forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			50 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include <kinc/graphics4/texture.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct {
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	void *assetReader;
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	void *videoTrackOutput;
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	void *audioTrackOutput;
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	double start;
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	double next;
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	// double audioTime;
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	unsigned long long audioTime;
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	bool playing;
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	void *sound;
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	void *androidVideo;
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	int id;
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	kinc_g4_texture_t image;
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	double lastTime;
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	int myWidth;
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	int myHeight;
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} kinc_video_impl_t;
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typedef struct kinc_internal_video_sound_stream {
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	void *audioTrackOutput;
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	float *buffer;
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	int bufferSize;
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	int bufferWritePosition;
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	int bufferReadPosition;
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	uint64_t read;
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	uint64_t written;
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} kinc_internal_video_sound_stream_t;
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void kinc_internal_video_sound_stream_init(kinc_internal_video_sound_stream_t *stream, int channel_count, int frequency);
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void kinc_internal_video_sound_stream_destroy(kinc_internal_video_sound_stream_t *stream);
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void kinc_internal_video_sound_stream_insert_data(kinc_internal_video_sound_stream_t *stream, float *data, int sample_count);
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float *kinc_internal_video_sound_stream_next_frame(kinc_internal_video_sound_stream_t *stream);
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bool kinc_internal_video_sound_stream_ended(kinc_internal_video_sound_stream_t *stream);
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#ifdef __cplusplus
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}
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#endif
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