forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			150 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			150 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
| /*
 | |
|  * Copyright (C)2005-2019 Haxe Foundation
 | |
|  *
 | |
|  * Permission is hereby granted, free of charge, to any person obtaining a
 | |
|  * copy of this software and associated documentation files (the "Software"),
 | |
|  * to deal in the Software without restriction, including without limitation
 | |
|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | |
|  * and/or sell copies of the Software, and to permit persons to whom the
 | |
|  * Software is furnished to do so, subject to the following conditions:
 | |
|  *
 | |
|  * The above copyright notice and this permission notice shall be included in
 | |
|  * all copies or substantial portions of the Software.
 | |
|  *
 | |
|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | |
|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | |
|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | |
|  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | |
|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 | |
|  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 | |
|  * DEALINGS IN THE SOFTWARE.
 | |
|  */
 | |
| 
 | |
| package cpp;
 | |
| 
 | |
| /**
 | |
| 	Platform-specific Cpp Library. Provides some platform-specific functions
 | |
| 	for the C++ target, such as conversion from Haxe types to native types
 | |
| 	and vice-versa.
 | |
| **/
 | |
| class Lib {
 | |
| 	/**
 | |
| 		Load and return a Cpp primitive from a DLL library.
 | |
| 	**/
 | |
| 	public static function load(lib:String, prim:String, nargs:Int):Dynamic {
 | |
| 		#if (iphone || emscripten)
 | |
| 		return loadLazy(lib, prim, nargs);
 | |
| 		#else
 | |
| 		return untyped __global__.__loadprim(lib, prim, nargs);
 | |
| 		#end
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 		Unloaded all dynamic libraries in reverse order of loading.
 | |
| 		Returns the number of libraries unloaded.
 | |
| 	**/
 | |
| 	public static function unloadAllLibraries():Int {
 | |
| 		return untyped __global__.__hxcpp_unload_all_libraries();
 | |
| 	}
 | |
| 
 | |
| 	public static function _loadPrime(lib:String, prim:String, signature:String, quietFail = false):Dynamic {
 | |
| 		var factory:Callable<ConstCharStar->Object> = untyped __global__.__hxcpp_cast_get_proc_address(lib, prim + "__prime", quietFail);
 | |
| 		if (factory != null) {
 | |
| 			var func:Dynamic = factory.call(signature);
 | |
| 			if (func == null && !quietFail)
 | |
| 				throw '$prim does not have signature $signature';
 | |
| 			return func;
 | |
| 		}
 | |
| 		return null;
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 		Tries to load, and always returns a valid function, but the function may throw
 | |
| 		if called.
 | |
| 	**/
 | |
| 	public static function loadLazy(lib:String, prim:String, nargs:Int):Dynamic {
 | |
| 		try {
 | |
| 			return untyped __global__.__loadprim(lib, prim, nargs);
 | |
| 		} catch (e:Dynamic) {
 | |
| 			return switch (nargs) {
 | |
| 				case 0: () -> throw e;
 | |
| 				case 2: (_, _) -> throw e;
 | |
| 				case 3: (_, _, _) -> throw e;
 | |
| 				case 4: (_, _, _, _) -> throw e;
 | |
| 				case 5: (_, _, _, _, _) -> throw e;
 | |
| 				default: _ -> throw e;
 | |
| 			};
 | |
| 		}
 | |
| 		return null;
 | |
| 	}
 | |
| 
 | |
| 	@:noDebug @:native("HX_STACK_DO_RETHROW")
 | |
| 	extern static function do_rethrow(inExp:Dynamic);
 | |
| 
 | |
| 	@:noDebug #if (!cppia) inline #end
 | |
| 	public static function rethrow(inExp:Dynamic) {
 | |
| 		do_rethrow(inExp);
 | |
| 	}
 | |
| 
 | |
| 	public static function stringReference(inBytes:haxe.io.Bytes):String {
 | |
| 		var result:String = "";
 | |
| 		untyped __global__.__hxcpp_string_of_bytes(inBytes.b, result, 0, inBytes.length, true);
 | |
| 		return result;
 | |
| 	}
 | |
| 
 | |
| 	public static function pushDllSearchPath(inPath:String):Void
 | |
| 		untyped __global__.__hxcpp_push_dll_path(inPath);
 | |
| 
 | |
| 	public static function getDllExtension():String
 | |
| 		return untyped __global__.__hxcpp_get_dll_extension();
 | |
| 
 | |
| 	public static function getBinDirectory():String
 | |
| 		return untyped __global__.__hxcpp_get_bin_dir();
 | |
| 
 | |
| 	/**
 | |
| 		Returns bytes referencing the content of a string.
 | |
| 		Use with extreme caution - changing constant strings will crash.
 | |
| 		Changing one string can cause others to change unexpectedly.
 | |
| 		Only really safe if you are using it read-only or if it comes from stringReference above
 | |
| 	**/
 | |
| 	public inline static function bytesReference(s:String):haxe.io.Bytes {
 | |
| 		var bytes = new haxe.io.BytesData();
 | |
| 		untyped bytes.__unsafeStringReference(s);
 | |
| 		return haxe.io.Bytes.ofData(bytes);
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 		Print the specified value on the default output.
 | |
| 	**/
 | |
| 	public static function print(v:Dynamic):Void {
 | |
| 		untyped __global__.__hxcpp_print(v);
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 		This function is used to make porting from neko to cpp easy.
 | |
| 		It does not need to do anything because the c-code can work with any Dynamic
 | |
| 	**/
 | |
| 	public static function haxeToNeko(v:Dynamic):Dynamic {
 | |
| 		return v;
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 		This function is used to make porting from neko to cpp easy.
 | |
| 		It does not need to do anything because the c-code can work with any Dynamic
 | |
| 	**/
 | |
| 	public static function nekoToHaxe(v:Dynamic):Dynamic {
 | |
| 		return v;
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 		Print the specified value on the default output followed by a newline character.
 | |
| 	**/
 | |
| 	public static function println(v:Dynamic):Void {
 | |
| 		untyped __global__.__hxcpp_println(v);
 | |
| 	}
 | |
| 
 | |
| 	public static function setFloatFormat(inFormat:String):Void {
 | |
| 		untyped __global__.__hxcpp_set_float_format(inFormat);
 | |
| 	}
 | |
| }
 |