forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			67 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from lnx.logicnode.lnx_nodes import *
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| 
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| def remove_extra_inputs(self, context):
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|     if not any(p == self.property0 for p in ['Or', 'And']):
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|         while len(self.inputs) > self.min_inputs:
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|             self.inputs.remove(self.inputs[-1])
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|     if self.property0 == 'Between':
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|         self.add_input('LnxDynamicSocket', 'Input 3')
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| 
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| class CompareNode(LnxLogicTreeNode):
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|     """Compares values."""
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|     bl_idname = 'LNCompareNode'
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|     bl_label = 'Compare'
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|     lnx_version = 3
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|     property0: HaxeEnumProperty(
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|         'property0',
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|         items = [('Equal', 'Equal', 'Equal'),
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|                  ('Not Equal', 'Not Equal', 'Not Equal'),        
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|                  ('Almost Equal', 'Almost Equal', 'Almost Equal'),
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|                  ('Greater', 'Greater', 'Greater'),
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|                  ('Greater Equal', 'Greater Equal', 'Greater Equal'),
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|                  ('Less', 'Less', 'Less'),
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|                  ('Less Equal', 'Less Equal', 'Less Equal'),
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|                  ('Between', 'Between', 'Input 1 Between Input 2 and Input 3 inclusive'),
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|                  ('Or', 'Or', 'Or'),
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|                  ('And', 'And', 'And')],
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|         name='', default='Equal',
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|         update=remove_extra_inputs)
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|     min_inputs = 2
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|     property1: HaxeFloatProperty('property1', name='Tolerance', description='Precision for float compare', default=0.0001)
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| 
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|     def __init__(self, *args, **kwargs):
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|         super(CompareNode, self).__init__(*args, **kwargs)
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|         array_nodes[str(id(self))] = self
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| 
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|     def lnx_init(self, context):
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|         self.add_input('LnxDynamicSocket', 'Value')
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|         self.add_input('LnxDynamicSocket', 'Value')
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| 
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|         self.add_output('LnxBoolSocket', 'Bool')
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| 
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|     def draw_buttons(self, context, layout):
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|         layout.prop(self, 'property0')
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| 
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|         if self.property0 == 'Almost Equal':
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|             layout.prop(self, 'property1')
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| 
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|         if any(p == self.property0 for p in ['Or', 'And']):
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|             row = layout.row(align=True)
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|             op = row.operator('lnx.node_add_input', text='New', icon='PLUS', emboss=True)
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|             op.node_index = str(id(self))
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|             op.socket_type = 'LnxDynamicSocket'
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|             column = row.column(align=True)
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|             op = column.operator('lnx.node_remove_input', text='', icon='X', emboss=True)
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|             op.node_index = str(id(self))
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|             if len(self.inputs) == self.min_inputs:
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|                 column.enabled = False
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|             
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|     def get_replacement_node(self, node_tree: bpy.types.NodeTree):
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|         if self.lnx_version not in (0, 2):
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|             raise LookupError()
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| 
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|         if self.lnx_version == 1 or self.lnx_version == 2:
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|             return NodeReplacement(
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|                 'LNGateNode', self.lnx_version, 'LNGateNode', 2,
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|                 in_socket_mapping={0:0, 1:1, 2:2}, out_socket_mapping={0:0, 1:1}
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|             ) |