forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			50 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
| #import <Cocoa/Cocoa.h>
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| 
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| #include <kinc/backend/windowdata.h>
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| #include <kinc/input/mouse.h>
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| #include <kinc/window.h>
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| 
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| void kinc_internal_mouse_lock(int window) {
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| 	kinc_mouse_hide();
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| }
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| 
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| void kinc_internal_mouse_unlock(void) {
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| 	kinc_mouse_show();
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| }
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| 
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| bool kinc_mouse_can_lock(void) {
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| 	return true;
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| }
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| 
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| void kinc_mouse_show(void) {
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| 	CGDisplayShowCursor(kCGDirectMainDisplay);
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| }
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| 
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| void kinc_mouse_hide(void) {
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| 	CGDisplayHideCursor(kCGDirectMainDisplay);
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| }
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| 
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| void kinc_mouse_set_position(int windowId, int x, int y) {
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| 
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| 	NSWindow *window = kinc_get_mac_window_handle(windowId);
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| 	float scale = [window backingScaleFactor];
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| 	NSRect rect = [[NSScreen mainScreen] frame];
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| 
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| 	CGPoint point;
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| 	point.x = window.frame.origin.x + (x / scale);
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| 	point.y = rect.size.height - (window.frame.origin.y + (y / scale));
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| 
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| 	CGDisplayMoveCursorToPoint(windowId, point);
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| 	CGAssociateMouseAndMouseCursorPosition(true);
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| }
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| 
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| void kinc_mouse_get_position(int windowId, int *x, int *y) {
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| 
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| 	NSWindow *window = kinc_get_mac_window_handle(windowId);
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| 	NSPoint point = [window mouseLocationOutsideOfEventStream];
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| 	*x = (int)point.x;
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| 	*y = (int)point.y;
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| }
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| 
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| void kinc_mouse_set_cursor(int cursor_index) {}
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