Files
LNXSDK/lib/haxejolt/JoltPhysics/Jolt/Shaders/HairUpdateVelocityIntegrateBindings.h
2026-03-04 00:50:15 -08:00

22 lines
1.0 KiB
C

// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2026 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#include "HairStructs.h"
JPH_SHADER_BIND_BEGIN(JPH_HairUpdateVelocityIntegrate)
JPH_SHADER_BIND_BUFFER(JPH_uint, gVerticesFixed)
JPH_SHADER_BIND_BUFFER(JPH_uint, gStrandFractions)
JPH_SHADER_BIND_BUFFER(JPH_float3, gInitialPositions)
JPH_SHADER_BIND_BUFFER(JPH_uint, gInitialBishops)
JPH_SHADER_BIND_BUFFER(JPH_float, gNeutralDensity)
JPH_SHADER_BIND_BUFFER(JPH_float4, gVelocityAndDensity)
JPH_SHADER_BIND_BUFFER(JPH_uint, gStrandMaterialIndex)
JPH_SHADER_BIND_BUFFER(JPH_HairMaterial, gMaterials)
JPH_SHADER_BIND_BUFFER(JPH_HairGlobalPoseTransform, gGlobalPoseTransforms)
JPH_SHADER_BIND_BUFFER(JPH_HairCollisionShape, gCollisionShapes)
JPH_SHADER_BIND_BUFFER(JPH_HairCollisionPlane, gCollisionPlanes)
JPH_SHADER_BIND_RW_BUFFER(JPH_HairPosition, gPreviousPositions)
JPH_SHADER_BIND_RW_BUFFER(JPH_HairPosition, gPositions)
JPH_SHADER_BIND_END(JPH_HairUpdateVelocityIntegrate)