forked from LeenkxTeam/LNXSDK
30 lines
657 B
Haxe
30 lines
657 B
Haxe
package leenkx.logicnode;
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import iron.object.Object;
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class SetActionFrameNode extends LogicNode {
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public function new(tree: LogicTree) {
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super(tree);
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}
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override function run(from: Int) {
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var object: Object = inputs[1].get();
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var action = inputs[2].get();
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var frame: Int = inputs[3].get();
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assert(Error, object != null, "Object input cannot be null");
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var animation = object.animation;
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if(animation == null) animation = object.getBoneAnimation(object.uid);
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if(animation.activeActions == null) return;
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final act = animation.activeActions.get(action);
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if(act == null) return;
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act.setFrameOffset(frame);
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runOutput(0);
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}
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}
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