forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			81 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
import bpy, os
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class TLM_Integrated_Denoise:
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    image_array = []
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    image_output_destination = ""
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    def load(self, images):
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        self.image_array = images
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        self.cull_undefined()
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    def setOutputDir(self, dir):
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        self.image_output_destination = dir
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    def cull_undefined(self):
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        #Do a validation check before denoising
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        cam = bpy.context.scene.camera
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        if not cam:
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            bpy.ops.object.camera_add()
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            #Just select the first camera we find, needed for the compositor
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            for obj in bpy.context.scene.objects:
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                if obj.type == "CAMERA":
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                    bpy.context.scene.camera = obj
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                    return
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    def denoise(self):
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        if not bpy.context.scene.use_nodes:
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            bpy.context.scene.use_nodes = True
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        tree = bpy.context.scene.node_tree
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        for image in self.image_array:
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            if bpy.context.scene.TLM_SceneProperties.tlm_verbose:
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                print("Image...: " + image)
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            img = bpy.data.images.load(self.image_output_destination + "/" + image)
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            image_node = tree.nodes.new(type='CompositorNodeImage')
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            image_node.image = img
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            image_node.location = 0, 0
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            denoise_node = tree.nodes.new(type='CompositorNodeDenoise')
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            denoise_node.location = 300, 0
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            comp_node = tree.nodes.new('CompositorNodeComposite')
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            comp_node.location = 600, 0
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            links = tree.links
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            links.new(image_node.outputs[0], denoise_node.inputs[0])
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            links.new(denoise_node.outputs[0], comp_node.inputs[0])
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            # set output resolution to image res
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            bpy.context.scene.render.resolution_x = img.size[0]
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            bpy.context.scene.render.resolution_y = img.size[1]
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            bpy.context.scene.render.resolution_percentage = 100
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            filePath = bpy.data.filepath
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            path = os.path.dirname(filePath)
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            base = os.path.basename(image)
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            filename, file_extension = os.path.splitext(image)
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            filename = filename[:-6]
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            bpy.context.scene.render.filepath = self.image_output_destination + "/" + filename + "_denoised" + file_extension
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            denoised_image_path = self.image_output_destination
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            bpy.context.scene.render.image_settings.file_format = "HDR"
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            bpy.ops.render.render(write_still=True)
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            #Cleanup
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            comp_nodes = [image_node, denoise_node, comp_node]
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            for node in comp_nodes:
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                tree.nodes.remove(node)
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