forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			144 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			144 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
/*
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 * Copyright (C)2005-2019 Haxe Foundation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
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// This file is generated from mozilla\MouseEvent.webidl. Do not edit!
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package js.html;
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/**
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	The `MouseEvent` interface represents events that occur due to the user interacting with a pointing device (such as a mouse). Common events using this interface include `click`, `dblclick`, `mouseup`, `mousedown`.
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	Documentation [MouseEvent](https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/).
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	@see <https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent>
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**/
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@:native("MouseEvent")
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extern class MouseEvent extends UIEvent {
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	/**
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		The X coordinate of the mouse pointer in global (screen) coordinates.
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	**/
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	var screenX(default,null) : Int;
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	/**
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		The Y coordinate of the mouse pointer in global (screen) coordinates.
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	**/
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	var screenY(default,null) : Int;
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	/**
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		The X coordinate of the mouse pointer in local (DOM content) coordinates.
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	**/
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	var clientX(default,null) : Int;
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	/**
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		The Y coordinate of the mouse pointer in local (DOM content) coordinates.
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	**/
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	var clientY(default,null) : Int;
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	/**
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		Alias for `MouseEvent.clientX`.
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	**/
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	var x(default,null) : Int;
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	/**
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		Alias for `MouseEvent.clientY`
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	**/
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	var y(default,null) : Int;
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	/**
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		The X coordinate of the mouse pointer relative to the position of the padding edge of the target node.
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	**/
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	var offsetX(default,null) : Int;
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	/**
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		The Y coordinate of the mouse pointer relative to the position of the padding edge of the target node.
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	**/
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	var offsetY(default,null) : Int;
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	/**
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		Returns `true` if the control key was down when the mouse event was fired.
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	**/
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	var ctrlKey(default,null) : Bool;
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	/**
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		Returns `true` if the shift key was down when the mouse event was fired.
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	**/
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	var shiftKey(default,null) : Bool;
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	/**
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		Returns `true` if the alt key was down when the mouse event was fired.
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	**/
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	var altKey(default,null) : Bool;
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	/**
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		Returns `true` if the meta key was down when the mouse event was fired.
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	**/
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	var metaKey(default,null) : Bool;
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	/**
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		The button number that was pressed (if applicable) when the mouse event was fired.
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	**/
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	var button(default,null) : Int;
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	/**
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		 The buttons being depressed (if any) when the mouse event was fired.
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	**/
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	var buttons(default,null) : Int;
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	/**
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		 The secondary target for the event, if there is one.
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	**/
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	var relatedTarget(default,null) : EventTarget;
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	/**
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		Returns the id of the hit region affected by the event. If no hit region is affected, `null` is returned.
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	**/
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	var region(default,null) : String;
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	/**
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		The X coordinate of the mouse pointer relative to the position of the last `mousemove` event.
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	**/
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	var movementX(default,null) : Int;
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	/**
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		The Y coordinate of the mouse pointer relative to the position of the last `mousemove` event.
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	**/
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	var movementY(default,null) : Int;
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	/** @throws DOMError */
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	function new( typeArg : String, ?mouseEventInitDict : MouseEventInit ) : Void;
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	/**
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		Initializes the value of a `MouseEvent` created. If the event has already being dispatched, this method does nothing.
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	**/
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	function initMouseEvent( typeArg : String, canBubbleArg : Bool = false, cancelableArg : Bool = false, ?viewArg : Window, detailArg : Int = 0, screenXArg : Int = 0, screenYArg : Int = 0, clientXArg : Int = 0, clientYArg : Int = 0, ctrlKeyArg : Bool = false, altKeyArg : Bool = false, shiftKeyArg : Bool = false, metaKeyArg : Bool = false, buttonArg : Int = 0, ?relatedTargetArg : EventTarget ) : Void;
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	/**
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		Returns the current state of the specified modifier key. See the `KeyboardEvent.getModifierState`() for details.
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	**/
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	function getModifierState( keyArg : String ) : Bool;
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	function initNSMouseEvent( typeArg : String, canBubbleArg : Bool = false, cancelableArg : Bool = false, ?viewArg : Window, detailArg : Int = 0, screenXArg : Int = 0, screenYArg : Int = 0, clientXArg : Int = 0, clientYArg : Int = 0, ctrlKeyArg : Bool = false, altKeyArg : Bool = false, shiftKeyArg : Bool = false, metaKeyArg : Bool = false, buttonArg : Int = 0, ?relatedTargetArg : EventTarget, pressure : Float = 0.0, inputSourceArg : Int = 0 ) : Void;
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} |