forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			389 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			389 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
 | 
						|
Bullet Continuous Collision Detection and Physics Library
 | 
						|
Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
 | 
						|
 | 
						|
This software is provided 'as-is', without any express or implied warranty.
 | 
						|
In no event will the authors be held liable for any damages arising from the use of this software.
 | 
						|
Permission is granted to anyone to use this software for any purpose, 
 | 
						|
including commercial applications, and to alter it and redistribute it freely, 
 | 
						|
subject to the following restrictions:
 | 
						|
 | 
						|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
 | 
						|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
 | 
						|
3. This notice may not be removed or altered from any source distribution.
 | 
						|
*/
 | 
						|
 | 
						|
#include "btStridingMeshInterface.h"
 | 
						|
#include "LinearMath/btSerializer.h"
 | 
						|
 | 
						|
btStridingMeshInterface::~btStridingMeshInterface()
 | 
						|
{
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void	btStridingMeshInterface::InternalProcessAllTriangles(btInternalTriangleIndexCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
 | 
						|
{
 | 
						|
	(void)aabbMin;
 | 
						|
	(void)aabbMax;
 | 
						|
	int numtotalphysicsverts = 0;
 | 
						|
	int part,graphicssubparts = getNumSubParts();
 | 
						|
	const unsigned char * vertexbase;
 | 
						|
	const unsigned char * indexbase;
 | 
						|
	int indexstride;
 | 
						|
	PHY_ScalarType type;
 | 
						|
	PHY_ScalarType gfxindextype;
 | 
						|
	int stride,numverts,numtriangles;
 | 
						|
	int gfxindex;
 | 
						|
	btVector3 triangle[3];
 | 
						|
 | 
						|
	btVector3 meshScaling = getScaling();
 | 
						|
 | 
						|
	///if the number of parts is big, the performance might drop due to the innerloop switch on indextype
 | 
						|
	for (part=0;part<graphicssubparts ;part++)
 | 
						|
	{
 | 
						|
		getLockedReadOnlyVertexIndexBase(&vertexbase,numverts,type,stride,&indexbase,indexstride,numtriangles,gfxindextype,part);
 | 
						|
		numtotalphysicsverts+=numtriangles*3; //upper bound
 | 
						|
 | 
						|
		///unlike that developers want to pass in double-precision meshes in single-precision Bullet build
 | 
						|
		///so disable this feature by default
 | 
						|
		///see patch http://code.google.com/p/bullet/issues/detail?id=213
 | 
						|
 | 
						|
		switch (type)
 | 
						|
		{
 | 
						|
		case PHY_FLOAT:
 | 
						|
		 {
 | 
						|
 | 
						|
			 float* graphicsbase;
 | 
						|
 | 
						|
			 switch (gfxindextype)
 | 
						|
			 {
 | 
						|
			 case PHY_INTEGER:
 | 
						|
				 {
 | 
						|
					 for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
 | 
						|
					 {
 | 
						|
						 unsigned int* tri_indices= (unsigned int*)(indexbase+gfxindex*indexstride);
 | 
						|
						 graphicsbase = (float*)(vertexbase+tri_indices[0]*stride);
 | 
						|
						 triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ());
 | 
						|
						 graphicsbase = (float*)(vertexbase+tri_indices[1]*stride);
 | 
						|
						 triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),	graphicsbase[2]*meshScaling.getZ());
 | 
						|
						 graphicsbase = (float*)(vertexbase+tri_indices[2]*stride);
 | 
						|
						 triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),	graphicsbase[2]*meshScaling.getZ());
 | 
						|
						 callback->internalProcessTriangleIndex(triangle,part,gfxindex);
 | 
						|
					 }
 | 
						|
					 break;
 | 
						|
				 }
 | 
						|
			 case PHY_SHORT:
 | 
						|
				 {
 | 
						|
					 for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
 | 
						|
					 {
 | 
						|
						 unsigned short int* tri_indices= (unsigned short int*)(indexbase+gfxindex*indexstride);
 | 
						|
						 graphicsbase = (float*)(vertexbase+tri_indices[0]*stride);
 | 
						|
						 triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ());
 | 
						|
						 graphicsbase = (float*)(vertexbase+tri_indices[1]*stride);
 | 
						|
						 triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),	graphicsbase[2]*meshScaling.getZ());
 | 
						|
						 graphicsbase = (float*)(vertexbase+tri_indices[2]*stride);
 | 
						|
						 triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),	graphicsbase[2]*meshScaling.getZ());
 | 
						|
						 callback->internalProcessTriangleIndex(triangle,part,gfxindex);
 | 
						|
					 }
 | 
						|
					 break;
 | 
						|
				 }
 | 
						|
			case PHY_UCHAR:
 | 
						|
				 {
 | 
						|
					 for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
 | 
						|
					 {
 | 
						|
						 unsigned char* tri_indices= (unsigned char*)(indexbase+gfxindex*indexstride);
 | 
						|
						 graphicsbase = (float*)(vertexbase+tri_indices[0]*stride);
 | 
						|
						 triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ());
 | 
						|
						 graphicsbase = (float*)(vertexbase+tri_indices[1]*stride);
 | 
						|
						 triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),	graphicsbase[2]*meshScaling.getZ());
 | 
						|
						 graphicsbase = (float*)(vertexbase+tri_indices[2]*stride);
 | 
						|
						 triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),	graphicsbase[2]*meshScaling.getZ());
 | 
						|
						 callback->internalProcessTriangleIndex(triangle,part,gfxindex);
 | 
						|
					 }
 | 
						|
					 break;
 | 
						|
				 }
 | 
						|
			 default:
 | 
						|
				 btAssert((gfxindextype == PHY_INTEGER) || (gfxindextype == PHY_SHORT));
 | 
						|
			 }
 | 
						|
			 break;
 | 
						|
		 }
 | 
						|
 | 
						|
		case PHY_DOUBLE:
 | 
						|
			{
 | 
						|
				double* graphicsbase;
 | 
						|
 | 
						|
				switch (gfxindextype)
 | 
						|
				{
 | 
						|
				case PHY_INTEGER:
 | 
						|
					{
 | 
						|
						for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
 | 
						|
						{
 | 
						|
							unsigned int* tri_indices= (unsigned int*)(indexbase+gfxindex*indexstride);
 | 
						|
							graphicsbase = (double*)(vertexbase+tri_indices[0]*stride);
 | 
						|
							triangle[0].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),(btScalar)graphicsbase[2]*meshScaling.getZ());
 | 
						|
							graphicsbase = (double*)(vertexbase+tri_indices[1]*stride);
 | 
						|
							triangle[1].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),  (btScalar)graphicsbase[2]*meshScaling.getZ());
 | 
						|
							graphicsbase = (double*)(vertexbase+tri_indices[2]*stride);
 | 
						|
							triangle[2].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),  (btScalar)graphicsbase[2]*meshScaling.getZ());
 | 
						|
							callback->internalProcessTriangleIndex(triangle,part,gfxindex);
 | 
						|
						}
 | 
						|
						break;
 | 
						|
					}
 | 
						|
				case PHY_SHORT:
 | 
						|
					{
 | 
						|
						for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
 | 
						|
						{
 | 
						|
							unsigned short int* tri_indices= (unsigned short int*)(indexbase+gfxindex*indexstride);
 | 
						|
							graphicsbase = (double*)(vertexbase+tri_indices[0]*stride);
 | 
						|
							triangle[0].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),(btScalar)graphicsbase[2]*meshScaling.getZ());
 | 
						|
							graphicsbase = (double*)(vertexbase+tri_indices[1]*stride);
 | 
						|
							triangle[1].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),  (btScalar)graphicsbase[2]*meshScaling.getZ());
 | 
						|
							graphicsbase = (double*)(vertexbase+tri_indices[2]*stride);
 | 
						|
							triangle[2].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),  (btScalar)graphicsbase[2]*meshScaling.getZ());
 | 
						|
							callback->internalProcessTriangleIndex(triangle,part,gfxindex);
 | 
						|
						}
 | 
						|
						break;
 | 
						|
					}
 | 
						|
				case PHY_UCHAR:
 | 
						|
					{
 | 
						|
						for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
 | 
						|
						{
 | 
						|
							unsigned char* tri_indices= (unsigned char*)(indexbase+gfxindex*indexstride);
 | 
						|
							graphicsbase = (double*)(vertexbase+tri_indices[0]*stride);
 | 
						|
							triangle[0].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),(btScalar)graphicsbase[2]*meshScaling.getZ());
 | 
						|
							graphicsbase = (double*)(vertexbase+tri_indices[1]*stride);
 | 
						|
							triangle[1].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),  (btScalar)graphicsbase[2]*meshScaling.getZ());
 | 
						|
							graphicsbase = (double*)(vertexbase+tri_indices[2]*stride);
 | 
						|
							triangle[2].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),  (btScalar)graphicsbase[2]*meshScaling.getZ());
 | 
						|
							callback->internalProcessTriangleIndex(triangle,part,gfxindex);
 | 
						|
						}
 | 
						|
						break;
 | 
						|
					}
 | 
						|
				default:
 | 
						|
					btAssert((gfxindextype == PHY_INTEGER) || (gfxindextype == PHY_SHORT));
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		default:
 | 
						|
			btAssert((type == PHY_FLOAT) || (type == PHY_DOUBLE));
 | 
						|
		}
 | 
						|
 | 
						|
		unLockReadOnlyVertexBase(part);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void	btStridingMeshInterface::calculateAabbBruteForce(btVector3& aabbMin,btVector3& aabbMax)
 | 
						|
{
 | 
						|
 | 
						|
	struct	AabbCalculationCallback : public btInternalTriangleIndexCallback
 | 
						|
	{
 | 
						|
		btVector3	m_aabbMin;
 | 
						|
		btVector3	m_aabbMax;
 | 
						|
 | 
						|
		AabbCalculationCallback()
 | 
						|
		{
 | 
						|
			m_aabbMin.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
 | 
						|
			m_aabbMax.setValue(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT));
 | 
						|
		}
 | 
						|
 | 
						|
		virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int  triangleIndex)
 | 
						|
		{
 | 
						|
			(void)partId;
 | 
						|
			(void)triangleIndex;
 | 
						|
 | 
						|
			m_aabbMin.setMin(triangle[0]);
 | 
						|
			m_aabbMax.setMax(triangle[0]);
 | 
						|
			m_aabbMin.setMin(triangle[1]);
 | 
						|
			m_aabbMax.setMax(triangle[1]);
 | 
						|
			m_aabbMin.setMin(triangle[2]);
 | 
						|
			m_aabbMax.setMax(triangle[2]);
 | 
						|
		}
 | 
						|
	};
 | 
						|
 | 
						|
	//first calculate the total aabb for all triangles
 | 
						|
	AabbCalculationCallback	aabbCallback;
 | 
						|
	aabbMin.setValue(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT));
 | 
						|
	aabbMax.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
 | 
						|
	InternalProcessAllTriangles(&aabbCallback,aabbMin,aabbMax);
 | 
						|
 | 
						|
	aabbMin = aabbCallback.m_aabbMin;
 | 
						|
	aabbMax = aabbCallback.m_aabbMax;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
///fills the dataBuffer and returns the struct name (and 0 on failure)
 | 
						|
const char*	btStridingMeshInterface::serialize(void* dataBuffer, btSerializer* serializer) const
 | 
						|
{
 | 
						|
	btStridingMeshInterfaceData* trimeshData = (btStridingMeshInterfaceData*) dataBuffer;
 | 
						|
 | 
						|
	trimeshData->m_numMeshParts = getNumSubParts();
 | 
						|
 | 
						|
	//void* uniquePtr = 0;
 | 
						|
 | 
						|
	trimeshData->m_meshPartsPtr = 0;
 | 
						|
 | 
						|
	if (trimeshData->m_numMeshParts)
 | 
						|
	{
 | 
						|
		btChunk* chunk = serializer->allocate(sizeof(btMeshPartData),trimeshData->m_numMeshParts);
 | 
						|
		btMeshPartData* memPtr = (btMeshPartData*)chunk->m_oldPtr;
 | 
						|
		trimeshData->m_meshPartsPtr = (btMeshPartData *)serializer->getUniquePointer(memPtr);
 | 
						|
 | 
						|
 | 
						|
	//	int numtotalphysicsverts = 0;
 | 
						|
		int part,graphicssubparts = getNumSubParts();
 | 
						|
		const unsigned char * vertexbase;
 | 
						|
		const unsigned char * indexbase;
 | 
						|
		int indexstride;
 | 
						|
		PHY_ScalarType type;
 | 
						|
		PHY_ScalarType gfxindextype;
 | 
						|
		int stride,numverts,numtriangles;
 | 
						|
		int gfxindex;
 | 
						|
	//	btVector3 triangle[3];
 | 
						|
 | 
						|
	//	btVector3 meshScaling = getScaling();
 | 
						|
 | 
						|
		///if the number of parts is big, the performance might drop due to the innerloop switch on indextype
 | 
						|
		for (part=0;part<graphicssubparts ;part++,memPtr++)
 | 
						|
		{
 | 
						|
			getLockedReadOnlyVertexIndexBase(&vertexbase,numverts,type,stride,&indexbase,indexstride,numtriangles,gfxindextype,part);
 | 
						|
			memPtr->m_numTriangles = numtriangles;//indices = 3*numtriangles
 | 
						|
			memPtr->m_numVertices = numverts;
 | 
						|
			memPtr->m_indices16 = 0;
 | 
						|
			memPtr->m_indices32 = 0;
 | 
						|
			memPtr->m_3indices16 = 0;
 | 
						|
			memPtr->m_3indices8 = 0;
 | 
						|
			memPtr->m_vertices3f = 0;
 | 
						|
			memPtr->m_vertices3d = 0;
 | 
						|
 | 
						|
 | 
						|
			switch (gfxindextype)
 | 
						|
			{
 | 
						|
			case PHY_INTEGER:
 | 
						|
				{
 | 
						|
					int numindices = numtriangles*3;
 | 
						|
				
 | 
						|
					if (numindices)
 | 
						|
					{
 | 
						|
						btChunk* chunk = serializer->allocate(sizeof(btIntIndexData),numindices);
 | 
						|
						btIntIndexData* tmpIndices = (btIntIndexData*)chunk->m_oldPtr;
 | 
						|
						memPtr->m_indices32 = (btIntIndexData*)serializer->getUniquePointer(tmpIndices);
 | 
						|
						for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
 | 
						|
						{
 | 
						|
							unsigned int* tri_indices= (unsigned int*)(indexbase+gfxindex*indexstride);
 | 
						|
							tmpIndices[gfxindex*3].m_value = tri_indices[0];
 | 
						|
							tmpIndices[gfxindex*3+1].m_value = tri_indices[1];
 | 
						|
							tmpIndices[gfxindex*3+2].m_value = tri_indices[2];
 | 
						|
						}
 | 
						|
						serializer->finalizeChunk(chunk,"btIntIndexData",BT_ARRAY_CODE,(void*)chunk->m_oldPtr);
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			case PHY_SHORT:
 | 
						|
				{
 | 
						|
					if (numtriangles)
 | 
						|
					{
 | 
						|
						btChunk* chunk = serializer->allocate(sizeof(btShortIntIndexTripletData),numtriangles);
 | 
						|
						btShortIntIndexTripletData* tmpIndices = (btShortIntIndexTripletData*)chunk->m_oldPtr;
 | 
						|
						memPtr->m_3indices16 = (btShortIntIndexTripletData*) serializer->getUniquePointer(tmpIndices);
 | 
						|
						for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
 | 
						|
						{
 | 
						|
							unsigned short int* tri_indices= (unsigned short int*)(indexbase+gfxindex*indexstride);
 | 
						|
							tmpIndices[gfxindex].m_values[0] = tri_indices[0];
 | 
						|
							tmpIndices[gfxindex].m_values[1] = tri_indices[1];
 | 
						|
							tmpIndices[gfxindex].m_values[2] = tri_indices[2];
 | 
						|
							// Fill padding with zeros to appease msan.
 | 
						|
							tmpIndices[gfxindex].m_pad[0] = 0;
 | 
						|
							tmpIndices[gfxindex].m_pad[1] = 0;
 | 
						|
						}
 | 
						|
						serializer->finalizeChunk(chunk,"btShortIntIndexTripletData",BT_ARRAY_CODE,(void*)chunk->m_oldPtr);
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				}
 | 
						|
				case PHY_UCHAR:
 | 
						|
				{
 | 
						|
					if (numtriangles)
 | 
						|
					{
 | 
						|
						btChunk* chunk = serializer->allocate(sizeof(btCharIndexTripletData),numtriangles);
 | 
						|
						btCharIndexTripletData* tmpIndices = (btCharIndexTripletData*)chunk->m_oldPtr;
 | 
						|
						memPtr->m_3indices8 = (btCharIndexTripletData*) serializer->getUniquePointer(tmpIndices);
 | 
						|
						for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
 | 
						|
						{
 | 
						|
							unsigned char* tri_indices= (unsigned char*)(indexbase+gfxindex*indexstride);
 | 
						|
							tmpIndices[gfxindex].m_values[0] = tri_indices[0];
 | 
						|
							tmpIndices[gfxindex].m_values[1] = tri_indices[1];
 | 
						|
							tmpIndices[gfxindex].m_values[2] = tri_indices[2];
 | 
						|
							// Fill padding with zeros to appease msan.
 | 
						|
							tmpIndices[gfxindex].m_pad = 0;
 | 
						|
						}
 | 
						|
						serializer->finalizeChunk(chunk,"btCharIndexTripletData",BT_ARRAY_CODE,(void*)chunk->m_oldPtr);
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			default:
 | 
						|
				{
 | 
						|
					btAssert(0);
 | 
						|
					//unknown index type
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			switch (type)
 | 
						|
			{
 | 
						|
			case PHY_FLOAT:
 | 
						|
			 {
 | 
						|
				 float* graphicsbase;
 | 
						|
 | 
						|
				 if (numverts)
 | 
						|
				 {
 | 
						|
					 btChunk* chunk = serializer->allocate(sizeof(btVector3FloatData),numverts);
 | 
						|
					 btVector3FloatData* tmpVertices = (btVector3FloatData*) chunk->m_oldPtr;
 | 
						|
					 memPtr->m_vertices3f = (btVector3FloatData *)serializer->getUniquePointer(tmpVertices);
 | 
						|
					 for (int i=0;i<numverts;i++)
 | 
						|
					 {
 | 
						|
						 graphicsbase = (float*)(vertexbase+i*stride);
 | 
						|
						 tmpVertices[i].m_floats[0] = graphicsbase[0];
 | 
						|
						 tmpVertices[i].m_floats[1] = graphicsbase[1];
 | 
						|
						 tmpVertices[i].m_floats[2] = graphicsbase[2];
 | 
						|
					 }
 | 
						|
					 serializer->finalizeChunk(chunk,"btVector3FloatData",BT_ARRAY_CODE,(void*)chunk->m_oldPtr);
 | 
						|
				 }
 | 
						|
				 break;
 | 
						|
				}
 | 
						|
 | 
						|
			case PHY_DOUBLE:
 | 
						|
				{
 | 
						|
					if (numverts)
 | 
						|
					{
 | 
						|
						btChunk* chunk = serializer->allocate(sizeof(btVector3DoubleData),numverts);
 | 
						|
						btVector3DoubleData* tmpVertices = (btVector3DoubleData*) chunk->m_oldPtr;
 | 
						|
						memPtr->m_vertices3d = (btVector3DoubleData *) serializer->getUniquePointer(tmpVertices);
 | 
						|
						for (int i=0;i<numverts;i++)
 | 
						|
					 {
 | 
						|
						 double* graphicsbase = (double*)(vertexbase+i*stride);//for now convert to float, might leave it at double
 | 
						|
						 tmpVertices[i].m_floats[0] = graphicsbase[0];
 | 
						|
						 tmpVertices[i].m_floats[1] = graphicsbase[1];
 | 
						|
						 tmpVertices[i].m_floats[2] = graphicsbase[2];
 | 
						|
					 }
 | 
						|
						serializer->finalizeChunk(chunk,"btVector3DoubleData",BT_ARRAY_CODE,(void*)chunk->m_oldPtr);
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				}
 | 
						|
 | 
						|
			default:
 | 
						|
				btAssert((type == PHY_FLOAT) || (type == PHY_DOUBLE));
 | 
						|
			}
 | 
						|
 | 
						|
			unLockReadOnlyVertexBase(part);
 | 
						|
		}
 | 
						|
 | 
						|
		serializer->finalizeChunk(chunk,"btMeshPartData",BT_ARRAY_CODE,chunk->m_oldPtr);
 | 
						|
	}
 | 
						|
 | 
						|
	// Fill padding with zeros to appease msan.
 | 
						|
	memset(trimeshData->m_padding, 0, sizeof(trimeshData->m_padding));
 | 
						|
 | 
						|
	m_scaling.serializeFloat(trimeshData->m_scaling);
 | 
						|
	return "btStridingMeshInterfaceData";
 | 
						|
}
 |