forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			66 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose, 
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including commercial applications, and to alter it and redistribute it freely, 
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_CONSTRAINT_SOLVER_H
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#define BT_CONSTRAINT_SOLVER_H
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#include "LinearMath/btScalar.h"
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class btPersistentManifold;
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class btRigidBody;
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class btCollisionObject;
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class btTypedConstraint;
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struct btContactSolverInfo;
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struct btBroadphaseProxy;
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class btIDebugDraw;
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class btStackAlloc;
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class	btDispatcher;
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/// btConstraintSolver provides solver interface
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enum btConstraintSolverType
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{
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	BT_SEQUENTIAL_IMPULSE_SOLVER=1,
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	BT_MLCP_SOLVER=2,
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	BT_NNCG_SOLVER=4
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};
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class btConstraintSolver
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{
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public:
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	virtual ~btConstraintSolver() {}
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	virtual void prepareSolve (int /* numBodies */, int /* numManifolds */) {;}
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	///solve a group of constraints
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	virtual btScalar solveGroup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifold,int numManifolds,btTypedConstraint** constraints,int numConstraints, const btContactSolverInfo& info,class btIDebugDraw* debugDrawer,btDispatcher* dispatcher) = 0;
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	virtual void allSolved (const btContactSolverInfo& /* info */,class btIDebugDraw* /* debugDrawer */) {;}
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	///clear internal cached data and reset random seed
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	virtual	void	reset() = 0;
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	virtual btConstraintSolverType	getSolverType() const=0;
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};
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#endif //BT_CONSTRAINT_SOLVER_H
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