forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			104 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose, 
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including commercial applications, and to alter it and redistribute it freely, 
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_GJK_PAIR_DETECTOR_H
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#define BT_GJK_PAIR_DETECTOR_H
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#include "btDiscreteCollisionDetectorInterface.h"
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#include "BulletCollision/CollisionShapes/btCollisionMargin.h"
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class btConvexShape;
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#include "btSimplexSolverInterface.h"
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class btConvexPenetrationDepthSolver;
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/// btGjkPairDetector uses GJK to implement the btDiscreteCollisionDetectorInterface
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class btGjkPairDetector : public btDiscreteCollisionDetectorInterface
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{
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	btVector3	m_cachedSeparatingAxis;
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	btConvexPenetrationDepthSolver*	m_penetrationDepthSolver;
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	btSimplexSolverInterface* m_simplexSolver;
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	const btConvexShape* m_minkowskiA;
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	const btConvexShape* m_minkowskiB;
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	int	m_shapeTypeA;
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	int m_shapeTypeB;
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	btScalar	m_marginA;
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	btScalar	m_marginB;
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	bool		m_ignoreMargin;
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	btScalar	m_cachedSeparatingDistance;
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public:
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	//some debugging to fix degeneracy problems
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	int			m_lastUsedMethod;
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	int			m_curIter;
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	int			m_degenerateSimplex;
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	int			m_catchDegeneracies;
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	int			m_fixContactNormalDirection;
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	btGjkPairDetector(const btConvexShape* objectA,const btConvexShape* objectB,btSimplexSolverInterface* simplexSolver,btConvexPenetrationDepthSolver*	penetrationDepthSolver);
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	btGjkPairDetector(const btConvexShape* objectA,const btConvexShape* objectB,int shapeTypeA,int shapeTypeB,btScalar marginA, btScalar marginB, btSimplexSolverInterface* simplexSolver,btConvexPenetrationDepthSolver*	penetrationDepthSolver);
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	virtual ~btGjkPairDetector() {};
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	virtual void	getClosestPoints(const ClosestPointInput& input,Result& output,class btIDebugDraw* debugDraw,bool swapResults=false);
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	void	getClosestPointsNonVirtual(const ClosestPointInput& input,Result& output,class btIDebugDraw* debugDraw);
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	void setMinkowskiA(const btConvexShape* minkA)
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	{
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		m_minkowskiA = minkA;
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	}
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	void setMinkowskiB(const btConvexShape* minkB)
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	{
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		m_minkowskiB = minkB;
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	}
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	void setCachedSeperatingAxis(const btVector3& seperatingAxis)
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	{
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		m_cachedSeparatingAxis = seperatingAxis;
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	}
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	const btVector3& getCachedSeparatingAxis() const
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	{
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		return m_cachedSeparatingAxis;
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	}
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	btScalar	getCachedSeparatingDistance() const
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	{
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		return m_cachedSeparatingDistance;
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	}
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	void	setPenetrationDepthSolver(btConvexPenetrationDepthSolver*	penetrationDepthSolver)
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	{
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		m_penetrationDepthSolver = penetrationDepthSolver;
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	}
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	///don't use setIgnoreMargin, it's for Bullet's internal use
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	void	setIgnoreMargin(bool ignoreMargin)
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	{
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		m_ignoreMargin = ignoreMargin;
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	}
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};
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#endif //BT_GJK_PAIR_DETECTOR_H
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