forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			186 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			186 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans  http://continuousphysics.com/Bullet/
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| 
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| This software is provided 'as-is', without any express or implied warranty.
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| In no event will the authors be held liable for any damages arising from the use of this software.
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| Permission is granted to anyone to use this software for any purpose, 
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| including commercial applications, and to alter it and redistribute it freely, 
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| subject to the following restrictions:
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| 
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| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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| 3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| 
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| 
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| #include "btGeometryUtil.h"
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| 
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| 
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| /*
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|   Make sure this dummy function never changes so that it
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|   can be used by probes that are checking whether the
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|   library is actually installed.
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| */
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| extern "C"
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| {	
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| 	void btBulletMathProbe ();
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| 
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| 	void btBulletMathProbe () {}
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| }
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| 
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| 
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| bool	btGeometryUtil::isPointInsidePlanes(const btAlignedObjectArray<btVector3>& planeEquations, const btVector3& point, btScalar	margin)
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| {
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| 	int numbrushes = planeEquations.size();
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| 	for (int i=0;i<numbrushes;i++)
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| 	{
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| 		const btVector3& N1 = planeEquations[i];
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| 		btScalar dist = btScalar(N1.dot(point))+btScalar(N1[3])-margin;
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| 		if (dist>btScalar(0.))
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| 		{
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| 			return false;
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| 		}
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| 	}
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| 	return true;
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| 		
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| }
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| 
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| 
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| bool	btGeometryUtil::areVerticesBehindPlane(const btVector3& planeNormal, const btAlignedObjectArray<btVector3>& vertices, btScalar	margin)
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| {
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| 	int numvertices = vertices.size();
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| 	for (int i=0;i<numvertices;i++)
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| 	{
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| 		const btVector3& N1 = vertices[i];
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| 		btScalar dist = btScalar(planeNormal.dot(N1))+btScalar(planeNormal[3])-margin;
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| 		if (dist>btScalar(0.))
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| 		{
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| 			return false;
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| 		}
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| 	}
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| 	return true;
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| }
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| 
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| bool notExist(const btVector3& planeEquation,const btAlignedObjectArray<btVector3>& planeEquations);
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| 
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| bool notExist(const btVector3& planeEquation,const btAlignedObjectArray<btVector3>& planeEquations)
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| {
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| 	int numbrushes = planeEquations.size();
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| 	for (int i=0;i<numbrushes;i++)
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| 	{
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| 		const btVector3& N1 = planeEquations[i];
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| 		if (planeEquation.dot(N1) > btScalar(0.999))
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| 		{
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| 			return false;
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| 		} 
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| 	}
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| 	return true;
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| }
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| 
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| void	btGeometryUtil::getPlaneEquationsFromVertices(btAlignedObjectArray<btVector3>& vertices, btAlignedObjectArray<btVector3>& planeEquationsOut )
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| {
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| 		const int numvertices = vertices.size();
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| 	// brute force:
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| 	for (int i=0;i<numvertices;i++)
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| 	{
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| 		const btVector3& N1 = vertices[i];
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| 		
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| 
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| 		for (int j=i+1;j<numvertices;j++)
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| 		{
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| 			const btVector3& N2 = vertices[j];
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| 				
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| 			for (int k=j+1;k<numvertices;k++)
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| 			{
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| 
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| 				const btVector3& N3 = vertices[k];
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| 
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| 				btVector3 planeEquation,edge0,edge1;
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| 				edge0 = N2-N1;
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| 				edge1 = N3-N1;
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| 				btScalar normalSign = btScalar(1.);
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| 				for (int ww=0;ww<2;ww++)
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| 				{
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| 					planeEquation = normalSign * edge0.cross(edge1);
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| 					if (planeEquation.length2() > btScalar(0.0001))
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| 					{
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| 						planeEquation.normalize();
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| 						if (notExist(planeEquation,planeEquationsOut))
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| 						{
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| 							planeEquation[3] = -planeEquation.dot(N1);
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| 							
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| 								//check if inside, and replace supportingVertexOut if needed
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| 								if (areVerticesBehindPlane(planeEquation,vertices,btScalar(0.01)))
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| 								{
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| 									planeEquationsOut.push_back(planeEquation);
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| 								}
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| 						}
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| 					}
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| 					normalSign = btScalar(-1.);
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| 				}
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| 			
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| 			}
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| 		}
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| 	}
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| 
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| }
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| 
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| void	btGeometryUtil::getVerticesFromPlaneEquations(const btAlignedObjectArray<btVector3>& planeEquations , btAlignedObjectArray<btVector3>& verticesOut )
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| {
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| 	const int numbrushes = planeEquations.size();
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| 	// brute force:
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| 	for (int i=0;i<numbrushes;i++)
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| 	{
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| 		const btVector3& N1 = planeEquations[i];
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| 		
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| 
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| 		for (int j=i+1;j<numbrushes;j++)
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| 		{
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| 			const btVector3& N2 = planeEquations[j];
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| 				
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| 			for (int k=j+1;k<numbrushes;k++)
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| 			{
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| 
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| 				const btVector3& N3 = planeEquations[k];
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| 
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| 				btVector3 n2n3; n2n3 = N2.cross(N3);
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| 				btVector3 n3n1; n3n1 = N3.cross(N1);
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| 				btVector3 n1n2; n1n2 = N1.cross(N2);
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| 				
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| 				if ( ( n2n3.length2() > btScalar(0.0001) ) &&
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| 					 ( n3n1.length2() > btScalar(0.0001) ) &&
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| 					 ( n1n2.length2() > btScalar(0.0001) ) )
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| 				{
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| 					//point P out of 3 plane equations:
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| 
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| 					//	d1 ( N2 * N3 ) + d2 ( N3 * N1 ) + d3 ( N1 * N2 )  
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| 					//P =  -------------------------------------------------------------------------  
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| 					//   N1 . ( N2 * N3 )  
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| 
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| 
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| 					btScalar quotient = (N1.dot(n2n3));
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| 					if (btFabs(quotient) > btScalar(0.000001))
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| 					{
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| 						quotient = btScalar(-1.) / quotient;
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| 						n2n3 *= N1[3];
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| 						n3n1 *= N2[3];
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| 						n1n2 *= N3[3];
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| 						btVector3 potentialVertex = n2n3;
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| 						potentialVertex += n3n1;
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| 						potentialVertex += n1n2;
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| 						potentialVertex *= quotient;
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| 
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| 						//check if inside, and replace supportingVertexOut if needed
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| 						if (isPointInsidePlanes(planeEquations,potentialVertex,btScalar(0.01)))
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| 						{
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| 							verticesOut.push_back(potentialVertex);
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| 						}
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| 					}
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| 				}
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| 			}
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| 		}
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| 	}
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| }
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| 
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