forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			186 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			186 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Bullet Continuous Collision Detection and Physics Library
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| Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
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| 
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| This software is provided 'as-is', without any express or implied warranty.
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| In no event will the authors be held liable for any damages arising from the use of this software.
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| Permission is granted to anyone to use this software for any purpose, 
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| including commercial applications, and to alter it and redistribute it freely, 
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| subject to the following restrictions:
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| 
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| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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| 3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| 
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| 
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| #ifndef BT_VORONOI_SIMPLEX_SOLVER_H
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| #define BT_VORONOI_SIMPLEX_SOLVER_H
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| 
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| #include "btSimplexSolverInterface.h"
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| 
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| 
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| 
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| #define VORONOI_SIMPLEX_MAX_VERTS 5
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| 
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| ///disable next define, or use defaultCollisionConfiguration->getSimplexSolver()->setEqualVertexThreshold(0.f) to disable/configure
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| #define BT_USE_EQUAL_VERTEX_THRESHOLD
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| 
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| #ifdef BT_USE_DOUBLE_PRECISION
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| #define VORONOI_DEFAULT_EQUAL_VERTEX_THRESHOLD 1e-12f
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| #else
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| #define VORONOI_DEFAULT_EQUAL_VERTEX_THRESHOLD 0.0001f
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| #endif//BT_USE_DOUBLE_PRECISION
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| 
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| struct btUsageBitfield{
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| 	btUsageBitfield()
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| 	{
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| 		reset();
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| 	}
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| 
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| 	void reset()
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| 	{
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| 		usedVertexA = false;
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| 		usedVertexB = false;
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| 		usedVertexC = false;
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| 		usedVertexD = false;
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| 	}
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| 	unsigned short usedVertexA	: 1;
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| 	unsigned short usedVertexB	: 1;
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| 	unsigned short usedVertexC	: 1;
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| 	unsigned short usedVertexD	: 1;
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| 	unsigned short unused1		: 1;
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| 	unsigned short unused2		: 1;
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| 	unsigned short unused3		: 1;
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| 	unsigned short unused4		: 1;
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| };
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| 
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| 
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| struct	btSubSimplexClosestResult
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| {
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| 	btVector3	m_closestPointOnSimplex;
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| 	//MASK for m_usedVertices
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| 	//stores the simplex vertex-usage, using the MASK, 
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| 	// if m_usedVertices & MASK then the related vertex is used
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| 	btUsageBitfield	m_usedVertices;
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| 	btScalar	m_barycentricCoords[4];
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| 	bool m_degenerate;
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| 
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| 	void	reset()
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| 	{
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| 		m_degenerate = false;
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| 		setBarycentricCoordinates();
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| 		m_usedVertices.reset();
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| 	}
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| 	bool	isValid()
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| 	{
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| 		bool valid = (m_barycentricCoords[0] >= btScalar(0.)) &&
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| 			(m_barycentricCoords[1] >= btScalar(0.)) &&
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| 			(m_barycentricCoords[2] >= btScalar(0.)) &&
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| 			(m_barycentricCoords[3] >= btScalar(0.));
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| 
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| 
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| 		return valid;
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| 	}
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| 	void	setBarycentricCoordinates(btScalar a=btScalar(0.),btScalar b=btScalar(0.),btScalar c=btScalar(0.),btScalar d=btScalar(0.))
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| 	{
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| 		m_barycentricCoords[0] = a;
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| 		m_barycentricCoords[1] = b;
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| 		m_barycentricCoords[2] = c;
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| 		m_barycentricCoords[3] = d;
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| 	}
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| 
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| };
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| 
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| /// btVoronoiSimplexSolver is an implementation of the closest point distance algorithm from a 1-4 points simplex to the origin.
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| /// Can be used with GJK, as an alternative to Johnson distance algorithm.
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| #ifdef NO_VIRTUAL_INTERFACE
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| ATTRIBUTE_ALIGNED16(class) btVoronoiSimplexSolver
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| #else
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| ATTRIBUTE_ALIGNED16(class) btVoronoiSimplexSolver : public btSimplexSolverInterface
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| #endif
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| {
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| public:
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| 
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| 	BT_DECLARE_ALIGNED_ALLOCATOR();
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| 
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| 	int	m_numVertices;
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| 
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| 	btVector3	m_simplexVectorW[VORONOI_SIMPLEX_MAX_VERTS];
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| 	btVector3	m_simplexPointsP[VORONOI_SIMPLEX_MAX_VERTS];
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| 	btVector3	m_simplexPointsQ[VORONOI_SIMPLEX_MAX_VERTS];
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| 
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| 	
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| 
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| 	btVector3	m_cachedP1;
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| 	btVector3	m_cachedP2;
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| 	btVector3	m_cachedV;
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| 	btVector3	m_lastW;
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| 	
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| 	btScalar	m_equalVertexThreshold;
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| 	bool		m_cachedValidClosest;
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| 
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| 
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| 	btSubSimplexClosestResult m_cachedBC;
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| 
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| 	bool	m_needsUpdate;
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| 	
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| 	void	removeVertex(int index);
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| 	void	reduceVertices (const btUsageBitfield& usedVerts);
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| 	bool	updateClosestVectorAndPoints();
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| 
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| 	bool	closestPtPointTetrahedron(const btVector3& p, const btVector3& a, const btVector3& b, const btVector3& c, const btVector3& d, btSubSimplexClosestResult& finalResult);
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| 	int		pointOutsideOfPlane(const btVector3& p, const btVector3& a, const btVector3& b, const btVector3& c, const btVector3& d);
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| 	bool	closestPtPointTriangle(const btVector3& p, const btVector3& a, const btVector3& b, const btVector3& c,btSubSimplexClosestResult& result);
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| 
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| public:
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| 
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| 	btVoronoiSimplexSolver()
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| 		:  m_equalVertexThreshold(VORONOI_DEFAULT_EQUAL_VERTEX_THRESHOLD)
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| 	{
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| 	}
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| 	 void reset();
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| 
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| 	 void addVertex(const btVector3& w, const btVector3& p, const btVector3& q);
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| 
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| 	 void	setEqualVertexThreshold(btScalar threshold)
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| 	 {
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| 		 m_equalVertexThreshold = threshold;
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| 	 }
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| 
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| 	 btScalar	getEqualVertexThreshold() const
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| 	 {
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| 		 return m_equalVertexThreshold;
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| 	 }
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| 
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| 	 bool closest(btVector3& v);
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| 
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| 	 btScalar maxVertex();
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| 
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| 	 bool fullSimplex() const
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| 	 {
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| 		 return (m_numVertices == 4);
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| 	 }
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| 
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| 	 int getSimplex(btVector3 *pBuf, btVector3 *qBuf, btVector3 *yBuf) const;
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| 
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| 	 bool inSimplex(const btVector3& w);
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| 	
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| 	 void backup_closest(btVector3& v) ;
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| 
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| 	 bool emptySimplex() const ;
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| 
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| 	 void compute_points(btVector3& p1, btVector3& p2) ;
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| 
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| 	 int numVertices() const 
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| 	 {
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| 		 return m_numVertices;
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| 	 }
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| 
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| 
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| };
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| 
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| #endif //BT_VORONOI_SIMPLEX_SOLVER_H
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| 
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