forked from LeenkxTeam/LNXSDK
103 lines
3.2 KiB
C
103 lines
3.2 KiB
C
#pragma once
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#ifdef _WIN64
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typedef __int64 INT_PTR;
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typedef unsigned __int64 UINT_PTR;
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typedef __int64 LONG_PTR;
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typedef unsigned __int64 ULONG_PTR;
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#else
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typedef _W64 int INT_PTR;
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typedef _W64 unsigned int UINT_PTR;
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typedef _W64 long LONG_PTR;
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typedef _W64 unsigned long ULONG_PTR;
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#endif // WIN64
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typedef unsigned long DWORD;
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typedef DWORD *LPDWORD;
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#define STD_OUTPUT_HANDLE ((DWORD)-11)
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#define STD_ERROR_HANDLE ((DWORD)-12)
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#define WINAPI __stdcall
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typedef void *HWND;
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typedef void *HANDLE;
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typedef unsigned int UINT;
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#define WINBASEAPI
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typedef int BOOL;
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#define CONST const
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#define VOID void
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typedef void *LPVOID;
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typedef char CHAR;
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typedef const CHAR *LPCSTR;
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typedef wchar_t WCHAR;
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typedef const WCHAR *LPCWSTR;
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typedef CONST CHAR *LPCCH, *PCCH;
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#define CP_UTF8 65001
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typedef wchar_t WCHAR;
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typedef WCHAR *LPWSTR;
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typedef void *PVOID;
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typedef long LONG;
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typedef LONG *PLONG;
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typedef CONST void *LPCVOID;
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#define GENERIC_READ (0x80000000L)
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#define GENERIC_WRITE (0x40000000L)
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#define FILE_SHARE_READ 0x00000001
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#define CREATE_ALWAYS 2
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#define OPEN_EXISTING 3
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#define FILE_ATTRIBUTE_NORMAL 0x00000080
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#define INVALID_HANDLE_VALUE ((HANDLE)(LONG_PTR)-1)
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#define FILE_BEGIN 0
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#define FILE_CURRENT 1
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#define MAX_PATH 260
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typedef struct _SECURITY_ATTRIBUTES {
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DWORD nLength;
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LPVOID lpSecurityDescriptor;
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BOOL bInheritHandle;
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} SECURITY_ATTRIBUTES, *PSECURITY_ATTRIBUTES, *LPSECURITY_ATTRIBUTES;
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typedef struct _OVERLAPPED {
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ULONG_PTR Internal;
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ULONG_PTR InternalHigh;
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union {
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struct {
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DWORD Offset;
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DWORD OffsetHigh;
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} DUMMYSTRUCTNAME;
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PVOID Pointer;
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} DUMMYUNIONNAME;
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HANDLE hEvent;
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} OVERLAPPED, *LPOVERLAPPED;
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WINBASEAPI BOOL WINAPI WriteConsoleA(HANDLE hConsoleOutput, CONST VOID *lpBuffer, DWORD nNumberOfCharsToWrite, LPDWORD lpNumberOfCharsWritten,
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LPVOID lpReserved);
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WINBASEAPI BOOL WINAPI WriteConsoleW(HANDLE hConsoleOutput, CONST VOID *lpBuffer, DWORD nNumberOfCharsToWrite, LPDWORD lpNumberOfCharsWritten,
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LPVOID lpReserved);
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WINBASEAPI VOID WINAPI OutputDebugStringA(LPCSTR lpOutputString);
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WINBASEAPI VOID WINAPI OutputDebugStringW(LPCWSTR lpOutputString);
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WINBASEAPI HANDLE WINAPI GetStdHandle(DWORD nStdHandle);
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int WINAPI MultiByteToWideChar(UINT CodePage, DWORD dwFlags, LPCCH lpMultiByteStr, int cbMultiByte, LPWSTR lpWideCharStr, int cchWideChar);
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WINBASEAPI HANDLE WINAPI CreateFileW(LPCWSTR lpFileName, DWORD dwDesiredAccess, DWORD dwShareMode, LPSECURITY_ATTRIBUTES lpSecurityAttributes,
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DWORD dwCreationDisposition, DWORD dwFlagsAndAttributes, HANDLE hTemplateFile);
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WINBASEAPI DWORD WINAPI GetFileSize(HANDLE hFile, LPDWORD lpFileSizeHigh);
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WINBASEAPI BOOL WINAPI ReadFile(HANDLE hFile, LPVOID lpBuffer, DWORD nNumberOfBytesToRead, LPDWORD lpNumberOfBytesRead, LPOVERLAPPED lpOverlapped);
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WINBASEAPI DWORD WINAPI SetFilePointer(HANDLE hFile, LONG lDistanceToMove, PLONG lpDistanceToMoveHigh, DWORD dwMoveMethod);
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WINBASEAPI BOOL WINAPI CloseHandle(HANDLE hObject);
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WINBASEAPI BOOL WINAPI WriteFile(HANDLE hFile, LPCVOID lpBuffer, DWORD nNumberOfBytesToWrite, LPDWORD lpNumberOfBytesWritten, LPOVERLAPPED lpOverlapped);
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int WINAPI MessageBoxW(HWND hWnd, LPCWSTR lpText, LPCWSTR lpCaption, UINT uType);
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