forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			464 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			464 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
| package kha;
 | |
| 
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| import haxe.io.Bytes;
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| import haxe.io.BytesData;
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| import kha.korehl.graphics4.TextureUnit;
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| import kha.graphics4.TextureFormat;
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| import kha.graphics4.DepthStencilFormat;
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| import kha.graphics4.Usage;
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| 
 | |
| class Image implements Canvas implements Resource {
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| 	public var _texture: Pointer;
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| 	public var _renderTarget: Pointer;
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| 	public var _textureArray: Pointer;
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| 	public var _textureArrayTextures: Pointer;
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| 
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| 	var myFormat: TextureFormat;
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| 	var readable: Bool;
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| 
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| 	var graphics1: kha.graphics1.Graphics;
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| 	var graphics2: kha.graphics2.Graphics;
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| 	var graphics4: kha.graphics4.Graphics;
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| 
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| 	public static function fromVideo(video: Video): Image {
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| 		var image = new Image(false);
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| 		image.myFormat = TextureFormat.RGBA32;
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| 		image.initVideo(cast(video, kha.korehl.Video));
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| 		return image;
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| 	}
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| 
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| 	public static function create(width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
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| 		return create2(width, height, format == null ? TextureFormat.RGBA32 : format, readable, false, NoDepthAndStencil);
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| 	}
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| 
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| 	public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
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| 		return create3(width, height, depth, format == null ? TextureFormat.RGBA32 : format, readable, 0);
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| 	}
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| 
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| 	public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = null, depthStencil: DepthStencilFormat = NoDepthAndStencil,
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| 			antiAliasingSamples: Int = 1): Image {
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| 		return create2(width, height, format == null ? TextureFormat.RGBA32 : format, false, true, depthStencil);
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| 	}
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| 
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| 	// public static function createArray(images: Array<Image>, format: TextureFormat = null): Image {
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| 	// var image = new Image(false);
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| 	// image.myFormat = (format == null) ? TextureFormat.RGBA32 : format;
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| 	// initArrayTexture(image, images);
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| 	// return image;
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| 	// }
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| 
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| 	public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image {
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| 		var image = new Image(readable);
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| 		image.myFormat = format;
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| 		image.initFromBytes(bytes.getData(), width, height, getTextureFormat(format));
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| 		return image;
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| 	}
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| 
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| 	function initFromBytes(bytes: BytesData, width: Int, height: Int, format: Int): Void {
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| 		_texture = kinc_texture_from_bytes(bytes.bytes, width, height, format, readable);
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| 	}
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| 
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| 	public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null,
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| 			readable: Bool = false): Image {
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| 		var image = new Image(readable);
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| 		image.myFormat = format;
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| 		image.initFromBytes3D(bytes.getData(), width, height, depth, getTextureFormat(format));
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| 		return image;
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| 	}
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| 
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| 	function initFromBytes3D(bytes: BytesData, width: Int, height: Int, depth: Int, format: Int): Void {
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| 		_texture = kinc_texture_from_bytes3d(bytes.bytes, width, height, depth, format, readable);
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| 	}
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| 
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| 	public static function fromEncodedBytes(bytes: Bytes, format: String, doneCallback: Image->Void, errorCallback: String->Void,
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| 			readable: Bool = false): Void {
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| 		var image = new Image(readable);
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| 		var isFloat = format == "hdr" || format == "HDR";
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| 		image.myFormat = isFloat ? TextureFormat.RGBA128 : TextureFormat.RGBA32;
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| 		image.initFromEncodedBytes(bytes.getData(), format);
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| 		doneCallback(image);
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| 	}
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| 
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| 	function initFromEncodedBytes(bytes: BytesData, format: String): Void {
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| 		_texture = kinc_texture_from_encoded_bytes(bytes.bytes, bytes.length, StringHelper.convert(format), readable);
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| 	}
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| 
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| 	function new(readable: Bool) {
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| 		this.readable = readable;
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| 	}
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| 
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| 	static function getRenderTargetFormat(format: TextureFormat): Int {
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| 		switch (format) {
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| 			case RGBA32: // Target32Bit
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| 				return 0;
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| 			case RGBA64: // Target64BitFloat
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| 				return 1;
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| 			case RGBA128: // Target128BitFloat
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| 				return 3;
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| 			case DEPTH16: // Target16BitDepth
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| 				return 4;
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| 			default:
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| 				return 0;
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| 		}
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| 	}
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| 
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| 	static function getDepthBufferBits(depthAndStencil: DepthStencilFormat): Int {
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| 		return switch (depthAndStencil) {
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| 			case NoDepthAndStencil: -1;
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| 			case DepthOnly: 24;
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| 			case DepthAutoStencilAuto: 24;
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| 			case Depth24Stencil8: 24;
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| 			case Depth32Stencil8: 32;
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| 			case Depth16: 16;
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| 		}
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| 	}
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| 
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| 	static function getStencilBufferBits(depthAndStencil: DepthStencilFormat): Int {
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| 		return switch (depthAndStencil) {
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| 			case NoDepthAndStencil: -1;
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| 			case DepthOnly: -1;
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| 			case DepthAutoStencilAuto: 8;
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| 			case Depth24Stencil8: 8;
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| 			case Depth32Stencil8: 8;
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| 			case Depth16: 0;
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| 		}
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| 	}
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| 
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| 	static function getTextureFormat(format: TextureFormat): Int {
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| 		switch (format) {
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| 			case RGBA32:
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| 				return 0;
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| 			case RGBA128:
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| 				return 3;
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| 			case RGBA64:
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| 				return 4;
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| 			case A32:
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| 				return 5;
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| 			case A16:
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| 				return 7;
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| 			default:
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| 				return 1; // Grey8
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| 		}
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| 	}
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| 
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| 	public static function create2(width: Int, height: Int, format: TextureFormat, readable: Bool, renderTarget: Bool,
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| 			depthStencil: DepthStencilFormat): Image {
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| 		var image = new Image(readable);
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| 		image.myFormat = format;
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| 		if (renderTarget)
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| 			image.initRenderTarget(width, height, getDepthBufferBits(depthStencil), getRenderTargetFormat(format), getStencilBufferBits(depthStencil));
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| 		else
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| 			image.init(width, height, format);
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| 		return image;
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| 	}
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| 
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| 	public static function create3(width: Int, height: Int, depth: Int, format: TextureFormat, readable: Bool, contextId: Int): Image {
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| 		var image = new Image(readable);
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| 		image.myFormat = format;
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| 		image.init3D(width, height, depth, getTextureFormat(format));
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| 		return image;
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| 	}
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| 
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| 	function initRenderTarget(width: Int, height: Int, depthBufferBits: Int, format: Int, stencilBufferBits: Int): Void {
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| 		_renderTarget = kinc_render_target_create(width, height, depthBufferBits, format, stencilBufferBits);
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| 		_texture = null;
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| 	}
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| 
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| 	function init(width: Int, height: Int, format: Int): Void {
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| 		_texture = kinc_texture_create(width, height, format, readable);
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| 		_renderTarget = null;
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| 	}
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| 
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| 	function init3D(width: Int, height: Int, depth: Int, format: Int): Void {
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| 		_texture = kinc_texture_create3d(width, height, depth, format, readable);
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| 		_renderTarget = null;
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| 	}
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| 
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| 	function initVideo(video: kha.korehl.Video): Void {
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| 		_texture = kinc_video_get_current_image(video._video);
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| 		_renderTarget = null;
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| 	}
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| 
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| 	public static function fromFile(filename: String, readable: Bool): Image {
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| 		var image = new Image(readable);
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| 		var isFloat = StringTools.endsWith(filename, ".hdr");
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| 		image.myFormat = isFloat ? TextureFormat.RGBA128 : TextureFormat.RGBA32;
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| 		image.initFromFile(filename);
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| 		if (image._texture == null) {
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| 			return null;
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| 		}
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| 		return image;
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| 	}
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| 
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| 	function initFromFile(filename: String): Void {
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| 		_texture = kinc_texture_create_from_file(StringHelper.convert(filename), readable);
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| 		_renderTarget = null;
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| 	}
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| 
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| 	public var g1(get, never): kha.graphics1.Graphics;
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| 
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| 	function get_g1(): kha.graphics1.Graphics {
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| 		if (graphics1 == null) {
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| 			graphics1 = new kha.graphics2.Graphics1(this);
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| 		}
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| 		return graphics1;
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| 	}
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| 
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| 	public var g2(get, never): kha.graphics2.Graphics;
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| 
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| 	function get_g2(): kha.graphics2.Graphics {
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| 		if (graphics2 == null) {
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| 			graphics2 = new kha.korehl.graphics4.Graphics2(this);
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| 		}
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| 		return graphics2;
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| 	}
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| 
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| 	public var g4(get, never): kha.graphics4.Graphics;
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| 
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| 	function get_g4(): kha.graphics4.Graphics {
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| 		if (graphics4 == null) {
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| 			graphics4 = new kha.korehl.graphics4.Graphics(this);
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| 		}
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| 		return graphics4;
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| 	}
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| 
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| 	public static var maxSize(get, never): Int;
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| 
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| 	static function get_maxSize(): Int {
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| 		return 4096;
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| 	}
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| 
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| 	public static var nonPow2Supported(get, never): Bool;
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| 
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| 	static function get_nonPow2Supported(): Bool {
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| 		return kinc_non_pow2_textures_supported();
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| 	}
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| 
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| 	public static function renderTargetsInvertedY(): Bool {
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| 		return kinc_graphics_render_targets_inverted_y();
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| 	}
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| 
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| 	public var width(get, never): Int;
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| 
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| 	function get_width(): Int {
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| 		return _texture != null ? kinc_texture_get_width(_texture) : kinc_render_target_get_width(_renderTarget);
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| 	}
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| 
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| 	public var height(get, never): Int;
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| 
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| 	function get_height(): Int {
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| 		return _texture != null ? kinc_texture_get_height(_texture) : kinc_render_target_get_height(_renderTarget);
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| 	}
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| 
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| 	public var depth(get, never): Int;
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| 
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| 	function get_depth(): Int {
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| 		return 1;
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| 	}
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| 
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| 	public var format(get, never): TextureFormat;
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| 
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| 	function get_format(): TextureFormat {
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| 		return myFormat;
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| 	}
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| 
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| 	public var realWidth(get, never): Int;
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| 
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| 	function get_realWidth(): Int {
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| 		return _texture != null ? kinc_texture_get_real_width(_texture) : kinc_render_target_get_real_width(_renderTarget);
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| 	}
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| 
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| 	public var realHeight(get, never): Int;
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| 
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| 	function get_realHeight(): Int {
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| 		return _texture != null ? kinc_texture_get_real_height(_texture) : kinc_render_target_get_real_height(_renderTarget);
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| 	}
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| 
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| 	public var stride(get, never): Int;
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| 
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| 	function get_stride(): Int {
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| 		return _texture != null ? kinc_texture_get_stride(_texture) : (formatByteSize(myFormat) * width);
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| 	}
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| 
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| 	public function isOpaque(x: Int, y: Int): Bool {
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| 		return atInternal(x, y) & 0xff != 0;
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| 	}
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| 
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| 	function atInternal(x: Int, y: Int): Int {
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| 		return kinc_texture_at(_texture, x, y);
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| 	}
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| 
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| 	public inline function at(x: Int, y: Int): Color {
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| 		return Color.fromValue(atInternal(x, y));
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| 	}
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| 
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| 	public function unload(): Void {
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| 		_texture != null ? kinc_texture_unload(_texture) : kinc_render_target_unload(_renderTarget);
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| 	}
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| 
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| 	var bytes: Bytes = null;
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| 
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| 	public function lock(level: Int = 0): Bytes {
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| 		bytes = Bytes.alloc(formatByteSize(myFormat) * width * height);
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| 		return bytes;
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| 	}
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| 
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| 	public function unlock(): Void {
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| 		kinc_texture_unlock(_texture, bytes.getData().bytes);
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| 		bytes = null;
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| 	}
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| 
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| 	var pixels: Bytes = null;
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| 
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| 	public function getPixels(): Bytes {
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| 		if (_renderTarget == null)
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| 			return null;
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| 		if (pixels == null) {
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| 			var size = formatByteSize(myFormat) * width * height;
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| 			pixels = Bytes.alloc(size);
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| 		}
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| 		kinc_render_target_get_pixels(_renderTarget, pixels.getData().bytes);
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| 		return pixels;
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| 	}
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| 
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| 	static function formatByteSize(format: TextureFormat): Int {
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| 		return switch (format) {
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| 			case RGBA32: 4;
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| 			case L8: 1;
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| 			case RGBA128: 16;
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| 			case DEPTH16: 2;
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| 			case RGBA64: 8;
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| 			case A32: 4;
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| 			case A16: 2;
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| 			default: 4;
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| 		}
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| 	}
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| 
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| 	public function generateMipmaps(levels: Int): Void {
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| 		_texture != null ? kinc_generate_mipmaps_texture(_texture, levels) : kinc_generate_mipmaps_target(_renderTarget, levels);
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| 	}
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| 
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| 	public function setMipmaps(mipmaps: Array<Image>): Void {
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| 		for (i in 0...mipmaps.length) {
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| 			var image = mipmaps[i];
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| 			var level = i + 1;
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| 			kinc_set_mipmap_texture(_texture, image._texture, level);
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| 		}
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| 	}
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| 
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| 	public function setDepthStencilFrom(image: Image): Void {
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| 		kinc_render_target_set_depth_stencil_from(_renderTarget, image._renderTarget);
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| 	}
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| 
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| 	public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void {
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| 		kinc_texture_clear(_texture, x, y, z, width, height, depth, color);
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| 	}
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| 
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| 	@:hlNative("std", "kinc_texture_create") static function kinc_texture_create(width: Int, height: Int, format: Int, readable: Bool): Pointer {
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| 		return null;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_texture_create_from_file") static function kinc_texture_create_from_file(filename: hl.Bytes, readable: Bool): Pointer {
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| 		return null;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_texture_create3d") static function kinc_texture_create3d(width: Int, height: Int, depth: Int, format: Int,
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| 			readable: Bool): Pointer {
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| 		return null;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_video_get_current_image") static function kinc_video_get_current_image(video: Pointer): Pointer {
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| 		return null;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_texture_from_bytes") static function kinc_texture_from_bytes(bytes: Pointer, width: Int, height: Int, format: Int,
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| 			readable: Bool): Pointer {
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| 		return null;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_texture_from_bytes3d") static function kinc_texture_from_bytes3d(bytes: Pointer, width: Int, height: Int, depth: Int, format: Int,
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| 			readable: Bool): Pointer {
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| 		return null;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_texture_from_encoded_bytes") static function kinc_texture_from_encoded_bytes(bytes: Pointer, length: Int, format: hl.Bytes,
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| 			readable: Bool): Pointer {
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| 		return null;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_non_pow2_textures_supported") static function kinc_non_pow2_textures_supported(): Bool {
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| 		return false;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_graphics_render_targets_inverted_y") static function kinc_graphics_render_targets_inverted_y(): Bool {
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| 		return false;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_texture_get_width") static function kinc_texture_get_width(texture: Pointer): Int {
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| 		return 0;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_texture_get_height") static function kinc_texture_get_height(texture: Pointer): Int {
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| 		return 0;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_texture_get_real_width") static function kinc_texture_get_real_width(texture: Pointer): Int {
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| 		return 0;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_texture_get_real_height") static function kinc_texture_get_real_height(texture: Pointer): Int {
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| 		return 0;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_texture_get_stride") static function kinc_texture_get_stride(texture: Pointer): Int {
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| 		return 0;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_texture_at") static function kinc_texture_at(texture: Pointer, x: Int, y: Int): Int {
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| 		return 0;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_texture_unload") static function kinc_texture_unload(texture: Pointer): Void {}
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| 
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| 	@:hlNative("std", "kinc_render_target_unload") static function kinc_render_target_unload(renderTarget: Pointer): Void {}
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| 
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| 	@:hlNative("std", "kinc_render_target_create") static function kinc_render_target_create(width: Int, height: Int, depthBufferBits: Int, format: Int,
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| 			stencilBufferBits: Int): Pointer {
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| 		return null;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_render_target_get_width") static function kinc_render_target_get_width(renderTarget: Pointer): Int {
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| 		return 0;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_render_target_get_height") static function kinc_render_target_get_height(renderTarget: Pointer): Int {
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| 		return 0;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_render_target_get_real_width") static function kinc_render_target_get_real_width(renderTarget: Pointer): Int {
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| 		return 0;
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| 	}
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| 
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| 	@:hlNative("std", "kinc_render_target_get_real_height") static function kinc_render_target_get_real_height(renderTarget: Pointer): Int {
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| 		return 0;
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| 	}
 | |
| 
 | |
| 	@:hlNative("std", "kinc_texture_unlock") static function kinc_texture_unlock(texture: Pointer, bytes: Pointer): Void {}
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| 
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| 	@:hlNative("std", "kinc_render_target_get_pixels") static function kinc_render_target_get_pixels(renderTarget: Pointer, pixels: Pointer): Void {}
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| 
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| 	@:hlNative("std", "kinc_generate_mipmaps_texture") static function kinc_generate_mipmaps_texture(texture: Pointer, levels: Int): Void {}
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| 
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| 	@:hlNative("std", "kinc_generate_mipmaps_target") static function kinc_generate_mipmaps_target(renderTarget: Pointer, levels: Int): Void {}
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| 
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| 	@:hlNative("std", "kinc_set_mipmap_texture") static function kinc_set_mipmap_texture(texture: Pointer, mipmap: Pointer, level: Int): Void {}
 | |
| 
 | |
| 	@:hlNative("std", "kinc_render_target_set_depth_stencil_from") static function kinc_render_target_set_depth_stencil_from(renderTarget: Pointer,
 | |
| 			from: Pointer): Int {
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	@:hlNative("std", "kinc_texture_clear") static function kinc_texture_clear(texture: Pointer, x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int,
 | |
| 		color: Color): Void {}
 | |
| }
 |