LNXSDK/leenkx/blender/lnx/logicnode/object/LN_set_object_parent.py
2025-01-22 16:18:30 +01:00

33 lines
1.3 KiB
Python

from lnx.logicnode.lnx_nodes import *
class SetParentNode(LnxLogicTreeNode):
"""Sets the direct parent (nearest in the hierarchy) of the given object.
@input Object: Object to be parented.
@input Parent: New parent object. Use `Get Scene Root` node to unparent object.
@input Keep Transform: Keep transform after unparenting from old parent
@input Parent Inverse: Preserve object transform after parenting to new object.
@seeNode Get Object Parent"""
bl_idname = 'LNSetParentNode'
bl_label = 'Set Object Parent'
lnx_section = 'relations'
lnx_version = 2
def lnx_init(self, context):
self.add_input('LnxNodeSocketAction', 'In')
self.add_input('LnxNodeSocketObject', 'Object')
self.add_input('LnxNodeSocketObject', 'Parent')
self.add_input('LnxBoolSocket', 'Keep Transform', default_value = True)
self.add_input('LnxBoolSocket', 'Parent Inverse')
self.add_output('LnxNodeSocketAction', 'Out')
def get_replacement_node(self, node_tree: bpy.types.NodeTree):
if self.lnx_version not in (0, 1):
raise LookupError()
return NodeReplacement(
'LNSetParentNode', self.lnx_version, 'LNSetParentNode', 2,
in_socket_mapping={0:0, 1:1, 2:2}, out_socket_mapping={0:0}
)