT hr = CheckTargetRect(&DestinationRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
| 
 | |
|     // Now set the new target rectangle
 | |
| 
 | |
|     hr = SetTargetRect(&DestinationRect);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
|     return OnUpdateRectangles();
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return the height for the destination rectangle
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::get_DestinationHeight(__out long *pDestinationHeight)
 | |
| {
 | |
|     CheckPointer(pDestinationHeight,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     RECT DestinationRect;
 | |
| 
 | |
|     GetTargetRect(&DestinationRect);
 | |
|     *pDestinationHeight = HEIGHT(&DestinationRect);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Reset the source rectangle to the full video dimensions
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::SetDefaultSourcePosition()
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     HRESULT hr = SetDefaultSourceRect();
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
|     return OnUpdateRectangles();
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return S_OK if we're using the default source otherwise S_FALSE
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::IsUsingDefaultSource()
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     return IsDefaultSourceRect();
 | |
| }
 | |
| 
 | |
| 
 | |
| // Reset the video renderer to use the entire playback area
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::SetDefaultDestinationPosition()
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     HRESULT hr = SetDefaultTargetRect();
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
|     return OnUpdateRectangles();
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return S_OK if we're using the default target otherwise S_FALSE
 | |
| 
 | |
| STDMETHODIMP CBaseControlVideo::IsUsingDefaultDestination()
 | |
| {
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     return IsDefaultTargetRect();
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return a copy of the current image in the video renderer
 | |
| 
 | |
| STDMETHODIMP
 | |
| CBaseControlVideo::GetCurrentImage(__inout long *pBufferSize,__out_bcount_part(*pBufferSize, *pBufferSize) long *pVideoImage)
 | |
| {
 | |
|     CheckPointer(pBufferSize,E_POINTER);
 | |
|     CheckConnected(m_pPin,VFW_E_NOT_CONNECTED);
 | |
|     CAutoLock cInterfaceLock(m_pInterfaceLock);
 | |
|     FILTER_STATE State;
 | |
| 
 | |
|     // Make sure we are in a paused state
 | |
| 
 | |
|     if (pVideoImage != NULL) {
 | |
|         m_pFilter->GetState(0,&State);
 | |
|         if (State != State_Paused) {
 | |
|             return VFW_E_NOT_PAUSED;
 | |
|         }
 | |
|         return GetStaticImage(pBufferSize,pVideoImage);
 | |
|     }
 | |
| 
 | |
|     // Just return the memory required
 | |
| 
 | |
|     VIDEOINFOHEADER *pVideoInfo = GetVideoFormat();
 | |
|     if (pVideoInfo == NULL)
 | |
|     return E_OUTOFMEMORY;
 | |
|     RECT SourceRect;
 | |
|     GetSourceRect(&SourceRect);
 | |
|     return GetImageSize(pVideoInfo,pBufferSize,&SourceRect);
 | |
| }
 | |
| 
 | |
| 
 | |
| // An application has two ways of using GetCurrentImage, one is to pass a real
 | |
| // buffer which should be filled with the current image. The other is to pass
 | |
| // a NULL buffer pointer which is interpreted as asking us to return how much
 | |
| // memory is required for the image. The constraints for when the latter can
 | |
| // be called are much looser. To calculate the memory required we synthesize
 | |
| // a VIDEOINFO that takes into account the source rectangle that's being used
 | |
| 
 | |
| HRESULT CBaseControlVideo::GetImageSize(__in VIDEOINFOHEADER *pVideoInfo,
 | |
|                                         __out long *pBufferSize,
 | |
|                                         __in RECT *pSourceRect)
 | |
| {
 | |
|     NOTE("Entering GetImageSize");
 | |
|     ASSERT(pSourceRect);
 | |
| 
 | |
|     // Check we have the correct input parameters
 | |
| 
 | |
|     if (pSourceRect == NULL ||
 | |
|             pVideoInfo == NULL ||
 | |
|             pBufferSize == NULL) {
 | |
| 
 | |
|         return E_UNEXPECTED;
 | |
|     }
 | |
| 
 | |
|     // Is the data format compatible
 | |
| 
 | |
|     if (pVideoInfo->bmiHeader.biCompression != BI_RGB) {
 | |
|         if (pVideoInfo->bmiHeader.biCompression != BI_BITFIELDS) {
 | |
|             return E_INVALIDARG;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     ASSERT(IsRectEmpty(pSourceRect) == FALSE);
 | |
| 
 | |
|     BITMAPINFOHEADER bih;
 | |
|     bih.biWidth = WIDTH(pSourceRect);
 | |
|     bih.biHeight = HEIGHT(pSourceRect);
 | |
|     bih.biBitCount = pVideoInfo->bmiHeader.biBitCount;
 | |
|     LONG Size = DIBSIZE(bih);
 | |
|     Size += GetBitmapFormatSize(HEADER(pVideoInfo)) - SIZE_PREHEADER;
 | |
|     *pBufferSize = Size;
 | |
| 
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Given an IMediaSample containing a linear buffer with an image and a type
 | |
| // describing the bitmap make a rendering of the image into the output buffer
 | |
| // This may be called by derived classes who render typical video images to
 | |
| // handle the IBasicVideo GetCurrentImage method. The pVideoImage pointer may
 | |
| // be NULL when passed to GetCurrentImage in which case GetImageSize will be
 | |
| // called instead, which will just do the calculation of the memory required
 | |
| 
 | |
| HRESULT CBaseControlVideo::CopyImage(IMediaSample *pMediaSample,
 | |
|                                      __in VIDEOINFOHEADER *pVideoInfo,
 | |
|                                      __inout long *pBufferSize,
 | |
|                                      __out_bcount_part(*pBufferSize, *pBufferSize) BYTE *pVideoImage,
 | |
|                                      __in RECT *pSourceRect)
 | |
| {
 | |
|     NOTE("Entering CopyImage");
 | |
|     ASSERT(pSourceRect);
 | |
|     BYTE *pCurrentImage;
 | |
| 
 | |
|     // Check we have an image to copy
 | |
| 
 | |
|     if (pMediaSample == NULL || pSourceRect == NULL ||
 | |
|             pVideoInfo == NULL || pVideoImage == NULL ||
 | |
|             pBufferSize == NULL) {
 | |
| 
 | |
|         return E_UNEXPECTED;
 | |
|     }
 | |
| 
 | |
|     // Is the data format compatible
 | |
| 
 | |
|     if (pVideoInfo->bmiHeader.biCompression != BI_RGB) {
 | |
|         if (pVideoInfo->bmiHeader.biCompression != BI_BITFIELDS) {
 | |
|             return E_INVALIDARG;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (*pBufferSize < 0) {
 | |
|         return E_INVALIDARG;
 | |
|     }
 | |
| 
 | |
|     // Arbitrarily large size to prevent integer overflow problems
 | |
|     if (pVideoInfo->bmiHeader.biSize > 4096)
 | |
|     {
 | |
|         return E_INVALIDARG;
 | |
|     }
 | |
| 
 | |
|     ASSERT(IsRectEmpty(pSourceRect) == FALSE);
 | |
| 
 | |
|     BITMAPINFOHEADER bih;
 | |
|     bih.biWidth = WIDTH(pSourceRect);
 | |
|     bih.biHeight = HEIGHT(pSourceRect);
 | |
|     bih.biBitCount = pVideoInfo->bmiHeader.biBitCount;
 | |
|     DWORD Size = GetBitmapFormatSize(HEADER(pVideoInfo)) - SIZE_PREHEADER;
 | |
|     DWORD Total;
 | |
|     DWORD dwDibSize;
 | |
| 
 | |
|     if( !ValidateBitmapInfoHeader( HEADER(pVideoInfo), Size)) {
 | |
|         return E_INVALIDARG;
 | |
|     }
 | |
| 
 | |
|     //  ValidateBitmapInfoHeader checks this but for some reason code scanning
 | |
|     //  tools aren't picking up the annotation
 | |
|     __analysis_assume(Size >= sizeof(BITMAPINFOHEADER));
 | |
| 
 | |
|     if (FAILED(SAFE_DIBSIZE(&bih, &dwDibSize))) {
 | |
|         return E_INVALIDARG;
 | |
|     }
 | |
| 
 | |
|     if (FAILED(DWordAdd(Size, dwDibSize, &Total))) {
 | |
|         return E_INVALIDARG;
 | |
|     }
 | |
| 
 | |
|     // Make sure we have a large enough buffer
 | |
| 
 | |
|     if ((DWORD)*pBufferSize < Total) {
 | |
|         return E_OUTOFMEMORY;
 | |
|     }
 | |
| 
 | |
|     // Copy the BITMAPINFO
 | |
| 
 | |
|     CopyMemory((PVOID)pVideoImage, (PVOID)&pVideoInfo->bmiHeader, Size);
 | |
|     ((BITMAPINFOHEADER *)pVideoImage)->biWidth = WIDTH(pSourceRect);
 | |
|     ((BITMAPINFOHEADER *)pVideoImage)->biHeight = HEIGHT(pSourceRect);
 | |
|     ((BITMAPINFOHEADER *)pVideoImage)->biSizeImage = DIBSIZE(bih);
 | |
|     BYTE *pImageData = pVideoImage + Size;
 | |
| 
 | |
|     // Get the pointer to it's image data
 | |
| 
 | |
|     HRESULT hr = pMediaSample->GetPointer(&pCurrentImage);
 | |
|     if (FAILED(hr)) {
 | |
|         return hr;
 | |
|     }
 | |
| 
 | |
|     // Now we are ready to start copying the source scan lines
 | |
| 
 | |
|     LONG ScanLine = (pVideoInfo->bmiHeader.biBitCount / 8) * WIDTH(pSourceRect);
 | |
|     LONG LinesToSkip = pVideoInfo->bmiHeader.biHeight;
 | |
|     LinesToSkip -= pSourceRect->top + HEIGHT(pSourceRect);
 | |
|     pCurrentImage += LinesToSkip * DIBWIDTHBYTES(pVideoInfo->bmiHeader);
 | |
|     pCurrentImage += pSourceRect->left * (pVideoInfo->bmiHeader.biBitCount / 8);
 | |
| 
 | |
|     // Even money on this GP faulting sometime...
 | |
| 
 | |
|     for (LONG Line = 0;Line < HEIGHT(pSourceRect);Line++) {
 | |
|         CopyMemory((PVOID)pImageData, (PVOID)pCurrentImage, ScanLine);
 | |
|         pImageData += DIBWIDTHBYTES(*(BITMAPINFOHEADER *)pVideoImage);
 | |
|         pCurrentImage += DIBWIDTHBYTES(pVideoInfo->bmiHeader);
 | |
|     }
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Called when we change media types either during connection or dynamically
 | |
| // We inform the filter graph and therefore the application that the video
 | |
| // size may have changed, we don't bother looking to see if it really has as
 | |
| // we leave that to the application - the dimensions are the event parameters
 | |
| 
 | |
| HRESULT CBaseControlVideo::OnVideoSizeChange()
 | |
| {
 | |
|     // Get the video format from the derived class
 | |
| 
 | |
|     VIDEOINFOHEADER *pVideoInfo = GetVideoFormat();
 | |
|     if (pVideoInfo == NULL)
 | |
|     return E_OUTOFMEMORY;
 | |
|     WORD Width = (WORD) pVideoInfo->bmiHeader.biWidth;
 | |
|     WORD Height = (WORD) pVideoInfo->bmiHeader.biHeight;
 | |
| 
 | |
|     return m_pFilter->NotifyEvent(EC_VIDEO_SIZE_CHANGED,
 | |
|                                   MAKELPARAM(Width,Height),
 | |
|                                   MAKEWPARAM(0,0));
 | |
| }
 | |
| 
 | |
| 
 | |
| // Set the video source rectangle. We must check the source rectangle against
 | |
| // the actual video dimensions otherwise when we come to draw the pictures we
 | |
| // get access violations as GDI tries to touch data outside of the image data
 | |
| // Although we store the rectangle in left, top, right and bottom coordinates
 | |
| // instead of left, top, width and height as OLE uses we do take into account
 | |
| // that the rectangle is used up to, but not including, the right column and
 | |
| // bottom row of pixels, see the Win32 documentation on RECT for more details
 | |
| 
 | |
| HRESULT CBaseControlVideo::CheckSourceRect(__in RECT *pSourceRect)
 | |
| {
 | |
|     CheckPointer(pSourceRect,E_POINTER);
 | |
|     LONG Width,Height;
 | |
|     GetVideoSize(&Width,&Height);
 | |
| 
 | |
|     // Check the coordinates are greater than zero
 | |
|     // and that the rectangle is valid (left<right, top<bottom)
 | |
| 
 | |
|     if ((pSourceRect->left >= pSourceRect->right) ||
 | |
|        (pSourceRect->left < 0) ||
 | |
|        (pSourceRect->top >= pSourceRect->bottom) ||
 | |
|        (pSourceRect->top < 0)) {
 | |
| 
 | |
|         return E_INVALIDARG;
 | |
|     }
 | |
| 
 | |
|     // Check the coordinates are less than the extents
 | |
| 
 | |
|     if ((pSourceRect->right > Width) ||
 | |
|         (pSourceRect->bottom > Height)) {
 | |
| 
 | |
|         return E_INVALIDARG;
 | |
|     }
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Check the target rectangle has some valid coordinates, which amounts to
 | |
| // little more than checking the destination rectangle isn't empty. Derived
 | |
| // classes may call this when they have their SetTargetRect method called to
 | |
| // check the rectangle validity, we do not update the rectangles passed in
 | |
| // Although we store the rectangle in left, top, right and bottom coordinates
 | |
| // instead of left, top, width and height as OLE uses we do take into account
 | |
| // that the rectangle is used up to, but not including, the right column and
 | |
| // bottom row of pixels, see the Win32 documentation on RECT for more details
 | |
| 
 | |
| HRESULT CBaseControlVideo::CheckTargetRect(__in RECT *pTargetRect)
 | |
| {
 | |
|     // Check the pointer is valid
 | |
| 
 | |
|     if (pTargetRect == NULL) {
 | |
|         return E_POINTER;
 | |
|     }
 | |
| 
 | |
|     // These overflow the WIDTH and HEIGHT checks
 | |
| 
 | |
|     if (pTargetRect->left > pTargetRect->right ||
 | |
|             pTargetRect->top > pTargetRect->bottom) {
 | |
|                 return E_INVALIDARG;
 | |
|     }
 | |
| 
 | |
|     // Check the rectangle has valid coordinates
 | |
| 
 | |
|     if (WIDTH(pTargetRect) <= 0 || HEIGHT(pTargetRect) <= 0) {
 | |
|         return E_INVALIDARG;
 | |
|     }
 | |
| 
 | |
|     ASSERT(IsRectEmpty(pTargetRect) == FALSE);
 | |
|     return NOERROR;
 | |
| }
 | |
| 
 |