forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			46 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
| package kha.compute;
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| 
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| import haxe.io.Bytes;
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| import kha.Blob;
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| 
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| @:headerCode("
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| #include <kinc/compute/compute.h>
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| ")
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| @:headerClassCode("kinc_compute_shader shader;")
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| class Shader {
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| 	public function new(sources: Array<Blob>, files: Array<String>) {
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| 		init(sources[0], files[0]);
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| 	}
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| 
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| 	function init(source: Blob, file: String): Void {
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| 		untyped __cpp__("kinc_compute_shader_init(&shader, source->bytes->b->Pointer(), source->get_length());");
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| 	}
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| 
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| 	public function delete(): Void {
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| 		untyped __cpp__("kinc_compute_shader_destroy(&shader);");
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| 	}
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| 
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| 	public function getConstantLocation(name: String): ConstantLocation {
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| 		var location = new ConstantLocation();
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| 		initConstantLocation(location, name);
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| 		return location;
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| 	}
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| 
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| 	@:functionCode("location->location = kinc_compute_shader_get_constant_location(&shader, name.c_str());")
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| 	function initConstantLocation(location: ConstantLocation, name: String): Void {}
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| 
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| 	public function getTextureUnit(name: String): TextureUnit {
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| 		var unit = new TextureUnit();
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| 		initTextureUnit(unit, name);
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| 		return unit;
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| 	}
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| 
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| 	@:functionCode("unit->unit = kinc_compute_shader_get_texture_unit(&shader, name.c_str());")
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| 	function initTextureUnit(unit: TextureUnit, name: String): Void {}
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| 
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| 	@:keep
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| 	function _forceInclude(): Void {
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| 		Bytes.alloc(0);
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| 	}
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| }
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