Files
LNXSDK/leenkx/Shaders/add_pass/add_pass.json

18 lines
388 B
JSON

{
"contexts": [
{
"name": "add_pass",
"depth_write": false,
"compare_mode": "always",
"cull_mode": "none",
"blend_source": "source_alpha",
"blend_destination": "inverse_source_alpha",
"blend_operation": "add",
"links": [],
"texture_params": [],
"vertex_shader": "../include/pass.vert.glsl",
"fragment_shader": "../include/pass_copy.frag.glsl"
}
]
}