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LNXSDK/lib/haxejolt/JoltPhysics/Jolt/Compute/MTL/ComputeSystemMTL.mm
2026-03-04 00:50:15 -08:00

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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2025 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#include <Jolt/Jolt.h>
#ifdef JPH_USE_MTL
#include <Jolt/Compute/MTL/ComputeSystemMTL.h>
#include <Jolt/Compute/MTL/ComputeBufferMTL.h>
#include <Jolt/Compute/MTL/ComputeShaderMTL.h>
#include <Jolt/Compute/MTL/ComputeQueueMTL.h>
JPH_NAMESPACE_BEGIN
JPH_IMPLEMENT_RTTI_VIRTUAL(ComputeSystemMTL)
{
JPH_ADD_BASE_CLASS(ComputeSystemMTL, ComputeSystem)
}
bool ComputeSystemMTL::Initialize(id<MTLDevice> inDevice)
{
mDevice = [inDevice retain];
return true;
}
void ComputeSystemMTL::Shutdown()
{
[mShaderLibrary release];
[mDevice release];
}
ComputeShaderResult ComputeSystemMTL::CreateComputeShader(const char *inName, uint32 inGroupSizeX, uint32 inGroupSizeY, uint32 inGroupSizeZ)
{
ComputeShaderResult result;
if (mShaderLibrary == nil)
{
// Load the shader library containing all shaders
Array<uint8> *data = new Array<uint8>();
String error;
if (!mShaderLoader("Jolt.metallib", *data, error))
{
result.SetError(error);
delete data;
return result;
}
// Convert to dispatch data
dispatch_data_t data_dispatch = dispatch_data_create(data->data(), data->size(), nullptr, ^{ delete data; });
// Create the library
NSError *ns_error = nullptr;
mShaderLibrary = [mDevice newLibraryWithData: data_dispatch error: &ns_error];
if (ns_error != nil)
{
result.SetError("Failed to laod shader library");
return result;
}
}
// Get the shader function
id<MTLFunction> function = [mShaderLibrary newFunctionWithName: [NSString stringWithCString: inName encoding: NSUTF8StringEncoding]];
if (function == nil)
{
result.SetError("Failed to instantiate compute shader");
return result;
}
// Create the pipeline
NSError *error = nil;
MTLComputePipelineReflection *reflection = nil;
id<MTLComputePipelineState> pipeline_state = [mDevice newComputePipelineStateWithFunction: function options: MTLPipelineOptionBindingInfo | MTLPipelineOptionBufferTypeInfo reflection: &reflection error: &error];
if (error != nil || pipeline_state == nil)
{
result.SetError("Failed to create compute pipeline");
[function release];
return result;
}
result.Set(new ComputeShaderMTL(pipeline_state, reflection, inGroupSizeX, inGroupSizeY, inGroupSizeZ));
return result;
}
ComputeBufferResult ComputeSystemMTL::CreateComputeBuffer(ComputeBuffer::EType inType, uint64 inSize, uint inStride, const void *inData)
{
ComputeBufferResult result;
Ref<ComputeBufferMTL> buffer = new ComputeBufferMTL(this, inType, inSize, inStride);
if (!buffer->Initialize(inData))
{
result.SetError("Failed to create compute buffer");
return result;
}
result.Set(buffer.GetPtr());
return result;
}
ComputeQueueResult ComputeSystemMTL::CreateComputeQueue()
{
ComputeQueueResult result;
result.Set(new ComputeQueueMTL(mDevice));
return result;
}
JPH_NAMESPACE_END
#endif // JPH_USE_MTL