forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			79 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
/*
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 * Copyright (C)2005-2019 Haxe Foundation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
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package cs;
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import haxe.extern.Rest;
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/**
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	Represents a C# fixed-size Array (`T[]`)
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**/
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extern class NativeArray<T> extends cs.system.Array implements ArrayAccess<T> {
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	/**
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		Creates a new array with the specified elements.
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		Usage:
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		```haxe
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		var elements = NativeArray.make(1,2,3,4,5,6);
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		```
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	**/
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	static function make<T>(elements:Rest<T>):NativeArray<T>;
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	/**
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		Allocates a new array with size `len`
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	**/
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	function new(len:Int):Void;
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	/**
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		Alias to array's `Length` property. Returns the size of the array
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	**/
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	var length(get, never):Int;
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	extern inline private function get_length():Int
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		return this.Length;
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	static function Reverse(arr:cs.system.Array):Void;
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	/**
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		Returns an iterator so it's possible to use `for` with C#'s `NativeArray`
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	**/
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	extern inline function iterator():NativeArrayIterator<T>
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		return new NativeArrayIterator(this);
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}
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@:dce private class NativeArrayIterator<T> {
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	public var arr(default, null):NativeArray<T>;
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	public var idx(default, null):UInt;
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	inline public function new(arr) {
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		this.arr = arr;
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		this.idx = 0;
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	}
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	inline public function hasNext():Bool
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		return this.idx < this.arr.Length;
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	inline public function next():T {
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		return this.arr[this.idx++];
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	}
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}
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