forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			831 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			831 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
Technical Notes about PCRE2
 | 
						|
---------------------------
 | 
						|
 | 
						|
These are very rough technical notes that record potentially useful information
 | 
						|
about PCRE2 internals. PCRE2 is a library based on the original PCRE library,
 | 
						|
but with a revised (and incompatible) API. To avoid confusion, the original
 | 
						|
library is referred to as PCRE1 below. For information about testing PCRE2, see
 | 
						|
the pcre2test documentation and the comment at the head of the RunTest file.
 | 
						|
 | 
						|
PCRE1 releases were up to 8.3x when PCRE2 was developed, and later bug fix
 | 
						|
releases carried on the 8.xx series, up to the final 8.45 release. PCRE2
 | 
						|
releases started at 10.00 to avoid confusion with PCRE1.
 | 
						|
 | 
						|
 | 
						|
Historical note 1
 | 
						|
-----------------
 | 
						|
 | 
						|
Many years ago I implemented some regular expression functions to an algorithm
 | 
						|
suggested by Martin Richards. The rather simple patterns were not Unix-like in
 | 
						|
form, and were quite restricted in what they could do by comparison with Perl.
 | 
						|
The interesting part about the algorithm was that the amount of space required
 | 
						|
to hold the compiled form of an expression was known in advance. The code to
 | 
						|
apply an expression did not operate by backtracking, as the original Henry
 | 
						|
Spencer code and current PCRE2 and Perl code does, but instead checked all
 | 
						|
possibilities simultaneously by keeping a list of current states and checking
 | 
						|
all of them as it advanced through the subject string. In the terminology of
 | 
						|
Jeffrey Friedl's book, it was a "DFA algorithm", though it was not a
 | 
						|
traditional Finite State Machine (FSM). When the pattern was all used up, all
 | 
						|
remaining states were possible matches, and the one matching the longest subset
 | 
						|
of the subject string was chosen. This did not necessarily maximize the
 | 
						|
individual wild portions of the pattern, as is expected in Unix and Perl-style
 | 
						|
regular expressions.
 | 
						|
 | 
						|
 | 
						|
Historical note 2
 | 
						|
-----------------
 | 
						|
 | 
						|
By contrast, the code originally written by Henry Spencer (which was
 | 
						|
subsequently heavily modified for Perl) compiles the expression twice: once in
 | 
						|
a dummy mode in order to find out how much store will be needed, and then for
 | 
						|
real. (The Perl version may or may not still do this; I'm talking about the
 | 
						|
original library.) The execution function operates by backtracking and
 | 
						|
maximizing (or, optionally, minimizing, in Perl) the amount of the subject that
 | 
						|
matches individual wild portions of the pattern. This is an "NFA algorithm" in
 | 
						|
Friedl's terminology.
 | 
						|
 | 
						|
 | 
						|
OK, here's the real stuff
 | 
						|
-------------------------
 | 
						|
 | 
						|
For the set of functions that formed the original PCRE1 library in 1997 (which
 | 
						|
are unrelated to those mentioned above), I tried at first to invent an
 | 
						|
algorithm that used an amount of store bounded by a multiple of the number of
 | 
						|
characters in the pattern, to save on compiling time. However, because of the
 | 
						|
greater complexity in Perl regular expressions, I couldn't do this, even though
 | 
						|
the then current Perl 5.004 patterns were much simpler than those supported
 | 
						|
nowadays. In any case, a first pass through the pattern is helpful for other
 | 
						|
reasons.
 | 
						|
 | 
						|
 | 
						|
Support for 16-bit and 32-bit data strings
 | 
						|
-------------------------------------------
 | 
						|
 | 
						|
The PCRE2 library can be compiled in any combination of 8-bit, 16-bit or 32-bit
 | 
						|
modes, creating up to three different libraries. In the description that
 | 
						|
follows, the word "short" is used for a 16-bit data quantity, and the phrase
 | 
						|
"code unit" is used for a quantity that is a byte in 8-bit mode, a short in
 | 
						|
16-bit mode and a 32-bit word in 32-bit mode. The names of PCRE2 functions are
 | 
						|
given in generic form, without the _8, _16, or _32 suffix.
 | 
						|
 | 
						|
 | 
						|
Computing the memory requirement: how it was
 | 
						|
--------------------------------------------
 | 
						|
 | 
						|
Up to and including release 6.7, PCRE1 worked by running a very degenerate
 | 
						|
first pass to calculate a maximum memory requirement, and then a second pass to
 | 
						|
do the real compile - which might use a bit less than the predicted amount of
 | 
						|
memory. The idea was that this would turn out faster than the Henry Spencer
 | 
						|
code because the first pass is degenerate and the second pass can just store
 | 
						|
stuff straight into memory, which it knows is big enough.
 | 
						|
 | 
						|
 | 
						|
Computing the memory requirement: how it is
 | 
						|
-------------------------------------------
 | 
						|
 | 
						|
By the time I was working on a potential 6.8 release, the degenerate first pass
 | 
						|
had become very complicated and hard to maintain. Indeed one of the early
 | 
						|
things I did for 6.8 was to fix Yet Another Bug in the memory computation. Then
 | 
						|
I had a flash of inspiration as to how I could run the real compile function in
 | 
						|
a "fake" mode that enables it to compute how much memory it would need, while
 | 
						|
in most cases only ever using a small amount of working memory, and without too
 | 
						|
many tests of the mode that might slow it down. So I refactored the compiling
 | 
						|
functions to work this way. This got rid of about 600 lines of source and made
 | 
						|
further maintenance and development easier. As this was such a major change, I
 | 
						|
never released 6.8, instead upping the number to 7.0 (other quite major changes
 | 
						|
were also present in the 7.0 release).
 | 
						|
 | 
						|
A side effect of this work was that the previous limit of 200 on the nesting
 | 
						|
depth of parentheses was removed. However, there was a downside: compiling ran
 | 
						|
more slowly than before (30% or more, depending on the pattern) because it now
 | 
						|
did a full analysis of the pattern. My hope was that this would not be a big
 | 
						|
issue, and in the event, nobody has commented on it.
 | 
						|
 | 
						|
At release 8.34, a limit on the nesting depth of parentheses was re-introduced
 | 
						|
(default 250, settable at build time) so as to put a limit on the amount of
 | 
						|
system stack used by the compile function, which uses recursive function calls
 | 
						|
for nested parenthesized groups. This is a safety feature for environments with
 | 
						|
small stacks where the patterns are provided by users.
 | 
						|
 | 
						|
 | 
						|
Yet another pattern scan
 | 
						|
------------------------
 | 
						|
 | 
						|
History repeated itself for PCRE2 release 10.20. A number of bugs relating to
 | 
						|
named subpatterns had been discovered by fuzzers. Most of these were related to
 | 
						|
the handling of forward references when it was not known if the named group was
 | 
						|
unique. (References to non-unique names use a different opcode and more
 | 
						|
memory.) The use of duplicate group numbers (the (?| facility) also caused
 | 
						|
issues.
 | 
						|
 | 
						|
To get around these problems I adopted a new approach by adding a third pass
 | 
						|
over the pattern (really a "pre-pass"), which did nothing other than identify
 | 
						|
all the named subpatterns and their corresponding group numbers. This means
 | 
						|
that the actual compile (both the memory-computing dummy run and the real
 | 
						|
compile) has full knowledge of group names and numbers throughout. Several
 | 
						|
dozen lines of messy code were eliminated, though the new pre-pass was not
 | 
						|
short. In particular, parsing and skipping over [] classes is complicated.
 | 
						|
 | 
						|
While working on 10.22 I realized that I could simplify yet again by moving
 | 
						|
more of the parsing into the pre-pass, thus avoiding doing it in two places, so
 | 
						|
after 10.22 was released, the code underwent yet another big refactoring. This
 | 
						|
is how it is from 10.23 onwards:
 | 
						|
 | 
						|
The function called parse_regex() scans the pattern characters, parsing them
 | 
						|
into literal data and meta characters. It converts escapes such as \x{123}
 | 
						|
into literals, handles \Q...\E, and skips over comments and non-significant
 | 
						|
white space. The result of the scanning is put into a vector of 32-bit unsigned
 | 
						|
integers. Values less than 0x80000000 are literal data. Higher values represent
 | 
						|
meta-characters. The top 16-bits of such values identify the meta-character,
 | 
						|
and these are given names such as META_CAPTURE. The lower 16-bits are available
 | 
						|
for data, for example, the capturing group number. The only situation in which
 | 
						|
literal data values greater than 0x7fffffff can appear is when the 32-bit
 | 
						|
library is running in non-UTF mode. This is handled by having a special
 | 
						|
meta-character that is followed by the 32-bit data value.
 | 
						|
 | 
						|
The size of the parsed pattern vector, when auto-callouts are not enabled, is
 | 
						|
bounded by the length of the pattern (with one exception). The code is written
 | 
						|
so that each item in the pattern uses no more vector elements than the number
 | 
						|
of code units in the item itself. The exception is the aforementioned large
 | 
						|
32-bit number handling. For this reason, 32-bit non-UTF patterns are scanned in
 | 
						|
advance to check for such values. When auto-callouts are enabled, the generous
 | 
						|
assumption is made that there will be a callout for each pattern code unit
 | 
						|
(which of course is only actually true if all code units are literals) plus one
 | 
						|
at the end. A default parsed pattern vector is defined on the system stack, to
 | 
						|
minimize memory handling, but if this is not big enough, heap memory is used.
 | 
						|
 | 
						|
As before, the actual compiling function is run twice, the first time to
 | 
						|
determine the amount of memory needed for the final compiled pattern. It
 | 
						|
now processes the parsed pattern vector, not the pattern itself, although some
 | 
						|
of the parsed items refer to strings in the pattern - for example, group
 | 
						|
names. As escapes and comments have already been processed, the code is a bit
 | 
						|
simpler than before.
 | 
						|
 | 
						|
Most errors can be diagnosed during the parsing scan. For those that cannot
 | 
						|
(for example, "lookbehind assertion is not fixed length"), the parsed code
 | 
						|
contains offsets into the pattern so that the actual compiling code can
 | 
						|
report where errors are.
 | 
						|
 | 
						|
 | 
						|
The elements of the parsed pattern vector
 | 
						|
-----------------------------------------
 | 
						|
 | 
						|
The word "offset" below means a code unit offset into the pattern. When
 | 
						|
PCRE2_SIZE (which is usually size_t) is no bigger than uint32_t, an offset is
 | 
						|
stored in a single parsed pattern element. Otherwise (typically on 64-bit
 | 
						|
systems) it occupies two elements. The following meta items occupy just one
 | 
						|
element, with no data:
 | 
						|
 | 
						|
META_ACCEPT           (*ACCEPT)
 | 
						|
META_ASTERISK         *
 | 
						|
META_ASTERISK_PLUS    *+
 | 
						|
META_ASTERISK_QUERY   *?
 | 
						|
META_ATOMIC           (?> start of atomic group
 | 
						|
META_CIRCUMFLEX       ^ metacharacter
 | 
						|
META_CLASS            [ start of non-empty class
 | 
						|
META_CLASS_EMPTY      [] empty class - only with PCRE2_ALLOW_EMPTY_CLASS
 | 
						|
META_CLASS_EMPTY_NOT  [^] negative empty class - ditto
 | 
						|
META_CLASS_END        ] end of non-empty class
 | 
						|
META_CLASS_NOT        [^ start non-empty negative class
 | 
						|
META_COMMIT           (*COMMIT) - no argument (see below for with argument)
 | 
						|
META_COND_ASSERT      (?(?assertion)
 | 
						|
META_DOLLAR           $ metacharacter
 | 
						|
META_DOT              . metacharacter
 | 
						|
META_END              End of pattern (this value is 0x80000000)
 | 
						|
META_FAIL             (*FAIL)
 | 
						|
META_KET              ) closing parenthesis
 | 
						|
META_LOOKAHEAD        (?= start of lookahead
 | 
						|
META_LOOKAHEAD_NA     (*napla: start of non-atomic lookahead
 | 
						|
META_LOOKAHEADNOT     (?! start of negative lookahead
 | 
						|
META_NOCAPTURE        (?: no capture parens
 | 
						|
META_PLUS             +
 | 
						|
META_PLUS_PLUS        ++
 | 
						|
META_PLUS_QUERY       +?
 | 
						|
META_PRUNE            (*PRUNE) - no argument (see below for with argument)
 | 
						|
META_QUERY            ?
 | 
						|
META_QUERY_PLUS       ?+
 | 
						|
META_QUERY_QUERY      ??
 | 
						|
META_RANGE_ESCAPED    hyphen in class range with at least one escape
 | 
						|
META_RANGE_LITERAL    hyphen in class range defined literally
 | 
						|
META_SKIP             (*SKIP) - no argument (see below for with argument)
 | 
						|
META_THEN             (*THEN) - no argument (see below for with argument)
 | 
						|
 | 
						|
The two RANGE values occur only in character classes. They are positioned
 | 
						|
between two literals that define the start and end of the range. In an EBCDIC
 | 
						|
environment it is necessary to know whether either of the range values was
 | 
						|
specified as an escape. In an ASCII/Unicode environment the distinction is not
 | 
						|
relevant.
 | 
						|
 | 
						|
The following have data in the lower 16 bits, and may be followed by other data
 | 
						|
elements:
 | 
						|
 | 
						|
META_ALT              | alternation
 | 
						|
META_BACKREF          back reference
 | 
						|
META_CAPTURE          start of capturing group
 | 
						|
META_ESCAPE           non-literal escape sequence
 | 
						|
META_RECURSE          recursion call
 | 
						|
 | 
						|
If the data for META_ALT is non-zero, it is inside a lookbehind, and the data
 | 
						|
is the length of its branch, for which OP_REVERSE must be generated.
 | 
						|
 | 
						|
META_BACKREF, META_CAPTURE, and META_RECURSE have the capture group number as
 | 
						|
their data in the lower 16 bits of the element. META_RECURSE is followed by an
 | 
						|
offset, for use in error messages.
 | 
						|
 | 
						|
META_BACKREF is followed by an offset if the back reference group number is 10
 | 
						|
or more. The offsets of the first occurrences of references to groups whose
 | 
						|
numbers are less than 10 are put in cb->small_ref_offset[] (only the first
 | 
						|
occurrence is useful). On 64-bit systems this avoids using more than two parsed
 | 
						|
pattern elements for items such as \3. The offset is used when an error occurs
 | 
						|
because the reference is to a non-existent group.
 | 
						|
 | 
						|
META_ESCAPE has an ESC_xxx value as its data. For ESC_P and ESC_p, the next
 | 
						|
element contains the 16-bit type and data property values, packed together.
 | 
						|
ESC_g and ESC_k are used only for named references - numerical ones are turned
 | 
						|
into META_RECURSE or META_BACKREF as appropriate. ESC_g and ESC_k are followed
 | 
						|
by a length and an offset into the pattern to specify the name.
 | 
						|
 | 
						|
The following have one data item that follows in the next vector element:
 | 
						|
 | 
						|
META_BIGVALUE         Next is a literal >= META_END
 | 
						|
META_OPTIONS          (?i) and friends (data is new option bits)
 | 
						|
META_POSIX            POSIX class item (data identifies the class)
 | 
						|
META_POSIX_NEG        negative POSIX class item (ditto)
 | 
						|
 | 
						|
The following are followed by a length element, then a number of character code
 | 
						|
values (which should match with the length):
 | 
						|
 | 
						|
META_MARK             (*MARK:xxxx)
 | 
						|
META_COMMIT_ARG       )*COMMIT:xxxx)
 | 
						|
META_PRUNE_ARG        (*PRUNE:xxx)
 | 
						|
META_SKIP_ARG         (*SKIP:xxxx)
 | 
						|
META_THEN_ARG         (*THEN:xxxx)
 | 
						|
 | 
						|
The following are followed by a length element, then an offset in the pattern
 | 
						|
that identifies the name:
 | 
						|
 | 
						|
META_COND_NAME        (?(<name>) or (?('name') or (?(name)
 | 
						|
META_COND_RNAME       (?(R&name)
 | 
						|
META_COND_RNUMBER     (?(Rdigits)
 | 
						|
META_RECURSE_BYNAME   (?&name)
 | 
						|
META_BACKREF_BYNAME   \k'name'
 | 
						|
 | 
						|
META_COND_RNUMBER is used for names that start with R and continue with digits,
 | 
						|
because this is an ambiguous case. It could be a back reference to a group with
 | 
						|
that name, or it could be a recursion test on a numbered group.
 | 
						|
 | 
						|
This one is followed by an offset, for use in error messages, then a number:
 | 
						|
 | 
						|
META_COND_NUMBER       (?([+-]digits)
 | 
						|
 | 
						|
The following is followed just by an offset, for use in error messages:
 | 
						|
 | 
						|
META_COND_DEFINE      (?(DEFINE)
 | 
						|
 | 
						|
The following are also followed just by an offset, but also the lower 16 bits
 | 
						|
of the main word contain the length of the first branch of the lookbehind
 | 
						|
group; this is used when generating OP_REVERSE for that branch.
 | 
						|
 | 
						|
META_LOOKBEHIND       (?<=      start of lookbehind
 | 
						|
META_LOOKBEHIND_NA    (*naplb:  start of non-atomic lookbehind
 | 
						|
META_LOOKBEHINDNOT    (?<!      start of negative lookbehind
 | 
						|
 | 
						|
The following are followed by two elements, the minimum and maximum. The
 | 
						|
maximum value is limited to 65535 (MAX_REPEAT). A maximum value of "unlimited"
 | 
						|
is represented by UNLIMITED_REPEAT, which is bigger than MAX_REPEAT:
 | 
						|
 | 
						|
META_MINMAX           {n,m}  repeat
 | 
						|
META_MINMAX_PLUS      {n,m}+ repeat
 | 
						|
META_MINMAX_QUERY     {n,m}? repeat
 | 
						|
 | 
						|
This one is followed by three elements. The first is 0 for '>' and 1 for '>=';
 | 
						|
the next two are the major and minor numbers:
 | 
						|
 | 
						|
META_COND_VERSION     (?(VERSION<op>x.y)
 | 
						|
 | 
						|
Callouts are converted into one of two items:
 | 
						|
 | 
						|
META_CALLOUT_NUMBER   (?C with numerical argument
 | 
						|
META_CALLOUT_STRING   (?C with string argument
 | 
						|
 | 
						|
In both cases, the next two elements contain the offset and length of the next
 | 
						|
item in the pattern. Then there is either one callout number, or a length and
 | 
						|
an offset for the string argument. The length includes both delimiters.
 | 
						|
 | 
						|
 | 
						|
Traditional matching function
 | 
						|
-----------------------------
 | 
						|
 | 
						|
The "traditional", and original, matching function is called pcre2_match(), and
 | 
						|
it implements an NFA algorithm, similar to the original Henry Spencer algorithm
 | 
						|
and the way that Perl works. This is not surprising, since it is intended to be
 | 
						|
as compatible with Perl as possible. This is the function most users of PCRE2
 | 
						|
will use most of the time. If PCRE2 is compiled with just-in-time (JIT)
 | 
						|
support, and studying a compiled pattern with JIT is successful, the JIT code
 | 
						|
is run instead of the normal pcre2_match() code, but the result is the same.
 | 
						|
 | 
						|
 | 
						|
Supplementary matching function
 | 
						|
-------------------------------
 | 
						|
 | 
						|
There is also a supplementary matching function called pcre2_dfa_match(). This
 | 
						|
implements a DFA matching algorithm that searches simultaneously for all
 | 
						|
possible matches that start at one point in the subject string. (Going back to
 | 
						|
my roots: see Historical Note 1 above.) This function intreprets the same
 | 
						|
compiled pattern data as pcre2_match(); however, not all the facilities are
 | 
						|
available, and those that are do not always work in quite the same way. See the
 | 
						|
user documentation for details.
 | 
						|
 | 
						|
The algorithm that is used for pcre2_dfa_match() is not a traditional FSM,
 | 
						|
because it may have a number of states active at one time. More work would be
 | 
						|
needed at compile time to produce a traditional FSM where only one state is
 | 
						|
ever active at once. I believe some other regex matchers work this way. JIT
 | 
						|
support is not available for this kind of matching.
 | 
						|
 | 
						|
 | 
						|
Changeable options
 | 
						|
------------------
 | 
						|
 | 
						|
The /i, /m, or /s options (PCRE2_CASELESS, PCRE2_MULTILINE, PCRE2_DOTALL) and
 | 
						|
some others may be changed in the middle of patterns by items such as (?i).
 | 
						|
Their processing is handled entirely at compile time by generating different
 | 
						|
opcodes for the different settings. The runtime functions do not need to keep
 | 
						|
track of an option's state.
 | 
						|
 | 
						|
PCRE2_DUPNAMES, PCRE2_EXTENDED, PCRE2_EXTENDED_MORE, and PCRE2_NO_AUTO_CAPTURE
 | 
						|
are tracked and processed during the parsing pre-pass. The others are handled
 | 
						|
from META_OPTIONS items during the main compile phase.
 | 
						|
 | 
						|
 | 
						|
Format of compiled patterns
 | 
						|
---------------------------
 | 
						|
 | 
						|
The compiled form of a pattern is a vector of unsigned code units (bytes in
 | 
						|
8-bit mode, shorts in 16-bit mode, 32-bit words in 32-bit mode), containing
 | 
						|
items of variable length. The first code unit in an item contains an opcode,
 | 
						|
and the length of the item is either implicit in the opcode or contained in the
 | 
						|
data that follows it.
 | 
						|
 | 
						|
In many cases listed below, LINK_SIZE data values are specified for offsets
 | 
						|
within the compiled pattern. LINK_SIZE always specifies a number of bytes. The
 | 
						|
default value for LINK_SIZE is 2, except for the 32-bit library, where it can
 | 
						|
only be 4. The 8-bit library can be compiled to used 3-byte or 4-byte values,
 | 
						|
and the 16-bit library can be compiled to use 4-byte values, though this
 | 
						|
impairs performance. Specifying a LINK_SIZE larger than 2 for these libraries is
 | 
						|
necessary only when patterns whose compiled length is greater than 65535 code
 | 
						|
units are going to be processed. When a LINK_SIZE value uses more than one code
 | 
						|
unit, the most significant unit is first.
 | 
						|
 | 
						|
In this description, we assume the "normal" compilation options. Data values
 | 
						|
that are counts (e.g. quantifiers) are always two bytes long in 8-bit mode
 | 
						|
(most significant byte first), and one code unit in 16-bit and 32-bit modes.
 | 
						|
 | 
						|
 | 
						|
Opcodes with no following data
 | 
						|
------------------------------
 | 
						|
 | 
						|
These items are all just one unit long:
 | 
						|
 | 
						|
  OP_END                 end of pattern
 | 
						|
  OP_ANY                 match any one character other than newline
 | 
						|
  OP_ALLANY              match any one character, including newline
 | 
						|
  OP_ANYBYTE             match any single code unit, even in UTF-8/16 mode
 | 
						|
  OP_SOD                 match start of data: \A
 | 
						|
  OP_SOM,                start of match (subject + offset): \G
 | 
						|
  OP_SET_SOM,            set start of match (\K)
 | 
						|
  OP_CIRC                ^ (start of data)
 | 
						|
  OP_CIRCM               ^ multiline mode (start of data or after newline)
 | 
						|
  OP_NOT_WORD_BOUNDARY   \W
 | 
						|
  OP_WORD_BOUNDARY       \w
 | 
						|
  OP_NOT_DIGIT           \D
 | 
						|
  OP_DIGIT               \d
 | 
						|
  OP_NOT_HSPACE          \H
 | 
						|
  OP_HSPACE              \h
 | 
						|
  OP_NOT_WHITESPACE      \S
 | 
						|
  OP_WHITESPACE          \s
 | 
						|
  OP_NOT_VSPACE          \V
 | 
						|
  OP_VSPACE              \v
 | 
						|
  OP_NOT_WORDCHAR        \W
 | 
						|
  OP_WORDCHAR            \w
 | 
						|
  OP_EODN                match end of data or newline at end: \Z
 | 
						|
  OP_EOD                 match end of data: \z
 | 
						|
  OP_DOLL                $ (end of data, or before final newline)
 | 
						|
  OP_DOLLM               $ multiline mode (end of data or before newline)
 | 
						|
  OP_EXTUNI              match an extended Unicode grapheme cluster
 | 
						|
  OP_ANYNL               match any Unicode newline sequence
 | 
						|
 | 
						|
  OP_ASSERT_ACCEPT       )
 | 
						|
  OP_ACCEPT              ) These are Perl 5.10's "backtracking control
 | 
						|
  OP_COMMIT              ) verbs". If OP_ACCEPT is inside capturing
 | 
						|
  OP_FAIL                ) parentheses, it may be preceded by one or more
 | 
						|
  OP_PRUNE               ) OP_CLOSE, each followed by a number that
 | 
						|
  OP_SKIP                ) indicates which parentheses must be closed.
 | 
						|
  OP_THEN                )
 | 
						|
 | 
						|
OP_ASSERT_ACCEPT is used when (*ACCEPT) is encountered within an assertion.
 | 
						|
This ends the assertion, not the entire pattern match. The assertion (?!) is
 | 
						|
always optimized to OP_FAIL.
 | 
						|
 | 
						|
OP_ALLANY is used for '.' when PCRE2_DOTALL is set. It is also used for \C in
 | 
						|
non-UTF modes and in UTF-32 mode (since one code unit still equals one
 | 
						|
character). Another use is for [^] when empty classes are permitted
 | 
						|
(PCRE2_ALLOW_EMPTY_CLASS is set).
 | 
						|
 | 
						|
 | 
						|
Backtracking control verbs
 | 
						|
--------------------------
 | 
						|
 | 
						|
Verbs with no arguments generate opcodes with no following data (as listed
 | 
						|
in the section above).
 | 
						|
 | 
						|
(*MARK:NAME) generates OP_MARK followed by the mark name, preceded by a
 | 
						|
length in one code unit, and followed by a binary zero. The name length is
 | 
						|
limited by the size of the code unit.
 | 
						|
 | 
						|
(*ACCEPT:NAME) and (*FAIL:NAME) are compiled as (*MARK:NAME)(*ACCEPT) and
 | 
						|
(*MARK:NAME)(*FAIL) respectively.
 | 
						|
 | 
						|
For (*COMMIT:NAME), (*PRUNE:NAME), (*SKIP:NAME), and (*THEN:NAME), the opcodes
 | 
						|
OP_COMMIT_ARG, OP_PRUNE_ARG, OP_SKIP_ARG, and OP_THEN_ARG are used, with the
 | 
						|
name following in the same format as for OP_MARK.
 | 
						|
 | 
						|
 | 
						|
Matching literal characters
 | 
						|
---------------------------
 | 
						|
 | 
						|
The OP_CHAR opcode is followed by a single character that is to be matched
 | 
						|
casefully. For caseless matching of characters that have at most two
 | 
						|
case-equivalent code points, OP_CHARI is used. In UTF-8 or UTF-16 modes, the
 | 
						|
character may be more than one code unit long. In UTF-32 mode, characters are
 | 
						|
always exactly one code unit long.
 | 
						|
 | 
						|
If there is only one character in a character class, OP_CHAR or OP_CHARI is
 | 
						|
used for a positive class, and OP_NOT or OP_NOTI for a negative one (that is,
 | 
						|
for something like [^a]).
 | 
						|
 | 
						|
Caseless matching (positive or negative) of characters that have more than two
 | 
						|
case-equivalent code points (which is possible only in UTF mode) is handled by
 | 
						|
compiling a Unicode property item (see below), with the pseudo-property
 | 
						|
PT_CLIST. The value of this property is an offset in a vector called
 | 
						|
"ucd_caseless_sets" which identifies the start of a short list of case
 | 
						|
equivalent characters, terminated by the value NOTACHAR (0xffffffff).
 | 
						|
 | 
						|
 | 
						|
Repeating single characters
 | 
						|
---------------------------
 | 
						|
 | 
						|
The common repeats (*, +, ?), when applied to a single character, use the
 | 
						|
following opcodes, which come in caseful and caseless versions:
 | 
						|
 | 
						|
  Caseful         Caseless
 | 
						|
  OP_STAR         OP_STARI
 | 
						|
  OP_MINSTAR      OP_MINSTARI
 | 
						|
  OP_POSSTAR      OP_POSSTARI
 | 
						|
  OP_PLUS         OP_PLUSI
 | 
						|
  OP_MINPLUS      OP_MINPLUSI
 | 
						|
  OP_POSPLUS      OP_POSPLUSI
 | 
						|
  OP_QUERY        OP_QUERYI
 | 
						|
  OP_MINQUERY     OP_MINQUERYI
 | 
						|
  OP_POSQUERY     OP_POSQUERYI
 | 
						|
 | 
						|
Each opcode is followed by the character that is to be repeated. In ASCII or
 | 
						|
UTF-32 modes, these are two-code-unit items; in UTF-8 or UTF-16 modes, the
 | 
						|
length is variable. Those with "MIN" in their names are the minimizing
 | 
						|
versions. Those with "POS" in their names are possessive versions. Other kinds
 | 
						|
of repeat make use of these opcodes:
 | 
						|
 | 
						|
  Caseful         Caseless
 | 
						|
  OP_UPTO         OP_UPTOI
 | 
						|
  OP_MINUPTO      OP_MINUPTOI
 | 
						|
  OP_POSUPTO      OP_POSUPTOI
 | 
						|
  OP_EXACT        OP_EXACTI
 | 
						|
 | 
						|
Each of these is followed by a count and then the repeated character. The count
 | 
						|
is two bytes long in 8-bit mode (most significant byte first), or one code unit
 | 
						|
in 16-bit and 32-bit modes.
 | 
						|
 | 
						|
OP_UPTO matches from 0 to the given number. A repeat with a non-zero minimum
 | 
						|
and a fixed maximum is coded as an OP_EXACT followed by an OP_UPTO (or
 | 
						|
OP_MINUPTO or OPT_POSUPTO).
 | 
						|
 | 
						|
Another set of matching repeating opcodes (called OP_NOTSTAR, OP_NOTSTARI,
 | 
						|
etc.) are used for repeated, negated, single-character classes such as [^a]*.
 | 
						|
The normal single-character opcodes (OP_STAR, etc.) are used for repeated
 | 
						|
positive single-character classes.
 | 
						|
 | 
						|
 | 
						|
Repeating character types
 | 
						|
-------------------------
 | 
						|
 | 
						|
Repeats of things like \d are done exactly as for single characters, except
 | 
						|
that instead of a character, the opcode for the type (e.g. OP_DIGIT) is stored
 | 
						|
in the next code unit. The opcodes are:
 | 
						|
 | 
						|
  OP_TYPESTAR
 | 
						|
  OP_TYPEMINSTAR
 | 
						|
  OP_TYPEPOSSTAR
 | 
						|
  OP_TYPEPLUS
 | 
						|
  OP_TYPEMINPLUS
 | 
						|
  OP_TYPEPOSPLUS
 | 
						|
  OP_TYPEQUERY
 | 
						|
  OP_TYPEMINQUERY
 | 
						|
  OP_TYPEPOSQUERY
 | 
						|
  OP_TYPEUPTO
 | 
						|
  OP_TYPEMINUPTO
 | 
						|
  OP_TYPEPOSUPTO
 | 
						|
  OP_TYPEEXACT
 | 
						|
 | 
						|
 | 
						|
Match by Unicode property
 | 
						|
-------------------------
 | 
						|
 | 
						|
OP_PROP and OP_NOTPROP are used for positive and negative matches of a
 | 
						|
character by testing its Unicode property (the \p and \P escape sequences).
 | 
						|
Each is followed by two code units that encode the desired property as a type
 | 
						|
and a value. The types are a set of #defines of the form PT_xxx, and the values
 | 
						|
are enumerations of the form ucp_xx, defined in the pcre2_ucp.h source file.
 | 
						|
The value is relevant only for PT_GC (General Category), PT_PC (Particular
 | 
						|
Category), PT_SC (Script), PT_BIDICL (Bidi Class), PT_BOOL (Boolean property),
 | 
						|
and the pseudo-property PT_CLIST, which is used to identify a list of
 | 
						|
case-equivalent characters when there are three or more (see above).
 | 
						|
 | 
						|
Repeats of these items use the OP_TYPESTAR etc. set of opcodes, followed by
 | 
						|
three code units: OP_PROP or OP_NOTPROP, and then the desired property type and
 | 
						|
value.
 | 
						|
 | 
						|
 | 
						|
Character classes
 | 
						|
-----------------
 | 
						|
 | 
						|
If there is only one character in a class, OP_CHAR or OP_CHARI is used for a
 | 
						|
positive class, and OP_NOT or OP_NOTI for a negative one (that is, for
 | 
						|
something like [^a]), except when caselessly matching a character that has more
 | 
						|
than two case-equivalent code points (which can happen only in UTF mode). In
 | 
						|
this case a Unicode property item is used, as described above in "Matching
 | 
						|
literal characters".
 | 
						|
 | 
						|
A set of repeating opcodes (called OP_NOTSTAR etc.) are used for repeated,
 | 
						|
negated, single-character classes. The normal single-character opcodes
 | 
						|
(OP_STAR, etc.) are used for repeated positive single-character classes.
 | 
						|
 | 
						|
When there is more than one character in a class, and all the code points are
 | 
						|
less than 256, OP_CLASS is used for a positive class, and OP_NCLASS for a
 | 
						|
negative one. In either case, the opcode is followed by a 32-byte (16-short,
 | 
						|
8-word) bit map containing a 1 bit for every character that is acceptable. The
 | 
						|
bits are counted from the least significant end of each unit. In caseless mode,
 | 
						|
bits for both cases are set.
 | 
						|
 | 
						|
The reason for having both OP_CLASS and OP_NCLASS is so that, in UTF-8 and
 | 
						|
16-bit and 32-bit modes, subject characters with values greater than 255 can be
 | 
						|
handled correctly. For OP_CLASS they do not match, whereas for OP_NCLASS they
 | 
						|
do.
 | 
						|
 | 
						|
For classes containing characters with values greater than 255 or that contain
 | 
						|
\p or \P, OP_XCLASS is used. It optionally uses a bit map if any acceptable
 | 
						|
code points are less than 256, followed by a list of pairs (for a range) and/or
 | 
						|
single characters and/or properties. In caseless mode, all equivalent
 | 
						|
characters are explicitly listed.
 | 
						|
 | 
						|
OP_XCLASS is followed by a LINK_SIZE value containing the total length of the
 | 
						|
opcode and its data. This is followed by a code unit containing flag bits:
 | 
						|
XCL_NOT indicates that this is a negative class, and XCL_MAP indicates that a
 | 
						|
bit map is present. There follows the bit map, if XCL_MAP is set, and then a
 | 
						|
sequence of items coded as follows:
 | 
						|
 | 
						|
  XCL_END      marks the end of the list
 | 
						|
  XCL_SINGLE   one character follows
 | 
						|
  XCL_RANGE    two characters follow
 | 
						|
  XCL_PROP     a Unicode property (type, value) follows
 | 
						|
  XCL_NOTPROP  a Unicode property (type, value) follows
 | 
						|
 | 
						|
If a range starts with a code point less than 256 and ends with one greater
 | 
						|
than 255, it is split into two ranges, with characters less than 256 being
 | 
						|
indicated in the bit map, and the rest with XCL_RANGE.
 | 
						|
 | 
						|
When XCL_NOT is set, the bit map, if present, contains bits for characters that
 | 
						|
are allowed (exactly as for OP_NCLASS), but the list of items that follow it
 | 
						|
specifies characters and properties that are not allowed.
 | 
						|
 | 
						|
 | 
						|
Back references
 | 
						|
---------------
 | 
						|
 | 
						|
OP_REF (caseful) or OP_REFI (caseless) is followed by a count containing the
 | 
						|
reference number when the reference is to a unique capturing group (either by
 | 
						|
number or by name). When named groups are used, there may be more than one
 | 
						|
group with the same name. In this case, a reference to such a group by name
 | 
						|
generates OP_DNREF or OP_DNREFI. These are followed by two counts: the index
 | 
						|
(not the byte offset) in the group name table of the first entry for the
 | 
						|
required name, followed by the number of groups with the same name. The
 | 
						|
matching code can then search for the first one that is set.
 | 
						|
 | 
						|
 | 
						|
Repeating character classes and back references
 | 
						|
-----------------------------------------------
 | 
						|
 | 
						|
Single-character classes are handled specially (see above). This section
 | 
						|
applies to other classes and also to back references. In both cases, the repeat
 | 
						|
information follows the base item. The matching code looks at the following
 | 
						|
opcode to see if it is one of these:
 | 
						|
 | 
						|
  OP_CRSTAR
 | 
						|
  OP_CRMINSTAR
 | 
						|
  OP_CRPOSSTAR
 | 
						|
  OP_CRPLUS
 | 
						|
  OP_CRMINPLUS
 | 
						|
  OP_CRPOSPLUS
 | 
						|
  OP_CRQUERY
 | 
						|
  OP_CRMINQUERY
 | 
						|
  OP_CRPOSQUERY
 | 
						|
  OP_CRRANGE
 | 
						|
  OP_CRMINRANGE
 | 
						|
  OP_CRPOSRANGE
 | 
						|
 | 
						|
All but the last three are single-code-unit items, with no data. The range
 | 
						|
opcodes are followed by the minimum and maximum repeat counts.
 | 
						|
 | 
						|
 | 
						|
Brackets and alternation
 | 
						|
------------------------
 | 
						|
 | 
						|
A pair of non-capturing round brackets is wrapped round each expression at
 | 
						|
compile time, so alternation always happens in the context of brackets.
 | 
						|
 | 
						|
[Note for North Americans: "bracket" to some English speakers, including
 | 
						|
myself, can be round, square, curly, or pointy. Hence this usage rather than
 | 
						|
"parentheses".]
 | 
						|
 | 
						|
Non-capturing brackets use the opcode OP_BRA, capturing brackets use OP_CBRA. A
 | 
						|
bracket opcode is followed by a LINK_SIZE value which gives the offset to the
 | 
						|
next alternative OP_ALT or, if there aren't any branches, to the terminating
 | 
						|
opcode. Each OP_ALT is followed by a LINK_SIZE value giving the offset to the
 | 
						|
next one, or to the final opcode. For capturing brackets, the bracket number is
 | 
						|
a count that immediately follows the offset.
 | 
						|
 | 
						|
There are several opcodes that mark the end of a subpattern group. OP_KET is
 | 
						|
used for subpatterns that do not repeat indefinitely, OP_KETRMIN and
 | 
						|
OP_KETRMAX are used for indefinite repetitions, minimally or maximally
 | 
						|
respectively, and OP_KETRPOS for possessive repetitions (see below for more
 | 
						|
details). All four are followed by a LINK_SIZE value giving (as a positive
 | 
						|
number) the offset back to the matching opening bracket opcode.
 | 
						|
 | 
						|
If a subpattern is quantified such that it is permitted to match zero times, it
 | 
						|
is preceded by one of OP_BRAZERO, OP_BRAMINZERO, or OP_SKIPZERO. These are
 | 
						|
single-unit opcodes that tell the matcher that skipping the following
 | 
						|
subpattern entirely is a valid match. In the case of the first two, not
 | 
						|
skipping the pattern is also valid (greedy and non-greedy). The third is used
 | 
						|
when a pattern has the quantifier {0,0}. It cannot be entirely discarded,
 | 
						|
because it may be called as a subroutine from elsewhere in the pattern.
 | 
						|
 | 
						|
A subpattern with an indefinite maximum repetition is replicated in the
 | 
						|
compiled data its minimum number of times (or once with OP_BRAZERO if the
 | 
						|
minimum is zero), with the final copy terminating with OP_KETRMIN or OP_KETRMAX
 | 
						|
as appropriate.
 | 
						|
 | 
						|
A subpattern with a bounded maximum repetition is replicated in a nested
 | 
						|
fashion up to the maximum number of times, with OP_BRAZERO or OP_BRAMINZERO
 | 
						|
before each replication after the minimum, so that, for example, (abc){2,5} is
 | 
						|
compiled as (abc)(abc)((abc)((abc)(abc)?)?)?, except that each bracketed group
 | 
						|
has the same number.
 | 
						|
 | 
						|
When a repeated subpattern has an unbounded upper limit, it is checked to see
 | 
						|
whether it could match an empty string. If this is the case, the opcode in the
 | 
						|
final replication is changed to OP_SBRA or OP_SCBRA. This tells the matcher
 | 
						|
that it needs to check for matching an empty string when it hits OP_KETRMIN or
 | 
						|
OP_KETRMAX, and if so, to break the loop.
 | 
						|
 | 
						|
 | 
						|
Possessive brackets
 | 
						|
-------------------
 | 
						|
 | 
						|
When a repeated group (capturing or non-capturing) is marked as possessive by
 | 
						|
the "+" notation, e.g. (abc)++, different opcodes are used. Their names all
 | 
						|
have POS on the end, e.g. OP_BRAPOS instead of OP_BRA and OP_SCBRAPOS instead
 | 
						|
of OP_SCBRA. The end of such a group is marked by OP_KETRPOS. If the minimum
 | 
						|
repetition is zero, the group is preceded by OP_BRAPOSZERO.
 | 
						|
 | 
						|
 | 
						|
Once-only (atomic) groups
 | 
						|
-------------------------
 | 
						|
 | 
						|
These are just like other subpatterns, but they start with the opcode OP_ONCE.
 | 
						|
The check for matching an empty string in an unbounded repeat is handled
 | 
						|
entirely at runtime, so there is just this one opcode for atomic groups.
 | 
						|
 | 
						|
 | 
						|
Assertions
 | 
						|
----------
 | 
						|
 | 
						|
Forward assertions are also just like other subpatterns, but starting with one
 | 
						|
of the opcodes OP_ASSERT, OP_ASSERT_NA (non-atomic assertion), or
 | 
						|
OP_ASSERT_NOT. Backward assertions use the opcodes OP_ASSERTBACK,
 | 
						|
OP_ASSERTBACK_NA, and OP_ASSERTBACK_NOT, and the first opcode inside the
 | 
						|
assertion is OP_REVERSE, followed by a count of the number of characters to
 | 
						|
move back the pointer in the subject string. In ASCII or UTF-32 mode, the count
 | 
						|
is also the number of code units, but in UTF-8/16 mode each character may
 | 
						|
occupy more than one code unit. A separate count is present in each alternative
 | 
						|
of a lookbehind assertion, allowing each branch to have a different (but fixed)
 | 
						|
length.
 | 
						|
 | 
						|
 | 
						|
Conditional subpatterns
 | 
						|
-----------------------
 | 
						|
 | 
						|
These are like other subpatterns, but they start with the opcode OP_COND, or
 | 
						|
OP_SCOND for one that might match an empty string in an unbounded repeat.
 | 
						|
 | 
						|
If the condition is a back reference, this is stored at the start of the
 | 
						|
subpattern using the opcode OP_CREF followed by a count containing the
 | 
						|
reference number, provided that the reference is to a unique capturing group.
 | 
						|
If the reference was by name and there is more than one group with that name,
 | 
						|
OP_DNCREF is used instead. It is followed by two counts: the index in the group
 | 
						|
names table, and the number of groups with the same name. The allows the
 | 
						|
matcher to check if any group with the given name is set.
 | 
						|
 | 
						|
If the condition is "in recursion" (coded as "(?(R)"), or "in recursion of
 | 
						|
group x" (coded as "(?(Rx)"), the group number is stored at the start of the
 | 
						|
subpattern using the opcode OP_RREF (with a value of RREF_ANY (0xffff) for "the
 | 
						|
whole pattern") or OP_DNRREF (with data as for OP_DNCREF).
 | 
						|
 | 
						|
For a DEFINE condition, OP_FALSE is used (with no associated data). During
 | 
						|
compilation, however, a DEFINE condition is coded as OP_DEFINE so that, when
 | 
						|
the conditional group is complete, there can be a check to ensure that it
 | 
						|
contains only one top-level branch. Once this has happened, the opcode is
 | 
						|
changed to OP_FALSE, so the matcher never sees OP_DEFINE.
 | 
						|
 | 
						|
There is a special PCRE2-specific condition of the form (VERSION[>]=x.y), which
 | 
						|
tests the PCRE2 version number. This compiles into one of the opcodes OP_TRUE
 | 
						|
or OP_FALSE.
 | 
						|
 | 
						|
If a condition is not a back reference, recursion test, DEFINE, or VERSION, it
 | 
						|
must start with a parenthesized atomic assertion, whose opcode normally
 | 
						|
immediately follows OP_COND or OP_SCOND. However, if automatic callouts are
 | 
						|
enabled, a callout is inserted immediately before the assertion. It is also
 | 
						|
possible to insert a manual callout at this point. Only assertion conditions
 | 
						|
may have callouts preceding the condition.
 | 
						|
 | 
						|
A condition that is the negative assertion (?!) is optimized to OP_FAIL in all
 | 
						|
parts of the pattern, so this is another opcode that may appear as a condition.
 | 
						|
It is treated the same as OP_FALSE.
 | 
						|
 | 
						|
 | 
						|
Recursion
 | 
						|
---------
 | 
						|
 | 
						|
Recursion either matches the current pattern, or some subexpression. The opcode
 | 
						|
OP_RECURSE is followed by a LINK_SIZE value that is the offset to the starting
 | 
						|
bracket from the start of the whole pattern. OP_RECURSE is also used for
 | 
						|
"subroutine" calls, even though they are not strictly a recursion. Up till
 | 
						|
release 10.30 recursions were treated as atomic groups, making them
 | 
						|
incompatible with Perl (but PCRE had them well before Perl did). From 10.30,
 | 
						|
backtracking into recursions is supported.
 | 
						|
 | 
						|
Repeated recursions used to be wrapped inside OP_ONCE brackets, which not only
 | 
						|
forced no backtracking, but also allowed repetition to be handled as for other
 | 
						|
bracketed groups. From 10.30 onwards, repeated recursions are duplicated for
 | 
						|
their minimum repetitions, and then wrapped in non-capturing brackets for the
 | 
						|
remainder. For example, (?1){3} is treated as (?1)(?1)(?1), and (?1){2,4} is
 | 
						|
treated as (?1)(?1)(?:(?1)){0,2}.
 | 
						|
 | 
						|
 | 
						|
Callouts
 | 
						|
--------
 | 
						|
 | 
						|
A callout may have either a numerical argument or a string argument. These use
 | 
						|
OP_CALLOUT or OP_CALLOUT_STR, respectively. In each case these are followed by
 | 
						|
two LINK_SIZE values giving the offset in the pattern string to the start of
 | 
						|
the following item, and another count giving the length of this item. These
 | 
						|
values make it possible for pcre2test to output useful tracing information
 | 
						|
using callouts.
 | 
						|
 | 
						|
In the case of a numeric callout, after these two values there is a single code
 | 
						|
unit containing the callout number, in the range 0-255, with 255 being used for
 | 
						|
callouts that are automatically inserted as a result of the PCRE2_AUTO_CALLOUT
 | 
						|
option. Thus, this opcode item is of fixed length:
 | 
						|
 | 
						|
  [OP_CALLOUT] [PATTERN_OFFSET] [PATTERN_LENGTH] [NUMBER]
 | 
						|
 | 
						|
For callouts with string arguments, OP_CALLOUT_STR has three more data items:
 | 
						|
a LINK_SIZE value giving the complete length of the entire opcode item, a
 | 
						|
LINK_SIZE item containing the offset within the pattern string to the start of
 | 
						|
the string argument, and the string itself, preceded by its starting delimiter
 | 
						|
and followed by a binary zero. When a callout function is called, a pointer to
 | 
						|
the actual string is passed, but the delimiter can be accessed as string[-1] if
 | 
						|
the application needs it. In the 8-bit library, the callout in /X(?C'abc')Y/ is
 | 
						|
compiled as the following bytes (decimal numbers represent binary values):
 | 
						|
 | 
						|
  [OP_CALLOUT_STR]  [0] [10]  [0] [1]  [0] [14]  [0] [5] ['] [a] [b] [c] [0]
 | 
						|
                    --------  -------  --------  -------
 | 
						|
                       |         |        |         |
 | 
						|
                       ------- LINK_SIZE items ------
 | 
						|
 | 
						|
Opcode table checking
 | 
						|
---------------------
 | 
						|
 | 
						|
The last opcode that is defined in pcre2_internal.h is OP_TABLE_LENGTH. This is
 | 
						|
not a real opcode, but is used to check at compile time that tables indexed by
 | 
						|
opcode are the correct length, in order to catch updating errors.
 | 
						|
 | 
						|
Philip Hazel
 | 
						|
April 2022
 |