forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			27 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
from lnx.logicnode.lnx_nodes import *
 | 
						|
 | 
						|
class GetRigidBodyDataNode(LnxLogicTreeNode):
 | 
						|
    """Returns the data of the given rigid body."""
 | 
						|
    bl_idname = 'LNGetRigidBodyDataNode'
 | 
						|
    bl_label = 'Get RB Data'
 | 
						|
    lnx_section = 'props'
 | 
						|
    lnx_version = 1
 | 
						|
 | 
						|
    def lnx_init(self, context):
 | 
						|
        self.inputs.new('LnxNodeSocketObject', 'Object')
 | 
						|
 | 
						|
        self.outputs.new('LnxBoolSocket', 'Is RB')
 | 
						|
        self.outputs.new('LnxIntSocket', 'Collision Group')
 | 
						|
        self.outputs.new('LnxIntSocket', 'Collision Mask')
 | 
						|
        self.outputs.new('LnxBoolSocket', 'Is Animated')
 | 
						|
        self.outputs.new('LnxBoolSocket', 'Is Static')
 | 
						|
        self.outputs.new('LnxFloatSocket', 'Angular Damping')
 | 
						|
        self.outputs.new('LnxFloatSocket', 'Linear Damping')
 | 
						|
        self.outputs.new('LnxFloatSocket', 'Friction')
 | 
						|
        self.outputs.new('LnxFloatSocket', 'Mass')
 | 
						|
        #self.outputs.new('LnxStringSocket', 'Collision Shape')
 | 
						|
        #self.outputs.new('LnxIntSocket', 'Activation State')
 | 
						|
        #self.outputs.new('LnxBoolSocket', 'Is Gravity Enabled')
 | 
						|
        #self.outputs.new(LnxVectorSocket', Angular Factor')
 | 
						|
        #self.outputs.new('LnxVectorSocket', Linear Factor')
 |