LNXSDK/leenkx/Sources/leenkx/logicnode/ApplyTorqueImpulseNode.hx
2025-01-22 16:18:30 +01:00

32 lines
705 B
Haxe

package leenkx.logicnode;
import iron.object.Object;
import iron.math.Vec4;
import leenkx.trait.physics.RigidBody;
using leenkx.object.TransformExtension;
class ApplyTorqueImpulseNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
var object: Object = inputs[1].get();
var torque: Vec4 = inputs[2].get();
var local: Bool = inputs.length > 3 ? inputs[3].get() : false;
if (object == null || torque == null) return;
#if lnx_physics
var rb: RigidBody = object.getTrait(RigidBody);
!local ? rb.applyTorqueImpulse(torque) : rb.applyTorqueImpulse(object.transform.worldVecToOrientation(torque));
#end
runOutput(0);
}
}