forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			154 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			154 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
/*
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 * Copyright (C)2005-2019 Haxe Foundation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
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package js;
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/**
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	Platform-specific JavaScript Library. Provides some platform-specific functions
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	for the JavaScript target.
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**/
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class Lib {
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	/**
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		Inserts a 'debugger' statement that will make a breakpoint if a debugger is available.
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	**/
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	public static inline function debug() {
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		js.Syntax.code("debugger");
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	}
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	/**
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		Display an alert message box containing the given message.
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		@deprecated Use Browser.alert() instead.
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	**/
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	@:deprecated("Lib.alert() is deprecated, use Browser.alert() instead")
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	public static function alert(v:Dynamic) {
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		js.Syntax.code("alert")(@:privateAccess js.Boot.__string_rec(v, ""));
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	}
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	public static inline function eval(code:String):Dynamic {
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		return js.Syntax.code("eval")(code);
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	}
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	/**
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		Inserts a `require` expression that loads JavaScript object from
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		a module or file specified in the `module` argument.
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		This is only supported in environments where `require` function
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		is available, such as Node.js or RequireJS.
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	**/
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	extern public static inline function require(module:String):Dynamic {
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		return js.Syntax.code("require")(module);
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	}
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	/**
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		Native JavaScript `parseInt` function.
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		Its specification is different from `Std.parseInt`, so one
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		might want to access the native one.
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	**/
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	public static var parseInt(get, never):(string:String, ?radix:Int) -> Float;
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	extern static inline function get_parseInt():(string:String, ?radix:Int) -> Float {
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		return js.Syntax.code("parseInt");
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	}
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	/**
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		Returns JavaScript `undefined` value.
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		Note that this is only needed in very rare cases when working with external JavaScript code.
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		In Haxe, `null` is used to represent the absence of a value.
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	**/
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	public static var undefined(get, never):Dynamic;
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	static inline function get_undefined():Dynamic {
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		return js.Syntax.code("undefined");
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	}
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	/**
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		`nativeThis` is the JavaScript `this`, which is semantically different
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		from the Haxe `this`. Use `nativeThis` only when working with external
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		JavaScript code.
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		In Haxe, `this` is always bound to a class instance.
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		In JavaScript, `this` in a function can be bound to an arbitrary
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		variable when the function is called using `func.call(thisObj, ...)` or
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		`func.apply(thisObj, [...])`.
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		Read more at https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/this
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	**/
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	public static var nativeThis(get, never):Dynamic;
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	extern static inline function get_nativeThis():Dynamic {
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		return js.Syntax.code("this");
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	}
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	/**
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		Call JavaScript `typeof` operator on the `o` value
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		and return a string representing the JavaScript type of a value.
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		Read more at https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/typeof
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	**/
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	extern public static inline function typeof(o:Dynamic):String {
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		return js.Syntax.typeof(o);
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	}
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	/**
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		An alias of the JS "global" object.
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		Concretely, it is set as the first defined value in the list of
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		`window`, `global`, `self`, and `this` in the top-level of the compiled output.
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	**/
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	public static var global(get, never):Dynamic;
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	extern static inline function get_global():Dynamic {
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		return untyped __define_feature__("js.Lib.global", js.Syntax.code("$global")); // $global is generated by the compiler
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	}
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	/**
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		Re-throw last cathed exception, preserving original stack information.
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		Calling this is only possible inside a catch statement.
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	**/
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	@:pure(false) public static function rethrow() {
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		// function is implemented in the compiler
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	}
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	/**
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		Get original caught exception object, before unwrapping the `js.Boot.HaxeError`.
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		Can be useful if we want to redirect the original error into some external API (e.g. Promise or node.js callbacks).
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		Calling this is only possible inside a catch statement.
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	**/
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	public static function getOriginalException():Dynamic {
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		return null; // function is implemented in the compiler
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	}
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	/**
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		Generate next unique id
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	**/
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	@:allow(haxe.ds.ObjectMap.assignId)
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	static inline function getNextHaxeUID():Int {
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		return js.Syntax.code("{0}.$haxeUID++", untyped __define_feature__("$global.$haxeUID", global));
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	}
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}
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