forked from LeenkxTeam/LNXSDK
		
	
		
			
				
	
	
		
			582 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			582 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Bullet Continuous Collision Detection and Physics Library
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| Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
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| 
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| This software is provided 'as-is', without any express or implied warranty.
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| In no event will the authors be held liable for any damages arising from the use of this software.
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| Permission is granted to anyone to use this software for any purpose, 
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| including commercial applications, and to alter it and redistribute it freely, 
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| subject to the following restrictions:
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| 
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| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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| 3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| #ifndef BT_QUANTIZED_BVH_H
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| #define BT_QUANTIZED_BVH_H
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| 
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| class btSerializer;
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| 
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| //#define DEBUG_CHECK_DEQUANTIZATION 1
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| #ifdef DEBUG_CHECK_DEQUANTIZATION
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| #ifdef __SPU__
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| #define printf spu_printf
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| #endif //__SPU__
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| 
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| #include <stdio.h>
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| #include <stdlib.h>
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| #endif //DEBUG_CHECK_DEQUANTIZATION
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| 
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| #include "LinearMath/btVector3.h"
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| #include "LinearMath/btAlignedAllocator.h"
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| 
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| #ifdef BT_USE_DOUBLE_PRECISION
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| #define btQuantizedBvhData btQuantizedBvhDoubleData
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| #define btOptimizedBvhNodeData btOptimizedBvhNodeDoubleData
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| #define btQuantizedBvhDataName "btQuantizedBvhDoubleData"
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| #else
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| #define btQuantizedBvhData btQuantizedBvhFloatData
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| #define btOptimizedBvhNodeData btOptimizedBvhNodeFloatData
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| #define btQuantizedBvhDataName "btQuantizedBvhFloatData"
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| #endif
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| 
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| 
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| 
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| //http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclang/html/vclrf__m128.asp
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| 
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| 
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| //Note: currently we have 16 bytes per quantized node
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| #define MAX_SUBTREE_SIZE_IN_BYTES  2048
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| 
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| // 10 gives the potential for 1024 parts, with at most 2^21 (2097152) (minus one
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| // actually) triangles each (since the sign bit is reserved
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| #define MAX_NUM_PARTS_IN_BITS 10
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| 
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| ///btQuantizedBvhNode is a compressed aabb node, 16 bytes.
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| ///Node can be used for leafnode or internal node. Leafnodes can point to 32-bit triangle index (non-negative range).
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| ATTRIBUTE_ALIGNED16	(struct) btQuantizedBvhNode
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| {
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| 	BT_DECLARE_ALIGNED_ALLOCATOR();
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| 
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| 	//12 bytes
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| 	unsigned short int	m_quantizedAabbMin[3];
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| 	unsigned short int	m_quantizedAabbMax[3];
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| 	//4 bytes
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| 	int	m_escapeIndexOrTriangleIndex;
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| 
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| 	bool isLeafNode() const
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| 	{
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| 		//skipindex is negative (internal node), triangleindex >=0 (leafnode)
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| 		return (m_escapeIndexOrTriangleIndex >= 0);
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| 	}
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| 	int getEscapeIndex() const
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| 	{
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| 		btAssert(!isLeafNode());
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| 		return -m_escapeIndexOrTriangleIndex;
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| 	}
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| 	int	getTriangleIndex() const
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| 	{
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| 		btAssert(isLeafNode());
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| 		unsigned int x=0;
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| 		unsigned int y = (~(x&0))<<(31-MAX_NUM_PARTS_IN_BITS);
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| 		// Get only the lower bits where the triangle index is stored
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| 		return (m_escapeIndexOrTriangleIndex&~(y));
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| 	}
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| 	int	getPartId() const
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| 	{
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| 		btAssert(isLeafNode());
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| 		// Get only the highest bits where the part index is stored
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| 		return (m_escapeIndexOrTriangleIndex>>(31-MAX_NUM_PARTS_IN_BITS));
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| 	}
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| }
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| ;
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| 
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| /// btOptimizedBvhNode contains both internal and leaf node information.
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| /// Total node size is 44 bytes / node. You can use the compressed version of 16 bytes.
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| ATTRIBUTE_ALIGNED16 (struct) btOptimizedBvhNode
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| {
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| 	BT_DECLARE_ALIGNED_ALLOCATOR();
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| 
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| 	//32 bytes
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| 	btVector3	m_aabbMinOrg;
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| 	btVector3	m_aabbMaxOrg;
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| 
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| 	//4
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| 	int	m_escapeIndex;
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| 
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| 	//8
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| 	//for child nodes
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| 	int	m_subPart;
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| 	int	m_triangleIndex;
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| 
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| //pad the size to 64 bytes
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| 	char	m_padding[20];
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| };
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| 
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| 
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| ///btBvhSubtreeInfo provides info to gather a subtree of limited size
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| ATTRIBUTE_ALIGNED16(class) btBvhSubtreeInfo
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| {
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| public:
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| 	BT_DECLARE_ALIGNED_ALLOCATOR();
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| 
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| 	//12 bytes
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| 	unsigned short int	m_quantizedAabbMin[3];
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| 	unsigned short int	m_quantizedAabbMax[3];
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| 	//4 bytes, points to the root of the subtree
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| 	int			m_rootNodeIndex;
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| 	//4 bytes
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| 	int			m_subtreeSize;
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| 	int			m_padding[3];
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| 
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| 	btBvhSubtreeInfo()
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| 	{
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| 		//memset(&m_padding[0], 0, sizeof(m_padding));
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| 	}
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| 
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| 
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| 	void	setAabbFromQuantizeNode(const btQuantizedBvhNode& quantizedNode)
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| 	{
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| 		m_quantizedAabbMin[0] = quantizedNode.m_quantizedAabbMin[0];
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| 		m_quantizedAabbMin[1] = quantizedNode.m_quantizedAabbMin[1];
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| 		m_quantizedAabbMin[2] = quantizedNode.m_quantizedAabbMin[2];
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| 		m_quantizedAabbMax[0] = quantizedNode.m_quantizedAabbMax[0];
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| 		m_quantizedAabbMax[1] = quantizedNode.m_quantizedAabbMax[1];
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| 		m_quantizedAabbMax[2] = quantizedNode.m_quantizedAabbMax[2];
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| 	}
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| }
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| ;
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| 
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| 
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| class btNodeOverlapCallback
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| {
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| public:
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| 	virtual ~btNodeOverlapCallback() {};
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| 
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| 	virtual void processNode(int subPart, int triangleIndex) = 0;
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| };
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| 
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| #include "LinearMath/btAlignedAllocator.h"
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| #include "LinearMath/btAlignedObjectArray.h"
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| 
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| 
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| 
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| ///for code readability:
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| typedef btAlignedObjectArray<btOptimizedBvhNode>	NodeArray;
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| typedef btAlignedObjectArray<btQuantizedBvhNode>	QuantizedNodeArray;
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| typedef btAlignedObjectArray<btBvhSubtreeInfo>		BvhSubtreeInfoArray;
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| 
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| 
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| ///The btQuantizedBvh class stores an AABB tree that can be quickly traversed on CPU and Cell SPU.
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| ///It is used by the btBvhTriangleMeshShape as midphase.
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| ///It is recommended to use quantization for better performance and lower memory requirements.
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| ATTRIBUTE_ALIGNED16(class) btQuantizedBvh
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| {
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| public:
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| 	enum btTraversalMode
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| 	{
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| 		TRAVERSAL_STACKLESS = 0,
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| 		TRAVERSAL_STACKLESS_CACHE_FRIENDLY,
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| 		TRAVERSAL_RECURSIVE
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| 	};
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| 
 | |
| protected:
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| 
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| 
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| 	btVector3			m_bvhAabbMin;
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| 	btVector3			m_bvhAabbMax;
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| 	btVector3			m_bvhQuantization;
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| 
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| 	int					m_bulletVersion;	//for serialization versioning. It could also be used to detect endianess.
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| 
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| 	int					m_curNodeIndex;
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| 	//quantization data
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| 	bool				m_useQuantization;
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| 
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| 
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| 
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| 	NodeArray			m_leafNodes;
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| 	NodeArray			m_contiguousNodes;
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| 	QuantizedNodeArray	m_quantizedLeafNodes;
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| 	QuantizedNodeArray	m_quantizedContiguousNodes;
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| 	
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| 	btTraversalMode	m_traversalMode;
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| 	BvhSubtreeInfoArray		m_SubtreeHeaders;
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| 
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| 	//This is only used for serialization so we don't have to add serialization directly to btAlignedObjectArray
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| 	mutable int m_subtreeHeaderCount;
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| 
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| 	
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| 
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| 
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| 
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| 	///two versions, one for quantized and normal nodes. This allows code-reuse while maintaining readability (no template/macro!)
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| 	///this might be refactored into a virtual, it is usually not calculated at run-time
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| 	void	setInternalNodeAabbMin(int nodeIndex, const btVector3& aabbMin)
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| 	{
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| 		if (m_useQuantization)
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| 		{
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| 			quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] ,aabbMin,0);
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| 		} else
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| 		{
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| 			m_contiguousNodes[nodeIndex].m_aabbMinOrg = aabbMin;
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| 
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| 		}
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| 	}
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| 	void	setInternalNodeAabbMax(int nodeIndex,const btVector3& aabbMax)
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| 	{
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| 		if (m_useQuantization)
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| 		{
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| 			quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0],aabbMax,1);
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| 		} else
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| 		{
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| 			m_contiguousNodes[nodeIndex].m_aabbMaxOrg = aabbMax;
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| 		}
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| 	}
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| 
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| 	btVector3 getAabbMin(int nodeIndex) const
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| 	{
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| 		if (m_useQuantization)
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| 		{
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| 			return unQuantize(&m_quantizedLeafNodes[nodeIndex].m_quantizedAabbMin[0]);
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| 		}
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| 		//non-quantized
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| 		return m_leafNodes[nodeIndex].m_aabbMinOrg;
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| 
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| 	}
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| 	btVector3 getAabbMax(int nodeIndex) const
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| 	{
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| 		if (m_useQuantization)
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| 		{
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| 			return unQuantize(&m_quantizedLeafNodes[nodeIndex].m_quantizedAabbMax[0]);
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| 		} 
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| 		//non-quantized
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| 		return m_leafNodes[nodeIndex].m_aabbMaxOrg;
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| 		
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| 	}
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| 
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| 	
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| 	void	setInternalNodeEscapeIndex(int nodeIndex, int escapeIndex)
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| 	{
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| 		if (m_useQuantization)
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| 		{
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| 			m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex = -escapeIndex;
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| 		} 
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| 		else
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| 		{
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| 			m_contiguousNodes[nodeIndex].m_escapeIndex = escapeIndex;
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| 		}
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| 
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| 	}
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| 
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| 	void mergeInternalNodeAabb(int nodeIndex,const btVector3& newAabbMin,const btVector3& newAabbMax) 
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| 	{
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| 		if (m_useQuantization)
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| 		{
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| 			unsigned short int quantizedAabbMin[3];
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| 			unsigned short int quantizedAabbMax[3];
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| 			quantize(quantizedAabbMin,newAabbMin,0);
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| 			quantize(quantizedAabbMax,newAabbMax,1);
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| 			for (int i=0;i<3;i++)
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| 			{
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| 				if (m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[i] > quantizedAabbMin[i])
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| 					m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[i] = quantizedAabbMin[i];
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| 
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| 				if (m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[i] < quantizedAabbMax[i])
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| 					m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[i] = quantizedAabbMax[i];
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| 
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| 			}
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| 		} else
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| 		{
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| 			//non-quantized
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| 			m_contiguousNodes[nodeIndex].m_aabbMinOrg.setMin(newAabbMin);
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| 			m_contiguousNodes[nodeIndex].m_aabbMaxOrg.setMax(newAabbMax);		
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| 		}
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| 	}
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| 
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| 	void	swapLeafNodes(int firstIndex,int secondIndex);
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| 
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| 	void	assignInternalNodeFromLeafNode(int internalNode,int leafNodeIndex);
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| 
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| protected:
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| 
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| 	
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| 
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| 	void	buildTree	(int startIndex,int endIndex);
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| 
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| 	int	calcSplittingAxis(int startIndex,int endIndex);
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| 
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| 	int	sortAndCalcSplittingIndex(int startIndex,int endIndex,int splitAxis);
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| 	
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| 	void	walkStacklessTree(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const;
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| 
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| 	void	walkStacklessQuantizedTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const;
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| 	void	walkStacklessQuantizedTree(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax,int startNodeIndex,int endNodeIndex) const;
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| 	void	walkStacklessTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const;
 | |
| 
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| 	///tree traversal designed for small-memory processors like PS3 SPU
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| 	void	walkStacklessQuantizedTreeCacheFriendly(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const;
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| 
 | |
| 	///use the 16-byte stackless 'skipindex' node tree to do a recursive traversal
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| 	void	walkRecursiveQuantizedTreeAgainstQueryAabb(const btQuantizedBvhNode* currentNode,btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const;
 | |
| 
 | |
| 	///use the 16-byte stackless 'skipindex' node tree to do a recursive traversal
 | |
| 	void	walkRecursiveQuantizedTreeAgainstQuantizedTree(const btQuantizedBvhNode* treeNodeA,const btQuantizedBvhNode* treeNodeB,btNodeOverlapCallback* nodeCallback) const;
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| 	
 | |
| 
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| 
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| 
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| 	void	updateSubtreeHeaders(int leftChildNodexIndex,int rightChildNodexIndex);
 | |
| 
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| public:
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| 	
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| 	BT_DECLARE_ALIGNED_ALLOCATOR();
 | |
| 
 | |
| 	btQuantizedBvh();
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| 
 | |
| 	virtual ~btQuantizedBvh();
 | |
| 
 | |
| 	
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| 	///***************************************** expert/internal use only *************************
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| 	void	setQuantizationValues(const btVector3& bvhAabbMin,const btVector3& bvhAabbMax,btScalar quantizationMargin=btScalar(1.0));
 | |
| 	QuantizedNodeArray&	getLeafNodeArray() {			return	m_quantizedLeafNodes;	}
 | |
| 	///buildInternal is expert use only: assumes that setQuantizationValues and LeafNodeArray are initialized
 | |
| 	void	buildInternal();
 | |
| 	///***************************************** expert/internal use only *************************
 | |
| 
 | |
| 	void	reportAabbOverlappingNodex(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const;
 | |
| 	void	reportRayOverlappingNodex (btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget) const;
 | |
| 	void	reportBoxCastOverlappingNodex(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin,const btVector3& aabbMax) const;
 | |
| 
 | |
| 		SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point,int isMax) const
 | |
| 	{
 | |
| 
 | |
| 		btAssert(m_useQuantization);
 | |
| 
 | |
| 		btAssert(point.getX() <= m_bvhAabbMax.getX());
 | |
| 		btAssert(point.getY() <= m_bvhAabbMax.getY());
 | |
| 		btAssert(point.getZ() <= m_bvhAabbMax.getZ());
 | |
| 
 | |
| 		btAssert(point.getX() >= m_bvhAabbMin.getX());
 | |
| 		btAssert(point.getY() >= m_bvhAabbMin.getY());
 | |
| 		btAssert(point.getZ() >= m_bvhAabbMin.getZ());
 | |
| 
 | |
| 		btVector3 v = (point - m_bvhAabbMin) * m_bvhQuantization;
 | |
| 		///Make sure rounding is done in a way that unQuantize(quantizeWithClamp(...)) is conservative
 | |
| 		///end-points always set the first bit, so that they are sorted properly (so that neighbouring AABBs overlap properly)
 | |
| 		///@todo: double-check this
 | |
| 		if (isMax)
 | |
| 		{
 | |
| 			out[0] = (unsigned short) (((unsigned short)(v.getX()+btScalar(1.)) | 1));
 | |
| 			out[1] = (unsigned short) (((unsigned short)(v.getY()+btScalar(1.)) | 1));
 | |
| 			out[2] = (unsigned short) (((unsigned short)(v.getZ()+btScalar(1.)) | 1));
 | |
| 		} else
 | |
| 		{
 | |
| 			out[0] = (unsigned short) (((unsigned short)(v.getX()) & 0xfffe));
 | |
| 			out[1] = (unsigned short) (((unsigned short)(v.getY()) & 0xfffe));
 | |
| 			out[2] = (unsigned short) (((unsigned short)(v.getZ()) & 0xfffe));
 | |
| 		}
 | |
| 
 | |
| 
 | |
| #ifdef DEBUG_CHECK_DEQUANTIZATION
 | |
| 		btVector3 newPoint = unQuantize(out);
 | |
| 		if (isMax)
 | |
| 		{
 | |
| 			if (newPoint.getX() < point.getX())
 | |
| 			{
 | |
| 				printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n",newPoint.getX()-point.getX(), newPoint.getX(),point.getX());
 | |
| 			}
 | |
| 			if (newPoint.getY() < point.getY())
 | |
| 			{
 | |
| 				printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n",newPoint.getY()-point.getY(), newPoint.getY(),point.getY());
 | |
| 			}
 | |
| 			if (newPoint.getZ() < point.getZ())
 | |
| 			{
 | |
| 
 | |
| 				printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ());
 | |
| 			}
 | |
| 		} else
 | |
| 		{
 | |
| 			if (newPoint.getX() > point.getX())
 | |
| 			{
 | |
| 				printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n",newPoint.getX()-point.getX(), newPoint.getX(),point.getX());
 | |
| 			}
 | |
| 			if (newPoint.getY() > point.getY())
 | |
| 			{
 | |
| 				printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n",newPoint.getY()-point.getY(), newPoint.getY(),point.getY());
 | |
| 			}
 | |
| 			if (newPoint.getZ() > point.getZ())
 | |
| 			{
 | |
| 				printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ());
 | |
| 			}
 | |
| 		}
 | |
| #endif //DEBUG_CHECK_DEQUANTIZATION
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	SIMD_FORCE_INLINE void quantizeWithClamp(unsigned short* out, const btVector3& point2,int isMax) const
 | |
| 	{
 | |
| 
 | |
| 		btAssert(m_useQuantization);
 | |
| 
 | |
| 		btVector3 clampedPoint(point2);
 | |
| 		clampedPoint.setMax(m_bvhAabbMin);
 | |
| 		clampedPoint.setMin(m_bvhAabbMax);
 | |
| 
 | |
| 		quantize(out,clampedPoint,isMax);
 | |
| 
 | |
| 	}
 | |
| 	
 | |
| 	SIMD_FORCE_INLINE btVector3	unQuantize(const unsigned short* vecIn) const
 | |
| 	{
 | |
| 			btVector3	vecOut;
 | |
| 			vecOut.setValue(
 | |
| 			(btScalar)(vecIn[0]) / (m_bvhQuantization.getX()),
 | |
| 			(btScalar)(vecIn[1]) / (m_bvhQuantization.getY()),
 | |
| 			(btScalar)(vecIn[2]) / (m_bvhQuantization.getZ()));
 | |
| 			vecOut += m_bvhAabbMin;
 | |
| 			return vecOut;
 | |
| 	}
 | |
| 
 | |
| 	///setTraversalMode let's you choose between stackless, recursive or stackless cache friendly tree traversal. Note this is only implemented for quantized trees.
 | |
| 	void	setTraversalMode(btTraversalMode	traversalMode)
 | |
| 	{
 | |
| 		m_traversalMode = traversalMode;
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	SIMD_FORCE_INLINE QuantizedNodeArray&	getQuantizedNodeArray()
 | |
| 	{	
 | |
| 		return	m_quantizedContiguousNodes;
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	SIMD_FORCE_INLINE BvhSubtreeInfoArray&	getSubtreeInfoArray()
 | |
| 	{
 | |
| 		return m_SubtreeHeaders;
 | |
| 	}
 | |
| 
 | |
| ////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| 	/////Calculate space needed to store BVH for serialization
 | |
| 	unsigned calculateSerializeBufferSize() const;
 | |
| 
 | |
| 	/// Data buffer MUST be 16 byte aligned
 | |
| 	virtual bool serialize(void *o_alignedDataBuffer, unsigned i_dataBufferSize, bool i_swapEndian) const;
 | |
| 
 | |
| 	///deSerializeInPlace loads and initializes a BVH from a buffer in memory 'in place'
 | |
| 	static btQuantizedBvh *deSerializeInPlace(void *i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian);
 | |
| 
 | |
| 	static unsigned int getAlignmentSerializationPadding();
 | |
| //////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| 	
 | |
| 	virtual	int	calculateSerializeBufferSizeNew() const;
 | |
| 
 | |
| 	///fills the dataBuffer and returns the struct name (and 0 on failure)
 | |
| 	virtual	const char*	serialize(void* dataBuffer, btSerializer* serializer) const;
 | |
| 
 | |
| 	virtual	void deSerializeFloat(struct btQuantizedBvhFloatData& quantizedBvhFloatData);
 | |
| 
 | |
| 	virtual	void deSerializeDouble(struct btQuantizedBvhDoubleData& quantizedBvhDoubleData);
 | |
| 
 | |
| 
 | |
| ////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| 	SIMD_FORCE_INLINE bool isQuantized()
 | |
| 	{
 | |
| 		return m_useQuantization;
 | |
| 	}
 | |
| 
 | |
| private:
 | |
| 	// Special "copy" constructor that allows for in-place deserialization
 | |
| 	// Prevents btVector3's default constructor from being called, but doesn't inialize much else
 | |
| 	// ownsMemory should most likely be false if deserializing, and if you are not, don't call this (it also changes the function signature, which we need)
 | |
| 	btQuantizedBvh(btQuantizedBvh &other, bool ownsMemory);
 | |
| 
 | |
| }
 | |
| ;
 | |
| 
 | |
| 
 | |
| struct	btBvhSubtreeInfoData
 | |
| {
 | |
| 	int			m_rootNodeIndex;
 | |
| 	int			m_subtreeSize;
 | |
| 	unsigned short m_quantizedAabbMin[3];
 | |
| 	unsigned short m_quantizedAabbMax[3];
 | |
| };
 | |
| 
 | |
| struct btOptimizedBvhNodeFloatData
 | |
| {
 | |
| 	btVector3FloatData	m_aabbMinOrg;
 | |
| 	btVector3FloatData	m_aabbMaxOrg;
 | |
| 	int	m_escapeIndex;
 | |
| 	int	m_subPart;
 | |
| 	int	m_triangleIndex;
 | |
| 	char m_pad[4];
 | |
| };
 | |
| 
 | |
| struct btOptimizedBvhNodeDoubleData
 | |
| {
 | |
| 	btVector3DoubleData	m_aabbMinOrg;
 | |
| 	btVector3DoubleData	m_aabbMaxOrg;
 | |
| 	int	m_escapeIndex;
 | |
| 	int	m_subPart;
 | |
| 	int	m_triangleIndex;
 | |
| 	char	m_pad[4];
 | |
| };
 | |
| 
 | |
| 
 | |
| struct btQuantizedBvhNodeData
 | |
| {
 | |
| 	unsigned short m_quantizedAabbMin[3];
 | |
| 	unsigned short m_quantizedAabbMax[3];
 | |
| 	int	m_escapeIndexOrTriangleIndex;
 | |
| };
 | |
| 
 | |
| struct	btQuantizedBvhFloatData
 | |
| {
 | |
| 	btVector3FloatData			m_bvhAabbMin;
 | |
| 	btVector3FloatData			m_bvhAabbMax;
 | |
| 	btVector3FloatData			m_bvhQuantization;
 | |
| 	int					m_curNodeIndex;
 | |
| 	int					m_useQuantization;
 | |
| 	int					m_numContiguousLeafNodes;
 | |
| 	int					m_numQuantizedContiguousNodes;
 | |
| 	btOptimizedBvhNodeFloatData	*m_contiguousNodesPtr;
 | |
| 	btQuantizedBvhNodeData		*m_quantizedContiguousNodesPtr;
 | |
| 	btBvhSubtreeInfoData	*m_subTreeInfoPtr;
 | |
| 	int					m_traversalMode;
 | |
| 	int					m_numSubtreeHeaders;
 | |
| 	
 | |
| };
 | |
| 
 | |
| struct	btQuantizedBvhDoubleData
 | |
| {
 | |
| 	btVector3DoubleData			m_bvhAabbMin;
 | |
| 	btVector3DoubleData			m_bvhAabbMax;
 | |
| 	btVector3DoubleData			m_bvhQuantization;
 | |
| 	int							m_curNodeIndex;
 | |
| 	int							m_useQuantization;
 | |
| 	int							m_numContiguousLeafNodes;
 | |
| 	int							m_numQuantizedContiguousNodes;
 | |
| 	btOptimizedBvhNodeDoubleData	*m_contiguousNodesPtr;
 | |
| 	btQuantizedBvhNodeData			*m_quantizedContiguousNodesPtr;
 | |
| 
 | |
| 	int							m_traversalMode;
 | |
| 	int							m_numSubtreeHeaders;
 | |
| 	btBvhSubtreeInfoData		*m_subTreeInfoPtr;
 | |
| };
 | |
| 
 | |
| 
 | |
| SIMD_FORCE_INLINE	int	btQuantizedBvh::calculateSerializeBufferSizeNew() const
 | |
| {
 | |
| 	return sizeof(btQuantizedBvhData);
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| #endif //BT_QUANTIZED_BVH_H
 |