forked from LeenkxTeam/LNXSDK
40 lines
1.9 KiB
Python
40 lines
1.9 KiB
Python
from lnx.logicnode.lnx_nodes import *
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class DrawCurveNode(LnxLogicTreeNode):
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"""Draws a cubic bezier curve with two control points.
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@input Draw: Activate to draw the curve on this frame. The input must
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be (indirectly) called from an `On Render2D` node.
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@input Color: The color of the curve.
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@input Strength: The line strength.
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@input Segments: How many line segments should be used to draw the curve.
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@input Start Point X/Y: The position of starting point of the curve, in pixels from the top left corner.
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@input Control Point 1/2 X/Y: The position of control points of the curve, in pixels from the top left corner.
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@input End Point X/Y: The position of end point of the curve, in pixels from the top left corner.
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@output Out: Activated after the curve has been drawn.
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@see [`kha.graphics2.GraphicsExtension.drawCubicBezier()`](http://kha.tech/api/kha/graphics2/GraphicsExtension.html#drawCubicBezier).
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"""
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bl_idname = 'LNDrawCurveNode'
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bl_label = 'Draw Curve'
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lnx_section = 'draw'
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lnx_version = 1
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketAction', 'Draw')
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self.add_input('LnxColorSocket', 'Color', default_value=[1.0, 1.0, 1.0, 1.0])
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self.add_input('LnxFloatSocket', 'Strength', default_value=1.0)
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self.add_input('LnxIntSocket', 'Segments', default_value=20)
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self.add_input('LnxFloatSocket', 'Start Point X')
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self.add_input('LnxFloatSocket', 'Start Point Y')
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self.add_input('LnxFloatSocket', 'Control Point 1 X')
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self.add_input('LnxFloatSocket', 'Control Point 1 Y')
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self.add_input('LnxFloatSocket', 'Control Point 2 X')
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self.add_input('LnxFloatSocket', 'Control Point 2 Y')
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self.add_input('LnxFloatSocket', 'End Point X')
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self.add_input('LnxFloatSocket', 'End Point Y')
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self.add_output('LnxNodeSocketAction', 'Out')
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