forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			9 lines
		
	
	
		
			90 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			9 lines
		
	
	
		
			90 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
#version 450
 | 
						|
 | 
						|
in vec2 texCoord;
 | 
						|
out vec4 fragColor;
 | 
						|
 | 
						|
void main() {
 | 
						|
	gl_FragDepth = 1.0;
 | 
						|
}
 |