forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			1023 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1023 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //Bullet Continuous Collision Detection and Physics Library
 | |
| //Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 | |
| 
 | |
| //
 | |
| // btAxisSweep3.h
 | |
| //
 | |
| // Copyright (c) 2006 Simon Hobbs
 | |
| //
 | |
| // This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
 | |
| //
 | |
| // Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
 | |
| //
 | |
| // 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
 | |
| //
 | |
| // 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
 | |
| //
 | |
| // 3. This notice may not be removed or altered from any source distribution.
 | |
| 
 | |
| #ifndef BT_AXIS_SWEEP_3_INTERNAL_H
 | |
| #define BT_AXIS_SWEEP_3_INTERNAL_H
 | |
| 
 | |
| #include "LinearMath/btVector3.h"
 | |
| #include "btOverlappingPairCache.h"
 | |
| #include "btBroadphaseInterface.h"
 | |
| #include "btBroadphaseProxy.h"
 | |
| #include "btOverlappingPairCallback.h"
 | |
| #include "btDbvtBroadphase.h"
 | |
| 
 | |
| //#define DEBUG_BROADPHASE 1
 | |
| #define USE_OVERLAP_TEST_ON_REMOVES 1
 | |
| 
 | |
| /// The internal templace class btAxisSweep3Internal implements the sweep and prune broadphase.
 | |
| /// It uses quantized integers to represent the begin and end points for each of the 3 axis.
 | |
| /// Dont use this class directly, use btAxisSweep3 or bt32BitAxisSweep3 instead.
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| class btAxisSweep3Internal : public btBroadphaseInterface
 | |
| {
 | |
| protected:
 | |
| 
 | |
| 	BP_FP_INT_TYPE	m_bpHandleMask;
 | |
| 	BP_FP_INT_TYPE	m_handleSentinel;
 | |
| 
 | |
| public:
 | |
| 	
 | |
|  BT_DECLARE_ALIGNED_ALLOCATOR();
 | |
| 
 | |
| 	class Edge
 | |
| 	{
 | |
| 	public:
 | |
| 		BP_FP_INT_TYPE m_pos;			// low bit is min/max
 | |
| 		BP_FP_INT_TYPE m_handle;
 | |
| 
 | |
| 		BP_FP_INT_TYPE IsMax() const {return static_cast<BP_FP_INT_TYPE>(m_pos & 1);}
 | |
| 	};
 | |
| 
 | |
| public:
 | |
| 	class	Handle : public btBroadphaseProxy
 | |
| 	{
 | |
| 	public:
 | |
| 	BT_DECLARE_ALIGNED_ALLOCATOR();
 | |
| 	
 | |
| 		// indexes into the edge arrays
 | |
| 		BP_FP_INT_TYPE m_minEdges[3], m_maxEdges[3];		// 6 * 2 = 12
 | |
| //		BP_FP_INT_TYPE m_uniqueId;
 | |
| 		btBroadphaseProxy*	m_dbvtProxy;//for faster raycast
 | |
| 		//void* m_pOwner; this is now in btBroadphaseProxy.m_clientObject
 | |
| 	
 | |
| 		SIMD_FORCE_INLINE void SetNextFree(BP_FP_INT_TYPE next) {m_minEdges[0] = next;}
 | |
| 		SIMD_FORCE_INLINE BP_FP_INT_TYPE GetNextFree() const {return m_minEdges[0];}
 | |
| 	};		// 24 bytes + 24 for Edge structures = 44 bytes total per entry
 | |
| 
 | |
| 	
 | |
| protected:
 | |
| 	btVector3 m_worldAabbMin;						// overall system bounds
 | |
| 	btVector3 m_worldAabbMax;						// overall system bounds
 | |
| 
 | |
| 	btVector3 m_quantize;						// scaling factor for quantization
 | |
| 
 | |
| 	BP_FP_INT_TYPE m_numHandles;						// number of active handles
 | |
| 	BP_FP_INT_TYPE m_maxHandles;						// max number of handles
 | |
| 	Handle* m_pHandles;						// handles pool
 | |
| 	
 | |
| 	BP_FP_INT_TYPE m_firstFreeHandle;		// free handles list
 | |
| 
 | |
| 	Edge* m_pEdges[3];						// edge arrays for the 3 axes (each array has m_maxHandles * 2 + 2 sentinel entries)
 | |
| 	void* m_pEdgesRawPtr[3];
 | |
| 
 | |
| 	btOverlappingPairCache* m_pairCache;
 | |
| 
 | |
| 	///btOverlappingPairCallback is an additional optional user callback for adding/removing overlapping pairs, similar interface to btOverlappingPairCache.
 | |
| 	btOverlappingPairCallback* m_userPairCallback;
 | |
| 	
 | |
| 	bool	m_ownsPairCache;
 | |
| 
 | |
| 	int	m_invalidPair;
 | |
| 
 | |
| 	///additional dynamic aabb structure, used to accelerate ray cast queries.
 | |
| 	///can be disabled using a optional argument in the constructor
 | |
| 	btDbvtBroadphase*	m_raycastAccelerator;
 | |
| 	btOverlappingPairCache*	m_nullPairCache;
 | |
| 
 | |
| 
 | |
| 	// allocation/deallocation
 | |
| 	BP_FP_INT_TYPE allocHandle();
 | |
| 	void freeHandle(BP_FP_INT_TYPE handle);
 | |
| 	
 | |
| 
 | |
| 	bool testOverlap2D(const Handle* pHandleA, const Handle* pHandleB,int axis0,int axis1);
 | |
| 
 | |
| #ifdef DEBUG_BROADPHASE
 | |
| 	void debugPrintAxis(int axis,bool checkCardinality=true);
 | |
| #endif //DEBUG_BROADPHASE
 | |
| 
 | |
| 	//Overlap* AddOverlap(BP_FP_INT_TYPE handleA, BP_FP_INT_TYPE handleB);
 | |
| 	//void RemoveOverlap(BP_FP_INT_TYPE handleA, BP_FP_INT_TYPE handleB);
 | |
| 
 | |
| 	
 | |
| 
 | |
| 	void sortMinDown(int axis, BP_FP_INT_TYPE edge, btDispatcher* dispatcher, bool updateOverlaps );
 | |
| 	void sortMinUp(int axis, BP_FP_INT_TYPE edge, btDispatcher* dispatcher, bool updateOverlaps );
 | |
| 	void sortMaxDown(int axis, BP_FP_INT_TYPE edge, btDispatcher* dispatcher, bool updateOverlaps );
 | |
| 	void sortMaxUp(int axis, BP_FP_INT_TYPE edge, btDispatcher* dispatcher, bool updateOverlaps );
 | |
| 
 | |
| public:
 | |
| 
 | |
| 	btAxisSweep3Internal(const btVector3& worldAabbMin,const btVector3& worldAabbMax, BP_FP_INT_TYPE handleMask, BP_FP_INT_TYPE handleSentinel, BP_FP_INT_TYPE maxHandles = 16384, btOverlappingPairCache* pairCache=0,bool disableRaycastAccelerator = false);
 | |
| 
 | |
| 	virtual	~btAxisSweep3Internal();
 | |
| 
 | |
| 	BP_FP_INT_TYPE getNumHandles() const
 | |
| 	{
 | |
| 		return m_numHandles;
 | |
| 	}
 | |
| 
 | |
| 	virtual void	calculateOverlappingPairs(btDispatcher* dispatcher);
 | |
| 	
 | |
| 	BP_FP_INT_TYPE addHandle(const btVector3& aabbMin,const btVector3& aabbMax, void* pOwner, int collisionFilterGroup, int collisionFilterMask,btDispatcher* dispatcher);
 | |
| 	void removeHandle(BP_FP_INT_TYPE handle,btDispatcher* dispatcher);
 | |
| 	void updateHandle(BP_FP_INT_TYPE handle, const btVector3& aabbMin,const btVector3& aabbMax,btDispatcher* dispatcher);
 | |
| 	SIMD_FORCE_INLINE Handle* getHandle(BP_FP_INT_TYPE index) const {return m_pHandles + index;}
 | |
| 
 | |
| 	virtual void resetPool(btDispatcher* dispatcher);
 | |
| 
 | |
| 	void	processAllOverlappingPairs(btOverlapCallback* callback);
 | |
| 
 | |
| 	//Broadphase Interface
 | |
| 	virtual btBroadphaseProxy*	createProxy(  const btVector3& aabbMin,  const btVector3& aabbMax,int shapeType,void* userPtr , int collisionFilterGroup, int collisionFilterMask,btDispatcher* dispatcher);
 | |
| 	virtual void	destroyProxy(btBroadphaseProxy* proxy,btDispatcher* dispatcher);
 | |
| 	virtual void	setAabb(btBroadphaseProxy* proxy,const btVector3& aabbMin,const btVector3& aabbMax,btDispatcher* dispatcher);
 | |
| 	virtual void  getAabb(btBroadphaseProxy* proxy,btVector3& aabbMin, btVector3& aabbMax ) const;
 | |
| 	
 | |
| 	virtual void	rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, const btVector3& aabbMin=btVector3(0,0,0), const btVector3& aabbMax = btVector3(0,0,0));
 | |
| 	virtual void	aabbTest(const btVector3& aabbMin, const btVector3& aabbMax, btBroadphaseAabbCallback& callback);
 | |
| 
 | |
| 	
 | |
| 	void quantize(BP_FP_INT_TYPE* out, const btVector3& point, int isMax) const;
 | |
| 	///unQuantize should be conservative: aabbMin/aabbMax should be larger then 'getAabb' result
 | |
| 	void unQuantize(btBroadphaseProxy* proxy,btVector3& aabbMin, btVector3& aabbMax ) const;
 | |
| 	
 | |
| 	bool	testAabbOverlap(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1);
 | |
| 
 | |
| 	btOverlappingPairCache*	getOverlappingPairCache()
 | |
| 	{
 | |
| 		return m_pairCache;
 | |
| 	}
 | |
| 	const btOverlappingPairCache*	getOverlappingPairCache() const
 | |
| 	{
 | |
| 		return m_pairCache;
 | |
| 	}
 | |
| 
 | |
| 	void	setOverlappingPairUserCallback(btOverlappingPairCallback* pairCallback)
 | |
| 	{
 | |
| 		m_userPairCallback = pairCallback;
 | |
| 	}
 | |
| 	const btOverlappingPairCallback*	getOverlappingPairUserCallback() const
 | |
| 	{
 | |
| 		return m_userPairCallback;
 | |
| 	}
 | |
| 
 | |
| 	///getAabb returns the axis aligned bounding box in the 'global' coordinate frame
 | |
| 	///will add some transform later
 | |
| 	virtual void getBroadphaseAabb(btVector3& aabbMin,btVector3& aabbMax) const
 | |
| 	{
 | |
| 		aabbMin = m_worldAabbMin;
 | |
| 		aabbMax = m_worldAabbMax;
 | |
| 	}
 | |
| 
 | |
| 	virtual void	printStats()
 | |
| 	{
 | |
| /*		printf("btAxisSweep3.h\n");
 | |
| 		printf("numHandles = %d, maxHandles = %d\n",m_numHandles,m_maxHandles);
 | |
| 		printf("aabbMin=%f,%f,%f,aabbMax=%f,%f,%f\n",m_worldAabbMin.getX(),m_worldAabbMin.getY(),m_worldAabbMin.getZ(),
 | |
| 			m_worldAabbMax.getX(),m_worldAabbMax.getY(),m_worldAabbMax.getZ());
 | |
| 			*/
 | |
| 
 | |
| 	}
 | |
| 
 | |
| };
 | |
| 
 | |
| ////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| #ifdef DEBUG_BROADPHASE
 | |
| #include <stdio.h>
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void btAxisSweep3<BP_FP_INT_TYPE>::debugPrintAxis(int axis, bool checkCardinality)
 | |
| {
 | |
| 	int numEdges = m_pHandles[0].m_maxEdges[axis];
 | |
| 	printf("SAP Axis %d, numEdges=%d\n",axis,numEdges);
 | |
| 
 | |
| 	int i;
 | |
| 	for (i=0;i<numEdges+1;i++)
 | |
| 	{
 | |
| 		Edge* pEdge = m_pEdges[axis] + i;
 | |
| 		Handle* pHandlePrev = getHandle(pEdge->m_handle);
 | |
| 		int handleIndex = pEdge->IsMax()? pHandlePrev->m_maxEdges[axis] : pHandlePrev->m_minEdges[axis];
 | |
| 		char beginOrEnd;
 | |
| 		beginOrEnd=pEdge->IsMax()?'E':'B';
 | |
| 		printf("	[%c,h=%d,p=%x,i=%d]\n",beginOrEnd,pEdge->m_handle,pEdge->m_pos,handleIndex);
 | |
| 	}
 | |
| 
 | |
| 	if (checkCardinality)
 | |
| 		btAssert(numEdges == m_numHandles*2+1);
 | |
| }
 | |
| #endif //DEBUG_BROADPHASE
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| btBroadphaseProxy*	btAxisSweep3Internal<BP_FP_INT_TYPE>::createProxy(  const btVector3& aabbMin,  const btVector3& aabbMax,int shapeType,void* userPtr, int collisionFilterGroup, int collisionFilterMask,btDispatcher* dispatcher)
 | |
| {
 | |
| 		(void)shapeType;
 | |
| 		BP_FP_INT_TYPE handleId = addHandle(aabbMin,aabbMax, userPtr,collisionFilterGroup,collisionFilterMask,dispatcher);
 | |
| 		
 | |
| 		Handle* handle = getHandle(handleId);
 | |
| 		
 | |
| 		if (m_raycastAccelerator)
 | |
| 		{
 | |
| 			btBroadphaseProxy* rayProxy = m_raycastAccelerator->createProxy(aabbMin,aabbMax,shapeType,userPtr,collisionFilterGroup,collisionFilterMask,dispatcher);
 | |
| 			handle->m_dbvtProxy = rayProxy;
 | |
| 		}
 | |
| 		return handle;
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void	btAxisSweep3Internal<BP_FP_INT_TYPE>::destroyProxy(btBroadphaseProxy* proxy,btDispatcher* dispatcher)
 | |
| {
 | |
| 	Handle* handle = static_cast<Handle*>(proxy);
 | |
| 	if (m_raycastAccelerator)
 | |
| 		m_raycastAccelerator->destroyProxy(handle->m_dbvtProxy,dispatcher);
 | |
| 	removeHandle(static_cast<BP_FP_INT_TYPE>(handle->m_uniqueId), dispatcher);
 | |
| }
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void	btAxisSweep3Internal<BP_FP_INT_TYPE>::setAabb(btBroadphaseProxy* proxy,const btVector3& aabbMin,const btVector3& aabbMax,btDispatcher* dispatcher)
 | |
| {
 | |
| 	Handle* handle = static_cast<Handle*>(proxy);
 | |
| 	handle->m_aabbMin = aabbMin;
 | |
| 	handle->m_aabbMax = aabbMax;
 | |
| 	updateHandle(static_cast<BP_FP_INT_TYPE>(handle->m_uniqueId), aabbMin, aabbMax,dispatcher);
 | |
| 	if (m_raycastAccelerator)
 | |
| 		m_raycastAccelerator->setAabb(handle->m_dbvtProxy,aabbMin,aabbMax,dispatcher);
 | |
| 
 | |
| }
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void	btAxisSweep3Internal<BP_FP_INT_TYPE>::rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback,const btVector3& aabbMin,const btVector3& aabbMax)
 | |
| {
 | |
| 	if (m_raycastAccelerator)
 | |
| 	{
 | |
| 		m_raycastAccelerator->rayTest(rayFrom,rayTo,rayCallback,aabbMin,aabbMax);
 | |
| 	} else
 | |
| 	{
 | |
| 		//choose axis?
 | |
| 		BP_FP_INT_TYPE axis = 0;
 | |
| 		//for each proxy
 | |
| 		for (BP_FP_INT_TYPE i=1;i<m_numHandles*2+1;i++)
 | |
| 		{
 | |
| 			if (m_pEdges[axis][i].IsMax())
 | |
| 			{
 | |
| 				rayCallback.process(getHandle(m_pEdges[axis][i].m_handle));
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void	btAxisSweep3Internal<BP_FP_INT_TYPE>::aabbTest(const btVector3& aabbMin, const btVector3& aabbMax, btBroadphaseAabbCallback& callback)
 | |
| {
 | |
| 	if (m_raycastAccelerator)
 | |
| 	{
 | |
| 		m_raycastAccelerator->aabbTest(aabbMin,aabbMax,callback);
 | |
| 	} else
 | |
| 	{
 | |
| 		//choose axis?
 | |
| 		BP_FP_INT_TYPE axis = 0;
 | |
| 		//for each proxy
 | |
| 		for (BP_FP_INT_TYPE i=1;i<m_numHandles*2+1;i++)
 | |
| 		{
 | |
| 			if (m_pEdges[axis][i].IsMax())
 | |
| 			{
 | |
| 				Handle* handle = getHandle(m_pEdges[axis][i].m_handle);
 | |
| 				if (TestAabbAgainstAabb2(aabbMin,aabbMax,handle->m_aabbMin,handle->m_aabbMax))
 | |
| 				{
 | |
| 					callback.process(handle);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void btAxisSweep3Internal<BP_FP_INT_TYPE>::getAabb(btBroadphaseProxy* proxy,btVector3& aabbMin, btVector3& aabbMax ) const
 | |
| {
 | |
| 	Handle* pHandle = static_cast<Handle*>(proxy);
 | |
| 	aabbMin = pHandle->m_aabbMin;
 | |
| 	aabbMax = pHandle->m_aabbMax;
 | |
| }
 | |
| 
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void btAxisSweep3Internal<BP_FP_INT_TYPE>::unQuantize(btBroadphaseProxy* proxy,btVector3& aabbMin, btVector3& aabbMax ) const
 | |
| {
 | |
| 	Handle* pHandle = static_cast<Handle*>(proxy);
 | |
| 
 | |
| 	unsigned short vecInMin[3];
 | |
| 	unsigned short vecInMax[3];
 | |
| 
 | |
| 	vecInMin[0] = m_pEdges[0][pHandle->m_minEdges[0]].m_pos ;
 | |
| 	vecInMax[0] = m_pEdges[0][pHandle->m_maxEdges[0]].m_pos +1 ;
 | |
| 	vecInMin[1] = m_pEdges[1][pHandle->m_minEdges[1]].m_pos ;
 | |
| 	vecInMax[1] = m_pEdges[1][pHandle->m_maxEdges[1]].m_pos +1 ;
 | |
| 	vecInMin[2] = m_pEdges[2][pHandle->m_minEdges[2]].m_pos ;
 | |
| 	vecInMax[2] = m_pEdges[2][pHandle->m_maxEdges[2]].m_pos +1 ;
 | |
| 	
 | |
| 	aabbMin.setValue((btScalar)(vecInMin[0]) / (m_quantize.getX()),(btScalar)(vecInMin[1]) / (m_quantize.getY()),(btScalar)(vecInMin[2]) / (m_quantize.getZ()));
 | |
| 	aabbMin += m_worldAabbMin;
 | |
| 	
 | |
| 	aabbMax.setValue((btScalar)(vecInMax[0]) / (m_quantize.getX()),(btScalar)(vecInMax[1]) / (m_quantize.getY()),(btScalar)(vecInMax[2]) / (m_quantize.getZ()));
 | |
| 	aabbMax += m_worldAabbMin;
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| btAxisSweep3Internal<BP_FP_INT_TYPE>::btAxisSweep3Internal(const btVector3& worldAabbMin,const btVector3& worldAabbMax, BP_FP_INT_TYPE handleMask, BP_FP_INT_TYPE handleSentinel,BP_FP_INT_TYPE userMaxHandles, btOverlappingPairCache* pairCache , bool disableRaycastAccelerator)
 | |
| :m_bpHandleMask(handleMask),
 | |
| m_handleSentinel(handleSentinel),
 | |
| m_pairCache(pairCache),
 | |
| m_userPairCallback(0),
 | |
| m_ownsPairCache(false),
 | |
| m_invalidPair(0),
 | |
| m_raycastAccelerator(0)
 | |
| {
 | |
| 	BP_FP_INT_TYPE maxHandles = static_cast<BP_FP_INT_TYPE>(userMaxHandles+1);//need to add one sentinel handle
 | |
| 
 | |
| 	if (!m_pairCache)
 | |
| 	{
 | |
| 		void* ptr = btAlignedAlloc(sizeof(btHashedOverlappingPairCache),16);
 | |
| 		m_pairCache = new(ptr) btHashedOverlappingPairCache();
 | |
| 		m_ownsPairCache = true;
 | |
| 	}
 | |
| 
 | |
| 	if (!disableRaycastAccelerator)
 | |
| 	{
 | |
| 		m_nullPairCache = new (btAlignedAlloc(sizeof(btNullPairCache),16)) btNullPairCache();
 | |
| 		m_raycastAccelerator = new (btAlignedAlloc(sizeof(btDbvtBroadphase),16)) btDbvtBroadphase(m_nullPairCache);//m_pairCache);
 | |
| 		m_raycastAccelerator->m_deferedcollide = true;//don't add/remove pairs
 | |
| 	}
 | |
| 
 | |
| 	//btAssert(bounds.HasVolume());
 | |
| 
 | |
| 	// init bounds
 | |
| 	m_worldAabbMin = worldAabbMin;
 | |
| 	m_worldAabbMax = worldAabbMax;
 | |
| 
 | |
| 	btVector3 aabbSize = m_worldAabbMax - m_worldAabbMin;
 | |
| 
 | |
| 	BP_FP_INT_TYPE	maxInt = m_handleSentinel;
 | |
| 
 | |
| 	m_quantize = btVector3(btScalar(maxInt),btScalar(maxInt),btScalar(maxInt)) / aabbSize;
 | |
| 
 | |
| 	// allocate handles buffer, using btAlignedAlloc, and put all handles on free list
 | |
| 	m_pHandles = new Handle[maxHandles];
 | |
| 	
 | |
| 	m_maxHandles = maxHandles;
 | |
| 	m_numHandles = 0;
 | |
| 
 | |
| 	// handle 0 is reserved as the null index, and is also used as the sentinel
 | |
| 	m_firstFreeHandle = 1;
 | |
| 	{
 | |
| 		for (BP_FP_INT_TYPE i = m_firstFreeHandle; i < maxHandles; i++)
 | |
| 			m_pHandles[i].SetNextFree(static_cast<BP_FP_INT_TYPE>(i + 1));
 | |
| 		m_pHandles[maxHandles - 1].SetNextFree(0);
 | |
| 	}
 | |
| 
 | |
| 	{
 | |
| 		// allocate edge buffers
 | |
| 		for (int i = 0; i < 3; i++)
 | |
| 		{
 | |
| 			m_pEdgesRawPtr[i] = btAlignedAlloc(sizeof(Edge)*maxHandles*2,16);
 | |
| 			m_pEdges[i] = new(m_pEdgesRawPtr[i]) Edge[maxHandles * 2];
 | |
| 		}
 | |
| 	}
 | |
| 	//removed overlap management
 | |
| 
 | |
| 	// make boundary sentinels
 | |
| 	
 | |
| 	m_pHandles[0].m_clientObject = 0;
 | |
| 
 | |
| 	for (int axis = 0; axis < 3; axis++)
 | |
| 	{
 | |
| 		m_pHandles[0].m_minEdges[axis] = 0;
 | |
| 		m_pHandles[0].m_maxEdges[axis] = 1;
 | |
| 
 | |
| 		m_pEdges[axis][0].m_pos = 0;
 | |
| 		m_pEdges[axis][0].m_handle = 0;
 | |
| 		m_pEdges[axis][1].m_pos = m_handleSentinel;
 | |
| 		m_pEdges[axis][1].m_handle = 0;
 | |
| #ifdef DEBUG_BROADPHASE
 | |
| 		debugPrintAxis(axis);
 | |
| #endif //DEBUG_BROADPHASE
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| btAxisSweep3Internal<BP_FP_INT_TYPE>::~btAxisSweep3Internal()
 | |
| {
 | |
| 	if (m_raycastAccelerator)
 | |
| 	{
 | |
| 		m_nullPairCache->~btOverlappingPairCache();
 | |
| 		btAlignedFree(m_nullPairCache);
 | |
| 		m_raycastAccelerator->~btDbvtBroadphase();
 | |
| 		btAlignedFree (m_raycastAccelerator);
 | |
| 	}
 | |
| 
 | |
| 	for (int i = 2; i >= 0; i--)
 | |
| 	{
 | |
| 		btAlignedFree(m_pEdgesRawPtr[i]);
 | |
| 	}
 | |
| 	delete [] m_pHandles;
 | |
| 
 | |
| 	if (m_ownsPairCache)
 | |
| 	{
 | |
| 		m_pairCache->~btOverlappingPairCache();
 | |
| 		btAlignedFree(m_pairCache);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void btAxisSweep3Internal<BP_FP_INT_TYPE>::quantize(BP_FP_INT_TYPE* out, const btVector3& point, int isMax) const
 | |
| {
 | |
| #ifdef OLD_CLAMPING_METHOD
 | |
| 	///problem with this clamping method is that the floating point during quantization might still go outside the range [(0|isMax) .. (m_handleSentinel&m_bpHandleMask]|isMax]
 | |
| 	///see http://code.google.com/p/bullet/issues/detail?id=87
 | |
| 	btVector3 clampedPoint(point);
 | |
| 	clampedPoint.setMax(m_worldAabbMin);
 | |
| 	clampedPoint.setMin(m_worldAabbMax);
 | |
| 	btVector3 v = (clampedPoint - m_worldAabbMin) * m_quantize;
 | |
| 	out[0] = (BP_FP_INT_TYPE)(((BP_FP_INT_TYPE)v.getX() & m_bpHandleMask) | isMax);
 | |
| 	out[1] = (BP_FP_INT_TYPE)(((BP_FP_INT_TYPE)v.getY() & m_bpHandleMask) | isMax);
 | |
| 	out[2] = (BP_FP_INT_TYPE)(((BP_FP_INT_TYPE)v.getZ() & m_bpHandleMask) | isMax);
 | |
| #else
 | |
| 	btVector3 v = (point - m_worldAabbMin) * m_quantize;
 | |
| 	out[0]=(v[0]<=0)?(BP_FP_INT_TYPE)isMax:(v[0]>=m_handleSentinel)?(BP_FP_INT_TYPE)((m_handleSentinel&m_bpHandleMask)|isMax):(BP_FP_INT_TYPE)(((BP_FP_INT_TYPE)v[0]&m_bpHandleMask)|isMax);
 | |
| 	out[1]=(v[1]<=0)?(BP_FP_INT_TYPE)isMax:(v[1]>=m_handleSentinel)?(BP_FP_INT_TYPE)((m_handleSentinel&m_bpHandleMask)|isMax):(BP_FP_INT_TYPE)(((BP_FP_INT_TYPE)v[1]&m_bpHandleMask)|isMax);
 | |
| 	out[2]=(v[2]<=0)?(BP_FP_INT_TYPE)isMax:(v[2]>=m_handleSentinel)?(BP_FP_INT_TYPE)((m_handleSentinel&m_bpHandleMask)|isMax):(BP_FP_INT_TYPE)(((BP_FP_INT_TYPE)v[2]&m_bpHandleMask)|isMax);
 | |
| #endif //OLD_CLAMPING_METHOD
 | |
| }
 | |
| 
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| BP_FP_INT_TYPE btAxisSweep3Internal<BP_FP_INT_TYPE>::allocHandle()
 | |
| {
 | |
| 	btAssert(m_firstFreeHandle);
 | |
| 
 | |
| 	BP_FP_INT_TYPE handle = m_firstFreeHandle;
 | |
| 	m_firstFreeHandle = getHandle(handle)->GetNextFree();
 | |
| 	m_numHandles++;
 | |
| 
 | |
| 	return handle;
 | |
| }
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void btAxisSweep3Internal<BP_FP_INT_TYPE>::freeHandle(BP_FP_INT_TYPE handle)
 | |
| {
 | |
| 	btAssert(handle > 0 && handle < m_maxHandles);
 | |
| 
 | |
| 	getHandle(handle)->SetNextFree(m_firstFreeHandle);
 | |
| 	m_firstFreeHandle = handle;
 | |
| 
 | |
| 	m_numHandles--;
 | |
| }
 | |
| 
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| BP_FP_INT_TYPE btAxisSweep3Internal<BP_FP_INT_TYPE>::addHandle(const btVector3& aabbMin,const btVector3& aabbMax, void* pOwner, int collisionFilterGroup, int collisionFilterMask,btDispatcher* dispatcher)
 | |
| {
 | |
| 	// quantize the bounds
 | |
| 	BP_FP_INT_TYPE min[3], max[3];
 | |
| 	quantize(min, aabbMin, 0);
 | |
| 	quantize(max, aabbMax, 1);
 | |
| 
 | |
| 	// allocate a handle
 | |
| 	BP_FP_INT_TYPE handle = allocHandle();
 | |
| 	
 | |
| 
 | |
| 	Handle* pHandle = getHandle(handle);
 | |
| 	
 | |
| 	pHandle->m_uniqueId = static_cast<int>(handle);
 | |
| 	//pHandle->m_pOverlaps = 0;
 | |
| 	pHandle->m_clientObject = pOwner;
 | |
| 	pHandle->m_collisionFilterGroup = collisionFilterGroup;
 | |
| 	pHandle->m_collisionFilterMask = collisionFilterMask;
 | |
| 
 | |
| 	// compute current limit of edge arrays
 | |
| 	BP_FP_INT_TYPE limit = static_cast<BP_FP_INT_TYPE>(m_numHandles * 2);
 | |
| 
 | |
| 	
 | |
| 	// insert new edges just inside the max boundary edge
 | |
| 	for (BP_FP_INT_TYPE axis = 0; axis < 3; axis++)
 | |
| 	{
 | |
| 
 | |
| 		m_pHandles[0].m_maxEdges[axis] += 2;
 | |
| 
 | |
| 		m_pEdges[axis][limit + 1] = m_pEdges[axis][limit - 1];
 | |
| 
 | |
| 		m_pEdges[axis][limit - 1].m_pos = min[axis];
 | |
| 		m_pEdges[axis][limit - 1].m_handle = handle;
 | |
| 
 | |
| 		m_pEdges[axis][limit].m_pos = max[axis];
 | |
| 		m_pEdges[axis][limit].m_handle = handle;
 | |
| 
 | |
| 		pHandle->m_minEdges[axis] = static_cast<BP_FP_INT_TYPE>(limit - 1);
 | |
| 		pHandle->m_maxEdges[axis] = limit;
 | |
| 	}
 | |
| 
 | |
| 	// now sort the new edges to their correct position
 | |
| 	sortMinDown(0, pHandle->m_minEdges[0], dispatcher,false);
 | |
| 	sortMaxDown(0, pHandle->m_maxEdges[0], dispatcher,false);
 | |
| 	sortMinDown(1, pHandle->m_minEdges[1], dispatcher,false);
 | |
| 	sortMaxDown(1, pHandle->m_maxEdges[1], dispatcher,false);
 | |
| 	sortMinDown(2, pHandle->m_minEdges[2], dispatcher,true);
 | |
| 	sortMaxDown(2, pHandle->m_maxEdges[2], dispatcher,true);
 | |
| 
 | |
| 
 | |
| 	return handle;
 | |
| }
 | |
| 
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void btAxisSweep3Internal<BP_FP_INT_TYPE>::removeHandle(BP_FP_INT_TYPE handle,btDispatcher* dispatcher)
 | |
| {
 | |
| 
 | |
| 	Handle* pHandle = getHandle(handle);
 | |
| 
 | |
| 	//explicitly remove the pairs containing the proxy
 | |
| 	//we could do it also in the sortMinUp (passing true)
 | |
| 	///@todo: compare performance
 | |
| 	if (!m_pairCache->hasDeferredRemoval())
 | |
| 	{
 | |
| 		m_pairCache->removeOverlappingPairsContainingProxy(pHandle,dispatcher);
 | |
| 	}
 | |
| 
 | |
| 	// compute current limit of edge arrays
 | |
| 	int limit = static_cast<int>(m_numHandles * 2);
 | |
| 	
 | |
| 	int axis;
 | |
| 
 | |
| 	for (axis = 0;axis<3;axis++)
 | |
| 	{
 | |
| 		m_pHandles[0].m_maxEdges[axis] -= 2;
 | |
| 	}
 | |
| 
 | |
| 	// remove the edges by sorting them up to the end of the list
 | |
| 	for ( axis = 0; axis < 3; axis++)
 | |
| 	{
 | |
| 		Edge* pEdges = m_pEdges[axis];
 | |
| 		BP_FP_INT_TYPE max = pHandle->m_maxEdges[axis];
 | |
| 		pEdges[max].m_pos = m_handleSentinel;
 | |
| 
 | |
| 		sortMaxUp(axis,max,dispatcher,false);
 | |
| 
 | |
| 
 | |
| 		BP_FP_INT_TYPE i = pHandle->m_minEdges[axis];
 | |
| 		pEdges[i].m_pos = m_handleSentinel;
 | |
| 
 | |
| 
 | |
| 		sortMinUp(axis,i,dispatcher,false);
 | |
| 
 | |
| 		pEdges[limit-1].m_handle = 0;
 | |
| 		pEdges[limit-1].m_pos = m_handleSentinel;
 | |
| 		
 | |
| #ifdef DEBUG_BROADPHASE
 | |
| 			debugPrintAxis(axis,false);
 | |
| #endif //DEBUG_BROADPHASE
 | |
| 
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	// free the handle
 | |
| 	freeHandle(handle);
 | |
| 
 | |
| 	
 | |
| }
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void btAxisSweep3Internal<BP_FP_INT_TYPE>::resetPool(btDispatcher* /*dispatcher*/)
 | |
| {
 | |
| 	if (m_numHandles == 0)
 | |
| 	{
 | |
| 		m_firstFreeHandle = 1;
 | |
| 		{
 | |
| 			for (BP_FP_INT_TYPE i = m_firstFreeHandle; i < m_maxHandles; i++)
 | |
| 				m_pHandles[i].SetNextFree(static_cast<BP_FP_INT_TYPE>(i + 1));
 | |
| 			m_pHandles[m_maxHandles - 1].SetNextFree(0);
 | |
| 		}
 | |
| 	}
 | |
| }       
 | |
| 
 | |
| 
 | |
| extern int gOverlappingPairs;
 | |
| //#include <stdio.h>
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void	btAxisSweep3Internal<BP_FP_INT_TYPE>::calculateOverlappingPairs(btDispatcher* dispatcher)
 | |
| {
 | |
| 
 | |
| 	if (m_pairCache->hasDeferredRemoval())
 | |
| 	{
 | |
| 	
 | |
| 		btBroadphasePairArray&	overlappingPairArray = m_pairCache->getOverlappingPairArray();
 | |
| 
 | |
| 		//perform a sort, to find duplicates and to sort 'invalid' pairs to the end
 | |
| 		overlappingPairArray.quickSort(btBroadphasePairSortPredicate());
 | |
| 
 | |
| 		overlappingPairArray.resize(overlappingPairArray.size() - m_invalidPair);
 | |
| 		m_invalidPair = 0;
 | |
| 
 | |
| 		
 | |
| 		int i;
 | |
| 
 | |
| 		btBroadphasePair previousPair;
 | |
| 		previousPair.m_pProxy0 = 0;
 | |
| 		previousPair.m_pProxy1 = 0;
 | |
| 		previousPair.m_algorithm = 0;
 | |
| 		
 | |
| 		
 | |
| 		for (i=0;i<overlappingPairArray.size();i++)
 | |
| 		{
 | |
| 		
 | |
| 			btBroadphasePair& pair = overlappingPairArray[i];
 | |
| 
 | |
| 			bool isDuplicate = (pair == previousPair);
 | |
| 
 | |
| 			previousPair = pair;
 | |
| 
 | |
| 			bool needsRemoval = false;
 | |
| 
 | |
| 			if (!isDuplicate)
 | |
| 			{
 | |
| 				///important to use an AABB test that is consistent with the broadphase
 | |
| 				bool hasOverlap = testAabbOverlap(pair.m_pProxy0,pair.m_pProxy1);
 | |
| 
 | |
| 				if (hasOverlap)
 | |
| 				{
 | |
| 					needsRemoval = false;//callback->processOverlap(pair);
 | |
| 				} else
 | |
| 				{
 | |
| 					needsRemoval = true;
 | |
| 				}
 | |
| 			} else
 | |
| 			{
 | |
| 				//remove duplicate
 | |
| 				needsRemoval = true;
 | |
| 				//should have no algorithm
 | |
| 				btAssert(!pair.m_algorithm);
 | |
| 			}
 | |
| 			
 | |
| 			if (needsRemoval)
 | |
| 			{
 | |
| 				m_pairCache->cleanOverlappingPair(pair,dispatcher);
 | |
| 
 | |
| 		//		m_overlappingPairArray.swap(i,m_overlappingPairArray.size()-1);
 | |
| 		//		m_overlappingPairArray.pop_back();
 | |
| 				pair.m_pProxy0 = 0;
 | |
| 				pair.m_pProxy1 = 0;
 | |
| 				m_invalidPair++;
 | |
| 				gOverlappingPairs--;
 | |
| 			} 
 | |
| 			
 | |
| 		}
 | |
| 
 | |
| 	///if you don't like to skip the invalid pairs in the array, execute following code:
 | |
| 	#define CLEAN_INVALID_PAIRS 1
 | |
| 	#ifdef CLEAN_INVALID_PAIRS
 | |
| 
 | |
| 		//perform a sort, to sort 'invalid' pairs to the end
 | |
| 		overlappingPairArray.quickSort(btBroadphasePairSortPredicate());
 | |
| 
 | |
| 		overlappingPairArray.resize(overlappingPairArray.size() - m_invalidPair);
 | |
| 		m_invalidPair = 0;
 | |
| 	#endif//CLEAN_INVALID_PAIRS
 | |
| 		
 | |
| 		//printf("overlappingPairArray.size()=%d\n",overlappingPairArray.size());
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| bool btAxisSweep3Internal<BP_FP_INT_TYPE>::testAabbOverlap(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1)
 | |
| {
 | |
| 	const Handle* pHandleA = static_cast<Handle*>(proxy0);
 | |
| 	const Handle* pHandleB = static_cast<Handle*>(proxy1);
 | |
| 	
 | |
| 	//optimization 1: check the array index (memory address), instead of the m_pos
 | |
| 
 | |
| 	for (int axis = 0; axis < 3; axis++)
 | |
| 	{ 
 | |
| 		if (pHandleA->m_maxEdges[axis] < pHandleB->m_minEdges[axis] || 
 | |
| 			pHandleB->m_maxEdges[axis] < pHandleA->m_minEdges[axis]) 
 | |
| 		{ 
 | |
| 			return false; 
 | |
| 		} 
 | |
| 	} 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| bool btAxisSweep3Internal<BP_FP_INT_TYPE>::testOverlap2D(const Handle* pHandleA, const Handle* pHandleB,int axis0,int axis1)
 | |
| {
 | |
| 	//optimization 1: check the array index (memory address), instead of the m_pos
 | |
| 
 | |
| 	if (pHandleA->m_maxEdges[axis0] < pHandleB->m_minEdges[axis0] || 
 | |
| 		pHandleB->m_maxEdges[axis0] < pHandleA->m_minEdges[axis0] ||
 | |
| 		pHandleA->m_maxEdges[axis1] < pHandleB->m_minEdges[axis1] ||
 | |
| 		pHandleB->m_maxEdges[axis1] < pHandleA->m_minEdges[axis1]) 
 | |
| 	{ 
 | |
| 		return false; 
 | |
| 	} 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void btAxisSweep3Internal<BP_FP_INT_TYPE>::updateHandle(BP_FP_INT_TYPE handle, const btVector3& aabbMin,const btVector3& aabbMax,btDispatcher* dispatcher)
 | |
| {
 | |
| //	btAssert(bounds.IsFinite());
 | |
| 	//btAssert(bounds.HasVolume());
 | |
| 
 | |
| 	Handle* pHandle = getHandle(handle);
 | |
| 
 | |
| 	// quantize the new bounds
 | |
| 	BP_FP_INT_TYPE min[3], max[3];
 | |
| 	quantize(min, aabbMin, 0);
 | |
| 	quantize(max, aabbMax, 1);
 | |
| 
 | |
| 	// update changed edges
 | |
| 	for (int axis = 0; axis < 3; axis++)
 | |
| 	{
 | |
| 		BP_FP_INT_TYPE emin = pHandle->m_minEdges[axis];
 | |
| 		BP_FP_INT_TYPE emax = pHandle->m_maxEdges[axis];
 | |
| 
 | |
| 		int dmin = (int)min[axis] - (int)m_pEdges[axis][emin].m_pos;
 | |
| 		int dmax = (int)max[axis] - (int)m_pEdges[axis][emax].m_pos;
 | |
| 
 | |
| 		m_pEdges[axis][emin].m_pos = min[axis];
 | |
| 		m_pEdges[axis][emax].m_pos = max[axis];
 | |
| 
 | |
| 		// expand (only adds overlaps)
 | |
| 		if (dmin < 0)
 | |
| 			sortMinDown(axis, emin,dispatcher,true);
 | |
| 
 | |
| 		if (dmax > 0)
 | |
| 			sortMaxUp(axis, emax,dispatcher,true);
 | |
| 
 | |
| 		// shrink (only removes overlaps)
 | |
| 		if (dmin > 0)
 | |
| 			sortMinUp(axis, emin,dispatcher,true);
 | |
| 
 | |
| 		if (dmax < 0)
 | |
| 			sortMaxDown(axis, emax,dispatcher,true);
 | |
| 
 | |
| #ifdef DEBUG_BROADPHASE
 | |
| 	debugPrintAxis(axis);
 | |
| #endif //DEBUG_BROADPHASE
 | |
| 	}
 | |
| 
 | |
| 	
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| // sorting a min edge downwards can only ever *add* overlaps
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void btAxisSweep3Internal<BP_FP_INT_TYPE>::sortMinDown(int axis, BP_FP_INT_TYPE edge, btDispatcher* /* dispatcher */, bool updateOverlaps)
 | |
| {
 | |
| 
 | |
| 	Edge* pEdge = m_pEdges[axis] + edge;
 | |
| 	Edge* pPrev = pEdge - 1;
 | |
| 	Handle* pHandleEdge = getHandle(pEdge->m_handle);
 | |
| 
 | |
| 	while (pEdge->m_pos < pPrev->m_pos)
 | |
| 	{
 | |
| 		Handle* pHandlePrev = getHandle(pPrev->m_handle);
 | |
| 
 | |
| 		if (pPrev->IsMax())
 | |
| 		{
 | |
| 			// if previous edge is a maximum check the bounds and add an overlap if necessary
 | |
| 			const int axis1 = (1  << axis) & 3;
 | |
| 			const int axis2 = (1  << axis1) & 3;
 | |
| 			if (updateOverlaps && testOverlap2D(pHandleEdge, pHandlePrev,axis1,axis2))
 | |
| 			{
 | |
| 				m_pairCache->addOverlappingPair(pHandleEdge,pHandlePrev);
 | |
| 				if (m_userPairCallback)
 | |
| 					m_userPairCallback->addOverlappingPair(pHandleEdge,pHandlePrev);
 | |
| 
 | |
| 				//AddOverlap(pEdge->m_handle, pPrev->m_handle);
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			// update edge reference in other handle
 | |
| 			pHandlePrev->m_maxEdges[axis]++;
 | |
| 		}
 | |
| 		else
 | |
| 			pHandlePrev->m_minEdges[axis]++;
 | |
| 
 | |
| 		pHandleEdge->m_minEdges[axis]--;
 | |
| 
 | |
| 		// swap the edges
 | |
| 		Edge swap = *pEdge;
 | |
| 		*pEdge = *pPrev;
 | |
| 		*pPrev = swap;
 | |
| 
 | |
| 		// decrement
 | |
| 		pEdge--;
 | |
| 		pPrev--;
 | |
| 	}
 | |
| 
 | |
| #ifdef DEBUG_BROADPHASE
 | |
| 	debugPrintAxis(axis);
 | |
| #endif //DEBUG_BROADPHASE
 | |
| 
 | |
| }
 | |
| 
 | |
| // sorting a min edge upwards can only ever *remove* overlaps
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void btAxisSweep3Internal<BP_FP_INT_TYPE>::sortMinUp(int axis, BP_FP_INT_TYPE edge, btDispatcher* dispatcher, bool updateOverlaps)
 | |
| {
 | |
| 	Edge* pEdge = m_pEdges[axis] + edge;
 | |
| 	Edge* pNext = pEdge + 1;
 | |
| 	Handle* pHandleEdge = getHandle(pEdge->m_handle);
 | |
| 
 | |
| 	while (pNext->m_handle && (pEdge->m_pos >= pNext->m_pos))
 | |
| 	{
 | |
| 		Handle* pHandleNext = getHandle(pNext->m_handle);
 | |
| 
 | |
| 		if (pNext->IsMax())
 | |
| 		{
 | |
| 			Handle* handle0 = getHandle(pEdge->m_handle);
 | |
| 			Handle* handle1 = getHandle(pNext->m_handle);
 | |
| 			const int axis1 = (1  << axis) & 3;
 | |
| 			const int axis2 = (1  << axis1) & 3;
 | |
| 			
 | |
| 			// if next edge is maximum remove any overlap between the two handles
 | |
| 			if (updateOverlaps 
 | |
| #ifdef USE_OVERLAP_TEST_ON_REMOVES
 | |
| 				&& testOverlap2D(handle0,handle1,axis1,axis2)
 | |
| #endif //USE_OVERLAP_TEST_ON_REMOVES
 | |
| 				)
 | |
| 			{
 | |
| 				
 | |
| 
 | |
| 				m_pairCache->removeOverlappingPair(handle0,handle1,dispatcher);	
 | |
| 				if (m_userPairCallback)
 | |
| 					m_userPairCallback->removeOverlappingPair(handle0,handle1,dispatcher);
 | |
| 				
 | |
| 			}
 | |
| 
 | |
| 
 | |
| 			// update edge reference in other handle
 | |
| 			pHandleNext->m_maxEdges[axis]--;
 | |
| 		}
 | |
| 		else
 | |
| 			pHandleNext->m_minEdges[axis]--;
 | |
| 
 | |
| 		pHandleEdge->m_minEdges[axis]++;
 | |
| 
 | |
| 		// swap the edges
 | |
| 		Edge swap = *pEdge;
 | |
| 		*pEdge = *pNext;
 | |
| 		*pNext = swap;
 | |
| 
 | |
| 		// increment
 | |
| 		pEdge++;
 | |
| 		pNext++;
 | |
| 	}
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| // sorting a max edge downwards can only ever *remove* overlaps
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void btAxisSweep3Internal<BP_FP_INT_TYPE>::sortMaxDown(int axis, BP_FP_INT_TYPE edge, btDispatcher* dispatcher, bool updateOverlaps)
 | |
| {
 | |
| 
 | |
| 	Edge* pEdge = m_pEdges[axis] + edge;
 | |
| 	Edge* pPrev = pEdge - 1;
 | |
| 	Handle* pHandleEdge = getHandle(pEdge->m_handle);
 | |
| 
 | |
| 	while (pEdge->m_pos < pPrev->m_pos)
 | |
| 	{
 | |
| 		Handle* pHandlePrev = getHandle(pPrev->m_handle);
 | |
| 
 | |
| 		if (!pPrev->IsMax())
 | |
| 		{
 | |
| 			// if previous edge was a minimum remove any overlap between the two handles
 | |
| 			Handle* handle0 = getHandle(pEdge->m_handle);
 | |
| 			Handle* handle1 = getHandle(pPrev->m_handle);
 | |
| 			const int axis1 = (1  << axis) & 3;
 | |
| 			const int axis2 = (1  << axis1) & 3;
 | |
| 
 | |
| 			if (updateOverlaps  
 | |
| #ifdef USE_OVERLAP_TEST_ON_REMOVES
 | |
| 				&& testOverlap2D(handle0,handle1,axis1,axis2)
 | |
| #endif //USE_OVERLAP_TEST_ON_REMOVES
 | |
| 				)
 | |
| 			{
 | |
| 				//this is done during the overlappingpairarray iteration/narrowphase collision
 | |
| 
 | |
| 				
 | |
| 				m_pairCache->removeOverlappingPair(handle0,handle1,dispatcher);
 | |
| 				if (m_userPairCallback)
 | |
| 					m_userPairCallback->removeOverlappingPair(handle0,handle1,dispatcher);
 | |
| 			
 | |
| 
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			// update edge reference in other handle
 | |
| 			pHandlePrev->m_minEdges[axis]++;;
 | |
| 		}
 | |
| 		else
 | |
| 			pHandlePrev->m_maxEdges[axis]++;
 | |
| 
 | |
| 		pHandleEdge->m_maxEdges[axis]--;
 | |
| 
 | |
| 		// swap the edges
 | |
| 		Edge swap = *pEdge;
 | |
| 		*pEdge = *pPrev;
 | |
| 		*pPrev = swap;
 | |
| 
 | |
| 		// decrement
 | |
| 		pEdge--;
 | |
| 		pPrev--;
 | |
| 	}
 | |
| 
 | |
| 	
 | |
| #ifdef DEBUG_BROADPHASE
 | |
| 	debugPrintAxis(axis);
 | |
| #endif //DEBUG_BROADPHASE
 | |
| 
 | |
| }
 | |
| 
 | |
| // sorting a max edge upwards can only ever *add* overlaps
 | |
| template <typename BP_FP_INT_TYPE>
 | |
| void btAxisSweep3Internal<BP_FP_INT_TYPE>::sortMaxUp(int axis, BP_FP_INT_TYPE edge, btDispatcher* /* dispatcher */, bool updateOverlaps)
 | |
| {
 | |
| 	Edge* pEdge = m_pEdges[axis] + edge;
 | |
| 	Edge* pNext = pEdge + 1;
 | |
| 	Handle* pHandleEdge = getHandle(pEdge->m_handle);
 | |
| 
 | |
| 	while (pNext->m_handle && (pEdge->m_pos >= pNext->m_pos))
 | |
| 	{
 | |
| 		Handle* pHandleNext = getHandle(pNext->m_handle);
 | |
| 
 | |
| 		const int axis1 = (1  << axis) & 3;
 | |
| 		const int axis2 = (1  << axis1) & 3;
 | |
| 
 | |
| 		if (!pNext->IsMax())
 | |
| 		{
 | |
| 			// if next edge is a minimum check the bounds and add an overlap if necessary
 | |
| 			if (updateOverlaps && testOverlap2D(pHandleEdge, pHandleNext,axis1,axis2))
 | |
| 			{
 | |
| 				Handle* handle0 = getHandle(pEdge->m_handle);
 | |
| 				Handle* handle1 = getHandle(pNext->m_handle);
 | |
| 				m_pairCache->addOverlappingPair(handle0,handle1);
 | |
| 				if (m_userPairCallback)
 | |
| 					m_userPairCallback->addOverlappingPair(handle0,handle1);
 | |
| 			}
 | |
| 
 | |
| 			// update edge reference in other handle
 | |
| 			pHandleNext->m_minEdges[axis]--;
 | |
| 		}
 | |
| 		else
 | |
| 			pHandleNext->m_maxEdges[axis]--;
 | |
| 
 | |
| 		pHandleEdge->m_maxEdges[axis]++;
 | |
| 
 | |
| 		// swap the edges
 | |
| 		Edge swap = *pEdge;
 | |
| 		*pEdge = *pNext;
 | |
| 		*pNext = swap;
 | |
| 
 | |
| 		// increment
 | |
| 		pEdge++;
 | |
| 		pNext++;
 | |
| 	}
 | |
| 	
 | |
| }
 | |
| 
 | |
| #endif
 |