forked from LeenkxTeam/LNXSDK
159 lines
12 KiB
Haxe
159 lines
12 KiB
Haxe
extern class Krom {
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static inline var KROM_API: Int = 6;
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static function clear(flags: Int, color: Int, depth: Float, stencil: Int): Void;
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static function createVertexShader(data: haxe.io.BytesData, name: String): Dynamic;
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static function createVertexShaderFromSource(source: String): Dynamic;
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static function createFragmentShader(data: haxe.io.BytesData, name: String): Dynamic;
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static function createFragmentShaderFromSource(source: String): Dynamic;
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static function createGeometryShader(data: haxe.io.BytesData, name: String): Dynamic;
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static function createTessellationControlShader(data: haxe.io.BytesData, name: String): Dynamic;
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static function createTessellationEvaluationShader(data: haxe.io.BytesData, name: String): Dynamic;
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static function deleteShader(shader: Dynamic): Dynamic;
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static function createPipeline(): Dynamic;
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static function deletePipeline(pipeline: Dynamic): Dynamic;
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static function compilePipeline(pipeline: Dynamic, structure0: Dynamic, structure1: Dynamic, structure2: Dynamic, structure3: Dynamic, length: Int,
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vertexShader: Dynamic, fragmentShader: Dynamic, geometryShader: Dynamic, tessellationControlShader: Dynamic, tessellationEvaluationShader: Dynamic,
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state: Dynamic): Void;
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static function setPipeline(pipeline: Dynamic): Void;
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static function getConstantLocation(pipeline: Dynamic, name: String): Dynamic;
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static function getTextureUnit(pipeline: Dynamic, name: String): Dynamic;
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static function setTexture(stage: kha.graphics4.TextureUnit, texture: Dynamic): Void;
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static function setRenderTarget(stage: kha.graphics4.TextureUnit, renderTarget: Dynamic): Void;
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static function setTextureDepth(unit: kha.graphics4.TextureUnit, texture: Dynamic): Void;
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static function setImageTexture(stage: kha.graphics4.TextureUnit, texture: Dynamic): Void;
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static function setTextureParameters(texunit: kha.graphics4.TextureUnit, uAddressing: Int, vAddressing: Int, minificationFilter: Int,
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magnificationFilter: Int, mipmapFilter: Int): Void;
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static function setTexture3DParameters(texunit: kha.graphics4.TextureUnit, uAddressing: Int, vAddressing: Int, wAddressing: Int, minificationFilter: Int,
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magnificationFilter: Int, mipmapFilter: Int): Void;
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static function setTextureCompareMode(texunit: kha.graphics4.TextureUnit, enabled: Bool): Void;
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static function setCubeMapCompareMode(texunit: kha.graphics4.TextureUnit, enabled: Bool): Void;
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static function setBool(location: kha.graphics4.ConstantLocation, value: Bool): Void;
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static function setInt(location: kha.graphics4.ConstantLocation, value: Int): Void;
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static function setFloat(location: kha.graphics4.ConstantLocation, value: Float): Void;
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static function setFloat2(location: kha.graphics4.ConstantLocation, value1: Float, value2: Float): Void;
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static function setFloat3(location: kha.graphics4.ConstantLocation, value1: Float, value2: Float, value3: Float): Void;
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static function setFloat4(location: kha.graphics4.ConstantLocation, value1: Float, value2: Float, value3: Float, value4: Float): Void;
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static function setFloats(location: kha.graphics4.ConstantLocation, values: js.lib.ArrayBuffer): Void;
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static function setMatrix(location: kha.graphics4.ConstantLocation, matrix: js.lib.ArrayBuffer): Void;
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static function setMatrix3(location: kha.graphics4.ConstantLocation, matrix: js.lib.ArrayBuffer): Void;
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static function begin(renderTarget: kha.Canvas, additionalRenderTargets: Array<kha.Canvas>): Void;
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static function beginFace(renderTarget: kha.Canvas, face: Int): Void;
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static function end(): Void;
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static function renderTargetsInvertedY(): Bool;
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static function viewport(x: Int, y: Int, width: Int, height: Int): Void;
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static function scissor(x: Int, y: Int, width: Int, height: Int): Void;
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static function disableScissor(): Void;
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static function createRenderTarget(width: Int, height: Int, format: Int, depthBufferBits: Int, stencilBufferBits: Int): Dynamic;
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static function createRenderTargetCubeMap(cubeMapSize: Int, format: Int, depthBufferBits: Int, stencilBufferBits: Int): Dynamic;
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static function createTexture(width: Int, height: Int, format: Int): Dynamic;
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static function createTexture3D(width: Int, height: Int, depth: Int, format: Int): Dynamic;
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static function createTextureFromBytes(data: haxe.io.BytesData, width: Int, height: Int, format: Int, readable: Bool): Dynamic;
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static function createTextureFromBytes3D(data: haxe.io.BytesData, width: Int, height: Int, depth: Int, format: Int, readable: Bool): Dynamic;
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static function createTextureFromEncodedBytes(data: haxe.io.BytesData, format: String, readable: Bool): Dynamic;
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static function getTexturePixels(texture: Dynamic): haxe.io.BytesData;
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static function getRenderTargetPixels(renderTarget: Dynamic, data: haxe.io.BytesData): Void;
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static function lockTexture(texture: Dynamic, level: Int): js.lib.ArrayBuffer;
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static function unlockTexture(texture: Dynamic): Void;
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static function generateTextureMipmaps(texture: Dynamic, levels: Int): Void;
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static function generateRenderTargetMipmaps(renderTarget: Dynamic, levels: Int): Void;
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static function setMipmaps(texture: Dynamic, mipmaps: Array<kha.Image>): Void;
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static function setDepthStencilFrom(target: Dynamic, source: Dynamic): Void;
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static function clearTexture(target: Dynamic, x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Int): Void;
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static function createIndexBuffer(count: Int): Dynamic;
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static function deleteIndexBuffer(buffer: Dynamic): Dynamic;
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static function lockIndexBuffer(buffer: Dynamic): kha.arrays.Uint32Array;
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static function unlockIndexBuffer(buffer: Dynamic): Void;
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static function setIndexBuffer(buffer: Dynamic): Void;
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static function createVertexBuffer(count: Int, structure: Array<kha.graphics4.VertexElement>, usage: Int, instanceDataStepRate: Int): Dynamic;
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static function deleteVertexBuffer(buffer: Dynamic): Dynamic;
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static function lockVertexBuffer(buffer: Dynamic, start: Int, count: Int): js.lib.ArrayBuffer;
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static function unlockVertexBuffer(buffer: Dynamic, count: Int): Void;
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static function setVertexBuffer(buffer: Dynamic): Void;
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static function setVertexBuffers(vertexBuffers: Array<kha.graphics4.VertexBuffer>): Void;
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static function drawIndexedVertices(start: Int, count: Int): Void;
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static function drawIndexedVerticesInstanced(instanceCount: Int, start: Int, count: Int): Void;
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static function loadImage(file: String, readable: Bool): Dynamic;
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static function unloadImage(image: kha.Image): Void;
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static function loadSound(file: String): Dynamic;
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static function writeAudioBuffer(buffer: js.lib.ArrayBuffer, samples: Int): Void;
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static function loadBlob(file: String): js.lib.ArrayBuffer;
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static function init(title: String, width: Int, height: Int, samplesPerPixel: Int, vSync: Bool, windowMode: Int, windowFeatures: Int, kromApi: Int): Void;
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static function log(v: Dynamic): Void;
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static function setCallback(callback: Void->Void): Void;
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static function setDropFilesCallback(callback: String->Void): Void;
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static function setCutCopyPasteCallback(cutCallback: Void->String, copyCallback: Void->String, pasteCallback: String->Void): Void;
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static function setApplicationStateCallback(foregroundCallback: Void->Void, resumeCallback: Void->Void, pauseCallback: Void->Void,
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backgroundCallback: Void->Void, shutdownCallback: Void->Void): Void;
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static function setKeyboardDownCallback(callback: Int->Void): Void;
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static function setKeyboardUpCallback(callback: Int->Void): Void;
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static function setKeyboardPressCallback(callback: Int->Void): Void;
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static function setMouseDownCallback(callback: Int->Int->Int->Void): Void;
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static function setMouseUpCallback(callback: Int->Int->Int->Void): Void;
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static function setMouseMoveCallback(callback: Int->Int->Int->Int->Void): Void;
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static function setMouseWheelCallback(callback: Int->Void): Void;
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static function setPenDownCallback(callback: Int->Int->Float->Void): Void;
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static function setPenUpCallback(callback: Int->Int->Float->Void): Void;
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static function setPenMoveCallback(callback: Int->Int->Float->Void): Void;
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static function setGamepadAxisCallback(callback: Int->Int->Float->Void): Void;
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static function setGamepadButtonCallback(callback: Int->Int->Float->Void): Void;
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static function lockMouse(): Void;
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static function unlockMouse(): Void;
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static function canLockMouse(): Bool;
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static function isMouseLocked(): Bool;
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static function setMousePosition(windowId: Int, x: Int, y: Int): Void;
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static function showMouse(show: Bool): Void;
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static function setAudioCallback(callback: Int->Void): Void;
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static function getTime(): Float;
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static function windowWidth(id: Int): Int;
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static function windowHeight(id: Int): Int;
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static function setWindowTitle(id: Int, title: String): Void;
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static function screenDpi(): Int;
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static function systemId(): String;
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static function requestShutdown(): Void;
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static function displayCount(): Int;
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static function displayWidth(index: Int): Int;
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static function displayHeight(index: Int): Int;
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static function displayX(index: Int): Int;
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static function displayY(index: Int): Int;
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static function displayIsPrimary(index: Int): Bool;
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static function writeStorage(name: String, data: haxe.io.BytesData): Void;
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static function readStorage(name: String): haxe.io.BytesData;
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static function fileSaveBytes(path: String, bytes: haxe.io.BytesData): Void;
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static function sysCommand(cmd: String, ?args: Array<String>): Int;
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static function savePath(): String;
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static function getArgCount(): Int;
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static function getArg(index: Int): String;
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static function getFilesLocation(): String;
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static function setBoolCompute(location: kha.compute.ConstantLocation, value: Bool): Void;
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static function setIntCompute(location: kha.compute.ConstantLocation, value: Int): Void;
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static function setFloatCompute(location: kha.compute.ConstantLocation, value: Float): Void;
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static function setFloat2Compute(location: kha.compute.ConstantLocation, value1: Float, value2: Float): Void;
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static function setFloat3Compute(location: kha.compute.ConstantLocation, value1: Float, value2: Float, value3: Float): Void;
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static function setFloat4Compute(location: kha.compute.ConstantLocation, value1: Float, value2: Float, value3: Float, value4: Float): Void;
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static function setFloatsCompute(location: kha.compute.ConstantLocation, values: js.lib.ArrayBuffer): Void;
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static function setMatrixCompute(location: kha.compute.ConstantLocation, matrix: js.lib.ArrayBuffer): Void;
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static function setMatrix3Compute(location: kha.compute.ConstantLocation, matrix: js.lib.ArrayBuffer): Void;
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static function setTextureCompute(unit: kha.compute.TextureUnit, texture: Dynamic, access: Int): Void;
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static function setRenderTargetCompute(unit: kha.compute.TextureUnit, renderTarget: Dynamic, access: Int): Void;
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static function setSampledTextureCompute(unit: kha.compute.TextureUnit, texture: Dynamic): Void;
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static function setSampledRenderTargetCompute(unit: kha.compute.TextureUnit, renderTarget: Dynamic): Void;
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static function setSampledDepthTextureCompute(unit: kha.compute.TextureUnit, texture: Dynamic): Void;
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static function setTextureParametersCompute(texunit: kha.compute.TextureUnit, uAddressing: Int, vAddressing: Int, minificationFilter: Int,
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magnificationFilter: Int, mipmapFilter: Int): Void;
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static function setTexture3DParametersCompute(texunit: kha.compute.TextureUnit, uAddressing: Int, vAddressing: Int, wAddressing: Int,
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minificationFilter: Int, magnificationFilter: Int, mipmapFilter: Int): Void;
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static function setShaderCompute(shader: Dynamic): Void;
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static function deleteShaderCompute(shader: Dynamic): Void;
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static function createShaderCompute(bytes: haxe.io.BytesData): Dynamic;
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static function getConstantLocationCompute(shader: Dynamic, name: String): Dynamic;
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static function getTextureUnitCompute(shader: Dynamic, name: String): Dynamic;
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static function compute(x: Int, y: Int, z: Int): Void;
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}
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