forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			16 lines
		
	
	
		
			598 B
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
		
			598 B
		
	
	
	
		
			Haxe
		
	
	
	
	
	
package flash.ui;
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extern class GameInputControl extends flash.events.EventDispatcher implements Dynamic {
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	@:flash.property var device(get,never) : GameInputDevice;
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	@:flash.property var id(get,never) : String;
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	@:flash.property var maxValue(get,never) : Float;
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	@:flash.property var minValue(get,never) : Float;
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	@:flash.property var value(get,never) : Float;
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	function new() : Void;
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	private function get_device() : GameInputDevice;
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	private function get_id() : String;
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	private function get_maxValue() : Float;
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	private function get_minValue() : Float;
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	private function get_value() : Float;
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}
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