forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			226 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			226 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
/*
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 * Copyright (C)2005-2019 Haxe Foundation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
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package haxe.io;
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class BytesBuffer {
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	#if neko
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	var b:Dynamic; // neko string buffer
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	#elseif flash
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	var b:flash.utils.ByteArray;
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	#elseif cpp
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	var b:BytesData;
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	#elseif cs
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	var b:cs.system.io.MemoryStream;
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	#elseif java
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	var b:java.io.ByteArrayOutputStream;
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	#elseif python
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	var b:python.Bytearray;
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	#else
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	var b:Array<Int>;
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	#end
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	/** The length of the buffer in bytes. **/
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	public var length(get, never):Int;
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	public function new() {
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		#if neko
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		b = untyped StringBuf.__make();
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		#elseif flash
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		b = new flash.utils.ByteArray();
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		b.endian = flash.utils.Endian.LITTLE_ENDIAN;
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		#elseif cpp
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		b = new BytesData();
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		#elseif cs
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		b = new cs.system.io.MemoryStream();
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		#elseif java
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		b = new java.io.ByteArrayOutputStream();
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		#elseif python
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		b = new python.Bytearray();
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		#else
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		b = new Array();
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		#end
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	}
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	inline function get_length():Int {
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		#if neko
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		return untyped __dollar__ssize(StringBuf.__to_string(b));
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		#elseif cs
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		return haxe.Int64.toInt(b.Length);
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		#elseif java
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		return b.size();
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		#else
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		return b.length;
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		#end
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	}
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	public inline function addByte(byte:Int) {
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		#if neko
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		untyped StringBuf.__add_char(b, byte);
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		#elseif flash
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		b.writeByte(byte);
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		#elseif cpp
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		b.push(untyped byte);
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		#elseif cs
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		b.WriteByte(cast byte);
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		#elseif java
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		b.write(byte);
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		#elseif python
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		b.append(byte);
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		#else
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		b.push(byte);
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		#end
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	}
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	public inline function add(src:Bytes) {
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		#if neko
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		untyped StringBuf.__add(b, src.getData());
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		#elseif flash
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		b.writeBytes(src.getData());
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		#elseif cs
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		b.Write(src.getData(), 0, src.length);
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		#elseif java
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		b.write(src.getData(), 0, src.length);
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		#elseif js
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		var b1 = b;
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		var b2 = @:privateAccess src.b;
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		for (i in 0...src.length)
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			b.push(b2[i]);
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		#elseif python
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		b.extend(src.getData());
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		#else
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		var b1 = b;
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		var b2 = src.getData();
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		for (i in 0...src.length)
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			b.push(b2[i]);
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		#end
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	}
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	public inline function addString(v:String, ?encoding:Encoding) {
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		#if neko
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		untyped StringBuf.__add(b, v.__s);
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		#elseif flash
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		if (encoding == RawNative)
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			b.writeMultiByte(v, "unicode")
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		else
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			b.writeUTFBytes(v);
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		#elseif python
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		b.extend(new python.Bytearray(v, "UTF-8"));
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		#else
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		add(Bytes.ofString(v, encoding));
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		#end
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	}
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	public #if flash inline #end function addInt32(v:Int) {
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		#if flash
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		b.writeUnsignedInt(v);
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		#else
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		addByte(v & 0xFF);
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		addByte((v >> 8) & 0xFF);
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		addByte((v >> 16) & 0xFF);
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		addByte(v >>> 24);
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		#end
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	}
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	public #if flash inline #end function addInt64(v:haxe.Int64) {
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		addInt32(v.low);
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		addInt32(v.high);
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	}
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	public inline function addFloat(v:Float) {
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		#if flash
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		b.writeFloat(v);
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		#else
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		addInt32(FPHelper.floatToI32(v));
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		#end
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	}
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	public inline function addDouble(v:Float) {
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		#if flash
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		b.writeDouble(v);
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		#else
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		addInt64(FPHelper.doubleToI64(v));
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		#end
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	}
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	public inline function addBytes(src:Bytes, pos:Int, len:Int) {
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		#if !neko
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		if (pos < 0 || len < 0 || pos + len > src.length)
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			throw Error.OutsideBounds;
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		#end
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		#if neko
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		try
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			untyped StringBuf.__add_sub(b, src.getData(), pos, len)
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		catch (e:Dynamic)
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			throw Error.OutsideBounds;
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		#elseif flash
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		if (len > 0)
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			b.writeBytes(src.getData(), pos, len);
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		#elseif cs
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		b.Write(src.getData(), pos, len);
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		#elseif java
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		b.write(src.getData(), pos, len);
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		#elseif js
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		var b1 = b;
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		var b2 = @:privateAccess src.b;
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		for (i in pos...pos + len)
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			b.push(b2[i]);
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		#elseif python
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		b.extend(python.Syntax.code("{0}[{1}:{2}]", src.getData(), pos, pos + len));
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		#else
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		var b1 = b;
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		var b2 = src.getData();
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		for (i in pos...pos + len)
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			b.push(b2[i]);
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		#end
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	}
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	/**
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		Returns either a copy or a reference of the current bytes.
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		Once called, the buffer should no longer be used.
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	**/
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	public function getBytes():Bytes
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		untyped {
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			#if neko
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			var str = StringBuf.__to_string(b);
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			var bytes = new Bytes(__dollar__ssize(str), str);
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			#elseif flash
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			var bytes = new Bytes(b.length, b);
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			b.position = 0;
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			#elseif cs
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			var buf = b.GetBuffer();
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			var bytes = new Bytes(cast b.Length, buf);
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			#elseif java
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			var buf = b.toByteArray();
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			var bytes = new Bytes(buf.length, buf);
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			#elseif python
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			var bytes = new Bytes(b.length, b);
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			#elseif js
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			var bytes = new Bytes(new js.lib.Uint8Array(b).buffer);
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			#else
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			var bytes = new Bytes(b.length, b);
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			#end
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			b = null;
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			return bytes;
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		}
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}
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