forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			7 lines
		
	
	
		
			89 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			7 lines
		
	
	
		
			89 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 450
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| 
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| out vec4 FragColor;
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| 
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| void main() {
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| 	FragColor = vec4(1.0, 0.0, 0.0, 1.0);
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| } |