LNXSDK/leenkx/Shaders/copy_pass/copy_pass.json
2025-01-22 16:18:30 +01:00

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{
"contexts": [
{
"name": "copy_pass",
"depth_write": false,
"compare_mode": "always",
"cull_mode": "none",
"links": [],
"texture_params": [],
"vertex_shader": "../include/pass.vert.glsl",
"fragment_shader": "../include/pass_copy.frag.glsl"
}
]
}