forked from LeenkxTeam/LNXSDK
33 lines
1.3 KiB
Python
33 lines
1.3 KiB
Python
from lnx.logicnode.lnx_nodes import *
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class SetParentNode(LnxLogicTreeNode):
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"""Sets the direct parent (nearest in the hierarchy) of the given object.
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@input Object: Object to be parented.
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@input Parent: New parent object. Use `Get Scene Root` node to unparent object.
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@input Keep Transform: Keep transform after unparenting from old parent
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@input Parent Inverse: Preserve object transform after parenting to new object.
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@seeNode Get Object Parent"""
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bl_idname = 'LNSetParentNode'
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bl_label = 'Set Object Parent'
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lnx_section = 'relations'
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lnx_version = 2
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketAction', 'In')
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self.add_input('LnxNodeSocketObject', 'Object')
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self.add_input('LnxNodeSocketObject', 'Parent')
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self.add_input('LnxBoolSocket', 'Keep Transform', default_value = True)
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self.add_input('LnxBoolSocket', 'Parent Inverse')
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self.add_output('LnxNodeSocketAction', 'Out')
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def get_replacement_node(self, node_tree: bpy.types.NodeTree):
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if self.lnx_version not in (0, 1):
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raise LookupError()
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return NodeReplacement(
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'LNSetParentNode', self.lnx_version, 'LNSetParentNode', 2,
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in_socket_mapping={0:0, 1:1, 2:2}, out_socket_mapping={0:0}
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)
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