forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			119 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <AL/al.h>
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#include <AL/alc.h>
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#include <assert.h>
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#include <emscripten.h>
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#include <kinc/audio2/audio.h>
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#include <stdio.h>
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#include <stdlib.h>
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static kinc_a2_buffer_t a2_buffer;
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static ALCdevice *device = NULL;
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static ALCcontext *context = NULL;
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static unsigned int channels = 0;
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static unsigned int bits = 0;
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static ALenum format = 0;
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static ALuint source = 0;
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static bool audioRunning = false;
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#define BUFSIZE 4096
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static short buf[BUFSIZE];
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#define NUM_BUFFERS 3
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static uint32_t samples_per_second = 44100;
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static void copySample(void *buffer) {
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	float left_value = *(float *)&a2_buffer.channels[0][a2_buffer.read_location];
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	float right_value = *(float *)&a2_buffer.channels[1][a2_buffer.read_location];
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	a2_buffer.read_location += 1;
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	if (a2_buffer.read_location >= a2_buffer.data_size) {
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		a2_buffer.read_location = 0;
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	}
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	((int16_t *)buffer)[0] = (int16_t)(left_value * 32767);
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	((int16_t *)buffer)[1] = (int16_t)(right_value * 32767);
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}
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static void streamBuffer(ALuint buffer) {
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	if (kinc_a2_internal_callback(&a2_buffer, BUFSIZE / 2)) {
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		for (int i = 0; i < BUFSIZE; i += 2) {
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			copySample(&buf[i]);
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		}
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	}
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	alBufferData(buffer, format, buf, BUFSIZE * 2, samples_per_second);
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}
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static void iter() {
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	if (!audioRunning) {
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		return;
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	}
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	ALint processed;
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	alGetSourcei(source, AL_BUFFERS_PROCESSED, &processed);
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	if (processed <= 0) {
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		return;
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	}
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	while (processed--) {
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		ALuint buffer;
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		alSourceUnqueueBuffers(source, 1, &buffer);
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		streamBuffer(buffer);
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		alSourceQueueBuffers(source, 1, &buffer);
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	}
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	ALint playing;
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	alGetSourcei(source, AL_SOURCE_STATE, &playing);
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	if (playing != AL_PLAYING) {
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		alSourcePlay(source);
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	}
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}
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static bool a2_initialized = false;
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void kinc_a2_init() {
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	if (a2_initialized) {
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		return;
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	}
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	kinc_a2_internal_init();
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	a2_initialized = true;
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	a2_buffer.read_location = 0;
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	a2_buffer.write_location = 0;
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	a2_buffer.data_size = 128 * 1024;
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	a2_buffer.channel_count = 2;
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	a2_buffer.channels[0] = (float*)malloc(a2_buffer.data_size * sizeof(float));
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	a2_buffer.channels[1] = (float*)malloc(a2_buffer.data_size * sizeof(float));
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	audioRunning = true;
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	device = alcOpenDevice(NULL);
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	context = alcCreateContext(device, NULL);
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	alcMakeContextCurrent(context);
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	format = AL_FORMAT_STEREO16;
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	ALuint buffers[NUM_BUFFERS];
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	alGenBuffers(NUM_BUFFERS, buffers);
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	alGenSources(1, &source);
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	streamBuffer(buffers[0]);
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	streamBuffer(buffers[1]);
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	streamBuffer(buffers[2]);
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	alSourceQueueBuffers(source, NUM_BUFFERS, buffers);
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	alSourcePlay(source);
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}
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void kinc_a2_update() {
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	iter();
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}
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void kinc_a2_shutdown() {
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	audioRunning = false;
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}
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uint32_t kinc_a2_samples_per_second(void) {
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	return samples_per_second;
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}
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