forked from LeenkxTeam/LNXSDK
26 lines
740 B
Python
26 lines
740 B
Python
from lnx.logicnode.lnx_nodes import *
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class SendGlobalEventNode(LnxLogicTreeNode):
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"""Sends the given event to all objects in the scene.
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@seeNode Send Event to Object
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@seeNode On Event
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@input Event: the identifier of the event"""
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bl_idname = 'LNSendGlobalEventNode'
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bl_label = 'Send Global Event'
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lnx_version = 1
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lnx_section = 'custom'
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketAction', 'In')
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self.add_input('LnxStringSocket', 'Event')
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self.add_output('LnxNodeSocketAction', 'Out')
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def draw_label(self) -> str:
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if self.inputs[1].is_linked:
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return self.bl_label
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return f'{self.bl_label}: {self.inputs[1].get_default_value()}'
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