forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			173 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			173 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
/*
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 * Copyright (C)2005-2019 Haxe Foundation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
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package haxe.crypto;
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/**
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	Creates a Sha1 of a String.
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**/
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class Sha1 {
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	public static function encode(s:String):String {
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		var sh = new Sha1();
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		var h = sh.doEncode(str2blks(s));
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		return sh.hex(h);
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	}
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	public static function make(b:haxe.io.Bytes):haxe.io.Bytes {
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		var h = new Sha1().doEncode(bytes2blks(b));
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		var out = haxe.io.Bytes.alloc(20);
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		var p = 0;
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		for (i in 0...5) {
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			out.set(p++, h[i] >>> 24);
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			out.set(p++, (h[i] >> 16) & 0xFF);
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			out.set(p++, (h[i] >> 8) & 0xFF);
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			out.set(p++, h[i] & 0xFF);
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		}
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		return out;
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	}
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	function new() {}
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	function doEncode(x:Array<Int>):Array<Int> {
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		var w = new Array<Int>();
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		var a = 0x67452301;
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		var b = 0xEFCDAB89;
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		var c = 0x98BADCFE;
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		var d = 0x10325476;
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		var e = 0xC3D2E1F0;
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		var i = 0;
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		while (i < x.length) {
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			var olda = a;
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			var oldb = b;
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			var oldc = c;
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			var oldd = d;
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			var olde = e;
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			var j = 0;
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			while (j < 80) {
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				if (j < 16)
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					w[j] = x[i + j];
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				else
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					w[j] = rol(w[j - 3] ^ w[j - 8] ^ w[j - 14] ^ w[j - 16], 1);
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				var t = rol(a, 5) + ft(j, b, c, d) + e + w[j] + kt(j);
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				e = d;
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				d = c;
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				c = rol(b, 30);
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				b = a;
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				a = t;
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				j++;
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			}
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			a += olda;
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			b += oldb;
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			c += oldc;
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			d += oldd;
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			e += olde;
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			i += 16;
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		}
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		return [a, b, c, d, e];
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	}
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	/**
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		Convert a string to a sequence of 16-word blocks, stored as an array.
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		Append padding bits and the length, as described in the SHA1 standard.
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	**/
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	static function str2blks(s:String):Array<Int> {
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		#if target.unicode
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		var s = haxe.io.Bytes.ofString(s);
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		#end
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		var nblk = ((s.length + 8) >> 6) + 1;
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		var blks = new Array<Int>();
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		for (i in 0...nblk * 16)
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			blks[i] = 0;
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		for (i in 0...s.length) {
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			var p = i >> 2;
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			blks[p] |= #if target.unicode s.get(i) #else StringTools.fastCodeAt(s, i) #end << (24 - ((i & 3) << 3));
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		}
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		var i = s.length;
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		var p = i >> 2;
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		blks[p] |= 0x80 << (24 - ((i & 3) << 3));
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		blks[nblk * 16 - 1] = s.length * 8;
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		return blks;
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	}
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	static function bytes2blks(b:haxe.io.Bytes):Array<Int> {
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		var nblk = ((b.length + 8) >> 6) + 1;
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		var blks = new Array<Int>();
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		for (i in 0...nblk * 16)
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			blks[i] = 0;
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		for (i in 0...b.length) {
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			var p = i >> 2;
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			blks[p] |= b.get(i) << (24 - ((i & 3) << 3));
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		}
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		var i = b.length;
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		var p = i >> 2;
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		blks[p] |= 0x80 << (24 - ((i & 3) << 3));
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		blks[nblk * 16 - 1] = b.length * 8;
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		return blks;
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	}
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	/**
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		Bitwise rotate a 32-bit number to the left
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	**/
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	inline function rol(num:Int, cnt:Int):Int {
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		return (num << cnt) | (num >>> (32 - cnt));
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	}
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	/**
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		Perform the appropriate triplet combination function for the current iteration
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	**/
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	function ft(t:Int, b:Int, c:Int, d:Int):Int {
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		if (t < 20)
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			return (b & c) | ((~b) & d);
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		if (t < 40)
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			return b ^ c ^ d;
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		if (t < 60)
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			return (b & c) | (b & d) | (c & d);
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		return b ^ c ^ d;
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	}
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	/**
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		Determine the appropriate additive constant for the current iteration
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	**/
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	function kt(t:Int):Int {
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		if (t < 20)
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			return 0x5A827999;
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		if (t < 40)
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			return 0x6ED9EBA1;
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		if (t < 60)
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			return 0x8F1BBCDC;
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		return 0xCA62C1D6;
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	}
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	function hex(a:Array<Int>) {
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		var str = "";
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		for (num in a) {
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			str += StringTools.hex(num, 8);
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		}
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		return str.toLowerCase();
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	}
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}
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