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LNXSDK/lib/haxejolt/JoltPhysics/Jolt/Compute/DX12/ComputeSystemDX12Impl.h
2026-03-04 00:50:15 -08:00

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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2025 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#pragma once
#ifdef JPH_USE_DX12
#include <Jolt/Compute/DX12/ComputeSystemDX12.h>
JPH_NAMESPACE_BEGIN
/// Implementation of ComputeSystemDX12 that fully initializes DirectX 12
class JPH_EXPORT ComputeSystemDX12Impl : public ComputeSystemDX12
{
public:
JPH_DECLARE_RTTI_VIRTUAL(JPH_EXPORT, ComputeSystemDX12Impl)
/// Destructor
virtual ~ComputeSystemDX12Impl() override;
/// Initialize the compute system
bool Initialize(ComputeSystemResult &outResult);
IDXGIFactory4 * GetDXGIFactory() const { return mDXGIFactory.Get(); }
private:
ComPtr<IDXGIFactory4> mDXGIFactory;
};
JPH_NAMESPACE_END
#endif // JPH_USE_DX12