forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			126 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2013 Erwin Coumans  http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_FEATHERSTONE_LINK_COLLIDER_H
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#define BT_FEATHERSTONE_LINK_COLLIDER_H
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#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
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#include "btMultiBody.h"
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class btMultiBodyLinkCollider : public btCollisionObject
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{
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//protected:
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public:
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	btMultiBody* m_multiBody;
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	int m_link;
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	btMultiBodyLinkCollider (btMultiBody* multiBody,int link)
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		:m_multiBody(multiBody),
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		m_link(link)
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	{
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		m_checkCollideWith =  true;
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		//we need to remove the 'CF_STATIC_OBJECT' flag, otherwise links/base doesn't merge islands
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		//this means that some constraints might point to bodies that are not in the islands, causing crashes
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		//if (link>=0 || (multiBody && !multiBody->hasFixedBase()))
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		{
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			m_collisionFlags &= (~btCollisionObject::CF_STATIC_OBJECT);
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		}
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		// else
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		//{
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		//	m_collisionFlags |= (btCollisionObject::CF_STATIC_OBJECT);
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		//}
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		m_internalType = CO_FEATHERSTONE_LINK;
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	}
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	static btMultiBodyLinkCollider* upcast(btCollisionObject* colObj)
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	{
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		if (colObj->getInternalType()&btCollisionObject::CO_FEATHERSTONE_LINK)
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			return (btMultiBodyLinkCollider*)colObj;
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		return 0;
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	}
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	static const btMultiBodyLinkCollider* upcast(const btCollisionObject* colObj)
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	{
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		if (colObj->getInternalType()&btCollisionObject::CO_FEATHERSTONE_LINK)
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			return (btMultiBodyLinkCollider*)colObj;
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		return 0;
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	}
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	virtual bool checkCollideWithOverride(const  btCollisionObject* co) const
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	{
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		const btMultiBodyLinkCollider* other = btMultiBodyLinkCollider::upcast(co);
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		if (!other)
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			return true;
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		if (other->m_multiBody != this->m_multiBody)
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			return true;
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		if (!m_multiBody->hasSelfCollision())
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			return false;
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		//check if 'link' has collision disabled
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		if (m_link>=0)
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		{
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			const btMultibodyLink& link = m_multiBody->getLink(this->m_link);
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			if (link.m_flags&BT_MULTIBODYLINKFLAGS_DISABLE_ALL_PARENT_COLLISION)
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			{
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				int parent_of_this = m_link;
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				while (1)
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				{
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					if (parent_of_this==-1)
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						break;
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					parent_of_this = m_multiBody->getLink(parent_of_this).m_parent;
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					if (parent_of_this==other->m_link)
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					{
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						return false;
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					}
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				}
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			}
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			else if (link.m_flags&BT_MULTIBODYLINKFLAGS_DISABLE_PARENT_COLLISION)
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			{
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				if ( link.m_parent == other->m_link)
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					return false;
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			}
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		}
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		if (other->m_link>=0)
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		{
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			const btMultibodyLink& otherLink = other->m_multiBody->getLink(other->m_link);
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			if (otherLink.m_flags& BT_MULTIBODYLINKFLAGS_DISABLE_ALL_PARENT_COLLISION)
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			{
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				int parent_of_other = other->m_link;
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				while (1)
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				{
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					if (parent_of_other==-1)
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						break;
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					parent_of_other = m_multiBody->getLink(parent_of_other).m_parent;
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					if (parent_of_other==this->m_link)
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						return false;
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				}
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			}
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			else if (otherLink.m_flags& BT_MULTIBODYLINKFLAGS_DISABLE_PARENT_COLLISION)
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			{
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				if (otherLink.m_parent == this->m_link)
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					return false;
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			}
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		}
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		return true;
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	}
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};
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#endif //BT_FEATHERSTONE_LINK_COLLIDER_H
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