forked from LeenkxTeam/LNXSDK
36 lines
974 B
Haxe
36 lines
974 B
Haxe
package kha.graphics5;
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import haxe.io.Bytes;
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import kha.Blob;
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@:headerCode('
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#include <Kore/Graphics5/Graphics.h>
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')
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@:headerClassCode("Kore::Graphics5::Shader* shader;")
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class FragmentShader {
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public function new(sources: Array<Blob>, files: Array<String>) {
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if (sources != null) {
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init(sources[0], files[0]);
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}
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}
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private function init(source: Blob, file: String): Void {
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untyped __cpp__('shader = new Kore::Graphics5::Shader(source->bytes->b->Pointer(), source->get_length(), Kore::Graphics5::FragmentShader);');
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}
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// public static function fromSource(source: String): FragmentShader {
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// var fragmentShader = new FragmentShader(null, null);
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// untyped __cpp__('fragmentShader->shader = new Kore::Graphics5::Shader(source, Kore::Graphics5::FragmentShader);');
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// return fragmentShader;
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// }
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public function delete(): Void {
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untyped __cpp__('delete shader; shader = nullptr;');
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}
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@:keep
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function _forceInclude(): Void {
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Bytes.alloc(0);
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}
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}
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