forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			418 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			418 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "btMultiBodyConstraint.h"
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#include "BulletDynamics/Dynamics/btRigidBody.h"
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#include "btMultiBodyPoint2Point.h"				//for testing (BTMBP2PCONSTRAINT_BLOCK_ANGULAR_MOTION_TEST macro)
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btMultiBodyConstraint::btMultiBodyConstraint(btMultiBody* bodyA,btMultiBody* bodyB,int linkA, int linkB, int numRows, bool isUnilateral)
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	:m_bodyA(bodyA),
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	m_bodyB(bodyB),
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	m_linkA(linkA),
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	m_linkB(linkB),
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	m_numRows(numRows),
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	m_jacSizeA(0),
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	m_jacSizeBoth(0),
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	m_isUnilateral(isUnilateral),
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	m_numDofsFinalized(-1),
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	m_maxAppliedImpulse(100)
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{
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}
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void btMultiBodyConstraint::updateJacobianSizes()
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{
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    if(m_bodyA)
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	{
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		m_jacSizeA = (6 + m_bodyA->getNumDofs());
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	}
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	if(m_bodyB)
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	{
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		m_jacSizeBoth = m_jacSizeA + 6 + m_bodyB->getNumDofs();
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	}
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	else
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		m_jacSizeBoth = m_jacSizeA;
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}
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void btMultiBodyConstraint::allocateJacobiansMultiDof()
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{
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	updateJacobianSizes();
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	m_posOffset = ((1 + m_jacSizeBoth)*m_numRows);
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	m_data.resize((2 + m_jacSizeBoth) * m_numRows);
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}
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btMultiBodyConstraint::~btMultiBodyConstraint()
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{
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}
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void	btMultiBodyConstraint::applyDeltaVee(btMultiBodyJacobianData& data, btScalar* delta_vee, btScalar impulse, int velocityIndex, int ndof)
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{
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	for (int i = 0; i < ndof; ++i)
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		data.m_deltaVelocities[velocityIndex+i] += delta_vee[i] * impulse;
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}
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btScalar btMultiBodyConstraint::fillMultiBodyConstraint(	btMultiBodySolverConstraint& solverConstraint,
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                                                        btMultiBodyJacobianData& data,
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                                                        btScalar* jacOrgA, btScalar* jacOrgB,
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                                                        const btVector3& constraintNormalAng,
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                                                        const btVector3& constraintNormalLin,
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                                                        const btVector3& posAworld, const btVector3& posBworld,
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                                                        btScalar posError,
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                                                        const btContactSolverInfo& infoGlobal,
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                                                        btScalar lowerLimit, btScalar upperLimit,
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                                                        bool angConstraint,
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                                                        btScalar relaxation,
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                                                        bool isFriction, btScalar desiredVelocity, btScalar cfmSlip)
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{
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    solverConstraint.m_multiBodyA = m_bodyA;
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    solverConstraint.m_multiBodyB = m_bodyB;
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    solverConstraint.m_linkA = m_linkA;
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    solverConstraint.m_linkB = m_linkB;
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    btMultiBody* multiBodyA = solverConstraint.m_multiBodyA;
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    btMultiBody* multiBodyB = solverConstraint.m_multiBodyB;
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    btSolverBody* bodyA = multiBodyA ? 0 : &data.m_solverBodyPool->at(solverConstraint.m_solverBodyIdA);
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    btSolverBody* bodyB = multiBodyB ? 0 : &data.m_solverBodyPool->at(solverConstraint.m_solverBodyIdB);
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    btRigidBody* rb0 = multiBodyA ? 0 : bodyA->m_originalBody;
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    btRigidBody* rb1 = multiBodyB ? 0 : bodyB->m_originalBody;
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    btVector3 rel_pos1, rel_pos2;				//these two used to be inited to posAworld and posBworld (respectively) but it does not seem necessary
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    if (bodyA)
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        rel_pos1 = posAworld - bodyA->getWorldTransform().getOrigin();
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    if (bodyB)
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        rel_pos2 = posBworld - bodyB->getWorldTransform().getOrigin();
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    if (multiBodyA)
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    {
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        if (solverConstraint.m_linkA<0)
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        {
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            rel_pos1 = posAworld - multiBodyA->getBasePos();
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        } else
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        {
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            rel_pos1 = posAworld - multiBodyA->getLink(solverConstraint.m_linkA).m_cachedWorldTransform.getOrigin();
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        }
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        const int ndofA  = multiBodyA->getNumDofs() + 6;
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        solverConstraint.m_deltaVelAindex = multiBodyA->getCompanionId();
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        if (solverConstraint.m_deltaVelAindex <0)
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        {
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            solverConstraint.m_deltaVelAindex = data.m_deltaVelocities.size();
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            multiBodyA->setCompanionId(solverConstraint.m_deltaVelAindex);
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            data.m_deltaVelocities.resize(data.m_deltaVelocities.size()+ndofA);
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        } else
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        {
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            btAssert(data.m_deltaVelocities.size() >= solverConstraint.m_deltaVelAindex+ndofA);
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        }
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        //determine jacobian of this 1D constraint in terms of multibodyA's degrees of freedom
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        //resize..
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        solverConstraint.m_jacAindex = data.m_jacobians.size();
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        data.m_jacobians.resize(data.m_jacobians.size()+ndofA);
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        //copy/determine
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        if(jacOrgA)
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        {
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            for (int i=0;i<ndofA;i++)
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                data.m_jacobians[solverConstraint.m_jacAindex+i] = jacOrgA[i];
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        }
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        else
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        {
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            btScalar* jac1=&data.m_jacobians[solverConstraint.m_jacAindex];
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            //multiBodyA->fillContactJacobianMultiDof(solverConstraint.m_linkA, posAworld, constraintNormalLin, jac1, data.scratch_r, data.scratch_v, data.scratch_m);
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            multiBodyA->fillConstraintJacobianMultiDof(solverConstraint.m_linkA, posAworld, constraintNormalAng, constraintNormalLin, jac1, data.scratch_r, data.scratch_v, data.scratch_m);
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        }
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        //determine the velocity response of multibodyA to reaction impulses of this constraint (i.e. A[i,i] for i=1,...n_con: multibody's inverse inertia with respect to this 1D constraint)
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        //resize..
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        data.m_deltaVelocitiesUnitImpulse.resize(data.m_deltaVelocitiesUnitImpulse.size()+ndofA);		//=> each constraint row has the constrained tree dofs allocated in m_deltaVelocitiesUnitImpulse
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        btAssert(data.m_jacobians.size() == data.m_deltaVelocitiesUnitImpulse.size());
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        btScalar* delta = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
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        //determine..
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        multiBodyA->calcAccelerationDeltasMultiDof(&data.m_jacobians[solverConstraint.m_jacAindex],delta,data.scratch_r, data.scratch_v);
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        btVector3 torqueAxis0;
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        if (angConstraint) {
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            torqueAxis0 = constraintNormalAng;
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        }
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        else {
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            torqueAxis0 = rel_pos1.cross(constraintNormalLin);
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        }
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        solverConstraint.m_relpos1CrossNormal = torqueAxis0;
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        solverConstraint.m_contactNormal1 = constraintNormalLin;
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    }
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    else //if(rb0)
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    {
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        btVector3 torqueAxis0;
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        if (angConstraint) {
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            torqueAxis0 = constraintNormalAng;
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        }
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        else {
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            torqueAxis0 = rel_pos1.cross(constraintNormalLin);
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        }
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        solverConstraint.m_angularComponentA = rb0 ? rb0->getInvInertiaTensorWorld()*torqueAxis0*rb0->getAngularFactor() : btVector3(0,0,0);
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        solverConstraint.m_relpos1CrossNormal = torqueAxis0;
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        solverConstraint.m_contactNormal1 = constraintNormalLin;
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    }
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    if (multiBodyB)
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    {
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        if (solverConstraint.m_linkB<0)
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        {
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            rel_pos2 = posBworld - multiBodyB->getBasePos();
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        } else
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        {
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            rel_pos2 = posBworld - multiBodyB->getLink(solverConstraint.m_linkB).m_cachedWorldTransform.getOrigin();
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        }
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        const int ndofB  = multiBodyB->getNumDofs() + 6;
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        solverConstraint.m_deltaVelBindex = multiBodyB->getCompanionId();
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        if (solverConstraint.m_deltaVelBindex <0)
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        {
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            solverConstraint.m_deltaVelBindex = data.m_deltaVelocities.size();
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            multiBodyB->setCompanionId(solverConstraint.m_deltaVelBindex);
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            data.m_deltaVelocities.resize(data.m_deltaVelocities.size()+ndofB);
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        }
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        //determine jacobian of this 1D constraint in terms of multibodyB's degrees of freedom
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        //resize..
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        solverConstraint.m_jacBindex = data.m_jacobians.size();
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        data.m_jacobians.resize(data.m_jacobians.size()+ndofB);
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        //copy/determine..
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        if(jacOrgB)
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        {
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            for (int i=0;i<ndofB;i++)
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                data.m_jacobians[solverConstraint.m_jacBindex+i] = jacOrgB[i];
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        }
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        else
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        {
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            //multiBodyB->fillContactJacobianMultiDof(solverConstraint.m_linkB, posBworld, -constraintNormalLin, &data.m_jacobians[solverConstraint.m_jacBindex], data.scratch_r, data.scratch_v, data.scratch_m);
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            multiBodyB->fillConstraintJacobianMultiDof(solverConstraint.m_linkB, posBworld, -constraintNormalAng, -constraintNormalLin, &data.m_jacobians[solverConstraint.m_jacBindex], data.scratch_r, data.scratch_v, data.scratch_m);
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        }
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        //determine velocity response of multibodyB to reaction impulses of this constraint (i.e. A[i,i] for i=1,...n_con: multibody's inverse inertia with respect to this 1D constraint)
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        //resize..
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        data.m_deltaVelocitiesUnitImpulse.resize(data.m_deltaVelocitiesUnitImpulse.size()+ndofB);
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        btAssert(data.m_jacobians.size() == data.m_deltaVelocitiesUnitImpulse.size());
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        btScalar* delta = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
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        //determine..
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        multiBodyB->calcAccelerationDeltasMultiDof(&data.m_jacobians[solverConstraint.m_jacBindex],delta,data.scratch_r, data.scratch_v);
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        btVector3 torqueAxis1;
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        if (angConstraint) {
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            torqueAxis1 = constraintNormalAng;
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        }
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        else {
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            torqueAxis1 = rel_pos2.cross(constraintNormalLin);
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        }
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        solverConstraint.m_relpos2CrossNormal = -torqueAxis1;
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        solverConstraint.m_contactNormal2 = -constraintNormalLin;
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    }
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    else //if(rb1)
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    {
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        btVector3 torqueAxis1;
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        if (angConstraint) {
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            torqueAxis1 = constraintNormalAng;
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        }
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        else {
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            torqueAxis1 = rel_pos2.cross(constraintNormalLin);
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        }
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        solverConstraint.m_angularComponentB = rb1 ? rb1->getInvInertiaTensorWorld()*-torqueAxis1*rb1->getAngularFactor() : btVector3(0,0,0);
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        solverConstraint.m_relpos2CrossNormal = -torqueAxis1;
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        solverConstraint.m_contactNormal2 = -constraintNormalLin;
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    }
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    {
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        btVector3 vec;
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        btScalar denom0 = 0.f;
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        btScalar denom1 = 0.f;
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        btScalar* jacB = 0;
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        btScalar* jacA = 0;
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        btScalar* deltaVelA = 0;
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        btScalar* deltaVelB = 0;
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        int ndofA  = 0;
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        //determine the "effective mass" of the constrained multibodyA with respect to this 1D constraint (i.e. 1/A[i,i])
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        if (multiBodyA)
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        {
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            ndofA = multiBodyA->getNumDofs() + 6;
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            jacA = &data.m_jacobians[solverConstraint.m_jacAindex];
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            deltaVelA = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
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            for (int i = 0; i < ndofA; ++i)
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            {
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                btScalar j = jacA[i] ;
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                btScalar l = deltaVelA[i];
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                denom0 += j*l;
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            }
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        }
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        else if(rb0)
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        {
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            vec = ( solverConstraint.m_angularComponentA).cross(rel_pos1);
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            if (angConstraint) {
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                denom0 = rb0->getInvMass() + constraintNormalAng.dot(vec);
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            }
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            else {
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                denom0 = rb0->getInvMass() + constraintNormalLin.dot(vec);
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            }
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        }
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        //
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        if (multiBodyB)
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        {
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            const int ndofB = multiBodyB->getNumDofs() + 6;
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            jacB = &data.m_jacobians[solverConstraint.m_jacBindex];
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            deltaVelB = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
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            for (int i = 0; i < ndofB; ++i)
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            {
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                btScalar j = jacB[i] ;
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                btScalar l = deltaVelB[i];
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                denom1 += j*l;
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            }
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        }
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        else if(rb1)
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        {
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            vec = ( -solverConstraint.m_angularComponentB).cross(rel_pos2);
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            if (angConstraint) {
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                denom1 = rb1->getInvMass() + constraintNormalAng.dot(vec);
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            }
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            else {
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                denom1 = rb1->getInvMass() + constraintNormalLin.dot(vec);
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            }
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        }
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        //
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        btScalar d = denom0+denom1;
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        if (d>SIMD_EPSILON)
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        {
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            solverConstraint.m_jacDiagABInv = relaxation/(d);
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        }
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        else
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        {
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            //disable the constraint row to handle singularity/redundant constraint
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            solverConstraint.m_jacDiagABInv  = 0.f;
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        }
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    }
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    //compute rhs and remaining solverConstraint fields
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    btScalar penetration = isFriction? 0 : posError;
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    btScalar rel_vel = 0.f;
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    int ndofA  = 0;
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    int ndofB  = 0;
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    {
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        btVector3 vel1,vel2;
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        if (multiBodyA)
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        {
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            ndofA = multiBodyA->getNumDofs() + 6;
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            btScalar* jacA = &data.m_jacobians[solverConstraint.m_jacAindex];
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            for (int i = 0; i < ndofA ; ++i)
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                rel_vel += multiBodyA->getVelocityVector()[i] * jacA[i];
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        }
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        else if(rb0)
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        {
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            rel_vel += rb0->getVelocityInLocalPoint(rel_pos1).dot(solverConstraint.m_contactNormal1);
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        }
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        if (multiBodyB)
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        {
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            ndofB = multiBodyB->getNumDofs() + 6;
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            btScalar* jacB = &data.m_jacobians[solverConstraint.m_jacBindex];
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            for (int i = 0; i < ndofB ; ++i)
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                rel_vel += multiBodyB->getVelocityVector()[i] * jacB[i];
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        }
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        else if(rb1)
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        {
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            rel_vel += rb1->getVelocityInLocalPoint(rel_pos2).dot(solverConstraint.m_contactNormal2);
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        }
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        solverConstraint.m_friction = 0.f;//cp.m_combinedFriction;
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    }
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    ///warm starting (or zero if disabled)
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    /*
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     if (infoGlobal.m_solverMode & SOLVER_USE_WARMSTARTING)
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     {
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     solverConstraint.m_appliedImpulse = isFriction ? 0 : cp.m_appliedImpulse * infoGlobal.m_warmstartingFactor;
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     if (solverConstraint.m_appliedImpulse)
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     {
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     if (multiBodyA)
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     {
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     btScalar impulse = solverConstraint.m_appliedImpulse;
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     btScalar* deltaV = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
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     multiBodyA->applyDeltaVee(deltaV,impulse);
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     applyDeltaVee(data,deltaV,impulse,solverConstraint.m_deltaVelAindex,ndofA);
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     } else
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     {
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     if (rb0)
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					bodyA->internalApplyImpulse(solverConstraint.m_contactNormal1*bodyA->internalGetInvMass()*rb0->getLinearFactor(),solverConstraint.m_angularComponentA,solverConstraint.m_appliedImpulse);
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     }
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     if (multiBodyB)
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     {
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     btScalar impulse = solverConstraint.m_appliedImpulse;
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     btScalar* deltaV = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
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     multiBodyB->applyDeltaVee(deltaV,impulse);
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     applyDeltaVee(data,deltaV,impulse,solverConstraint.m_deltaVelBindex,ndofB);
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     } else
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     {
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     if (rb1)
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					bodyB->internalApplyImpulse(-solverConstraint.m_contactNormal2*bodyB->internalGetInvMass()*rb1->getLinearFactor(),-solverConstraint.m_angularComponentB,-(btScalar)solverConstraint.m_appliedImpulse);
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     }
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     }
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     } else
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     */
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    solverConstraint.m_appliedImpulse = 0.f;
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    solverConstraint.m_appliedPushImpulse = 0.f;
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    {
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        btScalar positionalError = 0.f;
 | 
						|
        btScalar	velocityError = desiredVelocity - rel_vel;// * damping;
 | 
						|
        
 | 
						|
        
 | 
						|
        btScalar erp = infoGlobal.m_erp2;
 | 
						|
		
 | 
						|
		//split impulse is not implemented yet for btMultiBody*
 | 
						|
		//if (!infoGlobal.m_splitImpulse || (penetration > infoGlobal.m_splitImpulsePenetrationThreshold))
 | 
						|
        {
 | 
						|
            erp = infoGlobal.m_erp;
 | 
						|
        }
 | 
						|
        
 | 
						|
        positionalError = -penetration * erp/infoGlobal.m_timeStep;
 | 
						|
        
 | 
						|
        btScalar  penetrationImpulse = positionalError*solverConstraint.m_jacDiagABInv;
 | 
						|
        btScalar velocityImpulse = velocityError *solverConstraint.m_jacDiagABInv;
 | 
						|
        
 | 
						|
		//split impulse is not implemented yet for btMultiBody*
 | 
						|
 | 
						|
      //  if (!infoGlobal.m_splitImpulse || (penetration > infoGlobal.m_splitImpulsePenetrationThreshold))
 | 
						|
        {
 | 
						|
            //combine position and velocity into rhs
 | 
						|
            solverConstraint.m_rhs = penetrationImpulse+velocityImpulse;
 | 
						|
            solverConstraint.m_rhsPenetration = 0.f;
 | 
						|
            
 | 
						|
        } 
 | 
						|
		/*else
 | 
						|
        {
 | 
						|
            //split position and velocity into rhs and m_rhsPenetration
 | 
						|
            solverConstraint.m_rhs = velocityImpulse;
 | 
						|
            solverConstraint.m_rhsPenetration = penetrationImpulse;
 | 
						|
        }
 | 
						|
        */
 | 
						|
 | 
						|
        solverConstraint.m_cfm = 0.f;
 | 
						|
        solverConstraint.m_lowerLimit = lowerLimit;
 | 
						|
        solverConstraint.m_upperLimit = upperLimit;
 | 
						|
    }
 | 
						|
    
 | 
						|
    return rel_vel;
 | 
						|
    
 | 
						|
}
 |