forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			57 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
| /*
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|  * Copyright (C)2005-2019 Haxe Foundation
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice shall be included in
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|  * all copies or substantial portions of the Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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|  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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|  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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|  * DEALINGS IN THE SOFTWARE.
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|  */
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| 
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| // This file is generated from mozilla\WebGLRenderingContext.webidl. Do not edit!
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| 
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| package js.html.webgl.extension;
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| 
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| /**
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| 	The `WEBGL_compressed_texture_s3tc` extension is part of the WebGL API and exposes four S3TC compressed texture formats.
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| 
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| 	Documentation [WEBGL_compressed_texture_s3tc](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_compressed_texture_s3tc) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_compressed_texture_s3tc$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/).
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| 
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| 	@see <https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_compressed_texture_s3tc>
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| **/
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| @:native("WEBGL_compressed_texture_s3tc")
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| extern class WEBGLCompressedTextureS3tc {
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| 	
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| 	/**
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| 		A DXT1-compressed image in an RGB image format.
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| 	**/
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| 	static inline var COMPRESSED_RGB_S3TC_DXT1_EXT : Int = 33776;
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| 	
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| 	/**
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| 		A DXT1-compressed image in an RGB image format with a simple on/off alpha value.
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| 	**/
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| 	static inline var COMPRESSED_RGBA_S3TC_DXT1_EXT : Int = 33777;
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| 	
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| 	/**
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| 		A DXT3-compressed image in an RGBA image format. Compared to a 32-bit RGBA texture, it offers 4:1 compression.
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| 	**/
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| 	static inline var COMPRESSED_RGBA_S3TC_DXT3_EXT : Int = 33778;
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| 	
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| 	/**
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| 		A DXT5-compressed image in an RGBA image format. It also provides a 4:1 compression, but differs to the DXT3 compression in how the alpha compression is done.
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| 	**/
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| 	static inline var COMPRESSED_RGBA_S3TC_DXT5_EXT : Int = 33779;
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| 	
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| } |